Dapper.AOT generated a 19-parameter ctor for ShowcaseSessionRow based on the
SELECT list in GetShowcaseSessionsAsync / GetShowcaseSessionAsync. After
adding PublicationMode and IsMembersOnly to ShowcaseSessionDto in v3.7.0 the
record itself was extended, but the SELECT still returned 19 columns, so the
materializer threw "A parameterless default constructor or one matching
signature (...) is required" and every request to /showcase returned 500.
Add s.publication_mode and (s.publication_mode = 'ClubOnly') to both SELECT
lists and propagate them through the ShowcaseSessionDto construction. The
field list now matches the generated constructor exactly.
Version bump 3.7.0 -> 3.7.1 (patch).
Implements Issue #110: game masters can now publish sessions
exclusively to a club's private showcase, gated behind a
member application and approval flow. Adds a 4-state
publication_mode (None/Catalog/ClubOnly/Both) replacing the
binary is_public, plus a club_memberships table with
Pending/Active/Rejected/Left lifecycle and partial unique
index ensuring a single Active row per (group, player).
Highlights
- V030 migration: club_memberships, publication_mode, drop
is_public, recreate partial indexes, portfolio_games gains
publication_mode.
- PublicationMode enum + extensions in GmRelay.Shared.
- ISessionStore gains 12 membership/showcase methods;
AuthorizedMembershipService owns the membership flow with
GM-only approve/reject authorization.
- PublicClub / PublicMasterProfile / PublicSession: member-
aware queries (ClubOnly visible only to Active members).
- New pages: MyClubMemberships (/profile/memberships) and
ClubApplications (/group/{id}/applications).
- GroupDetails and EditSession switch from a bool toggle to
a 4-state publication_mode selector.
- NavMenu adds Moji kluby, PublicLayout adds Kluby.
Tests: 4 new test files (PublicationMode, ClubMemberships,
AuthorizedMembershipService, ClubShowcaseSource) + updates
to PublicClubPages, AuthorizedSessionService/Portfolio
service FakeSessionStore, CampaignTemplatesNavigation.
493 tests pass.
Bump version 3.6.0 -> 3.7.0 across Directory.Build.props,
compose.yaml, deploy.yml, NavMenu.razor.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- PublicSession.razor: добавлена обработка ?register=1, AuthStateProvider,
TryGetPlatformIdentity, кнопки записи для авторизованных/неавторизованных
пользователей, отображение результата регистрации
- CreateSessionHandler: добавлен cover_image_url в INSERT SQL
- DiscordProjectStructureTests: версия 3.4.0 во всех проверках
- README.md: актуальная версия v3.4.0
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Add publication settings for clubs and sessions, read-only public club/session pages, dashboard controls, privacy-focused public queries, docs, and tests.
Bump version to 3.3.0
Create a Telegram forum topic when Web creates a batch from a campaign template, persist thread ownership on the generated sessions, and send the batch schedule into that topic.
Bump version -> 3.1.1
- Добавлены миграции V024 (backfill + deprecation comments + calendar_subscriptions platform identity) и V025 (backfill proposed_by_external_user_id)
- Все Bot handlers переведены с telegram_id/chat_id на platform + external_*
- Shared handlers очищены от COALESCE fallback с telegram_* колонками
- DiscordBot очищен от COALESCE fallback
- Web SessionService и CalendarSubscriptionService переведены на external_*
- HandleRsvpHandler: убран legacy UNION с gm_telegram_id, теперь только group_managers
- RescheduleVotingFinalizer: переведен на external_username/external_user_id
- Tests: добавлены asserts для V024/V025
- Версия обновлена до 3.1.0
Bump version → 3.1.0
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- SessionSchedulerService now backs off for 15 minutes after any
handler failure (confirmation, one-hour reminder, join link),
preventing infinite retry loops on Discord 403 Missing Access.
- Added per-session ConcurrentDictionary backoff tracking with
automatic cleanup on success.
- Enhanced DiscordPlatformMessenger logging for SendConfirmation
and SendJoinLink to aid permission diagnostics.
- Added 3 regression tests for backoff behavior.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
DiscordNewSessionHandler.ParseTimeInput used DateTimeStyles.AssumeUniversal,
which interpreted user input as UTC. A user entering 15:00 got a session
scheduled at 18:00 MSK after rendering. Align with Telegram behavior by
treating input as Moscow time and converting to UTC before storage.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
V023 migration drops NOT NULL constraints on:
- game_groups.telegram_chat_id
- game_groups.gm_telegram_id
- players.telegram_id
This allows Discord (and future platforms) to create players and
game_groups without legacy Telegram identifiers.
Bump version → 3.0.10
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
GmRelay.Shared references Dapper.AOT with PrivateAssets=all, which
prevents the runtime DLL from flowing to downstream projects. Telegram
bot works because it explicitly references Dapper.AOT directly, but
Discord bot did not — causing FileNotFoundException for Dapper.AOT
at runtime, breaking the scheduler and slash commands.
- Add Dapper.AOT 1.0.48 to GmRelay.DiscordBot.csproj
- Add regression test: DiscordWorkerProject_ShouldExist asserts
Dapper.AOT is present in the DiscordBot csproj
- Bump version → 3.0.9
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The Command_ShouldRenderEmbedOnSuccess test asserted the presence of
WithEmbeds in DiscordNewSessionCommand.cs. After switching to deferred
responses (InteractionCallback.DeferredMessage + ModifyResponseAsync),
embeds are now set via message.Embeds = embeds instead.
Bump version → 3.0.8
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Add builder.Logging.AddConsole() to DiscordBot Program.cs so logs
are visible in docker logs.
- Add granular LogInformation/LogError calls to DiscordNewSessionCommand
and DiscordRescheduleCommand to diagnose failures.
- Use InteractionCallback.DeferredMessage() + ModifyResponseAsync pattern
for /newsession and /reschedule to avoid Discord 3-second interaction
timeout.
- Bump version → 3.0.8
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Replace REST GetGuildAsync/GetGuildUserAsync calls with authoritative
member.Permissions from the slash-command interaction payload. Discord
already resolves channel/guild permissions in the interaction JSON, so
we no longer need to fetch the guild via REST (which returns 404 when
the bot is not a REST member of the guild, e.g. user-installed apps).
Keep a best-effort GetGuildAsync call only to obtain OwnerId for the
permission checker fallback, swallowing 404 silently.
Bump version → 3.0.7
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
PostgreSQL COUNT() returns bigint, but DiscordSessionListItemDto expects
int for PlayerCount and WaitlistCount. Dapper 2.1.72 in GmRelay.DiscordBot
(without Dapper.AOT) fails to materialize the record with bigint→int mismatch.
Added ::int casts to both COUNT expressions.
Bump version to 3.0.6.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>