Compare commits
19 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 71080aeab6 | |||
| a843c8b278 | |||
| 186492a18d | |||
| 2819786f91 | |||
| 8c1bda73ed | |||
| af345ba765 | |||
| 4a04d7d723 | |||
| eeffae659f | |||
| ea567a36ee | |||
| be86a2a08a | |||
| 1b49211085 | |||
| 96a4807002 | |||
| cff4e48b57 | |||
| 384887a862 | |||
| 4d2aef637f | |||
| c45c46abcf | |||
| 2c7495cd8d | |||
| d5fdc19016 | |||
| 10410d758c |
@@ -6,7 +6,7 @@ on:
|
||||
- main
|
||||
|
||||
env:
|
||||
VERSION: 3.7.1
|
||||
VERSION: 3.8.0
|
||||
|
||||
jobs:
|
||||
# ЧАСТЬ 1: Собираем образы и кладем в Gitea (чтобы делиться с ребятами)
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||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<Version>3.7.1</Version>
|
||||
<Version>3.8.0</Version>
|
||||
<TargetFramework>net10.0</TargetFramework>
|
||||
<LangVersion>preview</LangVersion>
|
||||
<Nullable>enable</Nullable>
|
||||
|
||||
+3
-3
@@ -49,7 +49,7 @@ services:
|
||||
crond -f
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||||
|
||||
bot:
|
||||
image: git.codeanddice.ru/toutsu/gmrelay-bot:3.7.1
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||||
image: git.codeanddice.ru/toutsu/gmrelay-bot:3.8.0
|
||||
restart: always
|
||||
depends_on:
|
||||
db:
|
||||
@@ -67,7 +67,7 @@ services:
|
||||
retries: 3
|
||||
|
||||
discord:
|
||||
image: git.codeanddice.ru/toutsu/gmrelay-discord-bot:3.7.1
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||||
image: git.codeanddice.ru/toutsu/gmrelay-discord-bot:3.8.0
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||||
restart: always
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||||
depends_on:
|
||||
db:
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||||
@@ -86,7 +86,7 @@ services:
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||||
retries: 3
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||||
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||||
web:
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||||
image: git.codeanddice.ru/toutsu/gmrelay-web:3.7.1
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||||
image: git.codeanddice.ru/toutsu/gmrelay-web:3.8.0
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||||
restart: always
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||||
depends_on:
|
||||
db:
|
||||
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||||
@@ -1,194 +1,254 @@
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||||
using Dapper;
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||||
using System;
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||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text.Json;
|
||||
using System.Threading;
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||||
using System.Threading.Tasks;
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||||
using GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
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||||
using GmRelay.Shared.Domain;
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using GmRelay.Shared.Features.Sessions.CreateSession;
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||||
using GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
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using GmRelay.Shared.Platform;
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||||
using GmRelay.Bot.Infrastructure.Telegram;
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using Npgsql;
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using Telegram.Bot;
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using Microsoft.Extensions.Logging;
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using Telegram.Bot.Types;
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using Telegram.Bot.Types.ReplyMarkups;
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using SharedCreateSessionHandler = GmRelay.Shared.Features.Sessions.CreateSession.CreateSessionHandler;
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|
||||
namespace GmRelay.Bot.Features.Sessions.CreateSession;
|
||||
|
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public sealed class CreateSessionHandler(
|
||||
GmRelay.Shared.Features.Sessions.CreateSession.CreateSessionHandler sharedHandler,
|
||||
NpgsqlDataSource dataSource,
|
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IPlatformMessenger messenger,
|
||||
ILogger<CreateSessionHandler> logger)
|
||||
/// <summary>
|
||||
/// Wizard-driven entry point for game-session creation. Replaces the legacy
|
||||
/// text-template parser. Exposes <see cref="StartWizardAsync"/> (called from
|
||||
/// <c>/newsession</c>), <see cref="TryResumeAsync"/> (continue a draft), and
|
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/// <see cref="SubmitDraftAsync"/> (finalize on "✅ Создать" callback).
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||||
/// </summary>
|
||||
public sealed class CreateSessionHandler
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||||
{
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public async Task HandleAsync(Message message, CancellationToken ct)
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private const int MaxRetries = 3;
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||||
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private readonly IWizardDraftRepository _drafts;
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private readonly SharedCreateSessionHandler _shared;
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private readonly ITelegramWizardMessenger _messenger;
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||||
private readonly ILogger<CreateSessionHandler> _log;
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||||
|
||||
public CreateSessionHandler(
|
||||
IWizardDraftRepository drafts,
|
||||
SharedCreateSessionHandler shared,
|
||||
ITelegramWizardMessenger messenger,
|
||||
ILogger<CreateSessionHandler> log)
|
||||
{
|
||||
var parseResult = NewSessionCommandParser.Parse(message.Text ?? message.Caption, DateTimeOffset.UtcNow);
|
||||
_drafts = drafts;
|
||||
_shared = shared;
|
||||
_messenger = messenger;
|
||||
_log = log;
|
||||
}
|
||||
|
||||
foreach (var timeInput in parseResult.PastTimeInputs)
|
||||
/// <summary>
|
||||
/// Entry point for <c>/newsession</c>. If a non-expired draft already exists for
|
||||
/// this (chat, thread, owner), returns <c>null</c> so the caller can render a
|
||||
/// "Continue / Start over / Cancel" menu.
|
||||
/// </summary>
|
||||
public async Task<WizardDraft?> StartWizardAsync(Message message, CancellationToken ct)
|
||||
{
|
||||
var existing = await _drafts.GetActiveAsync(
|
||||
message.Chat.Id, message.MessageThreadId, message.From?.Id ?? 0, ct);
|
||||
if (existing is not null)
|
||||
{
|
||||
await messenger.SendGroupMessageAsync(
|
||||
TelegramPlatformIds.Group(message.Chat.Id, null),
|
||||
$"⚠️ Предупреждение: дата {timeInput} находится в прошлом и будет пропущена.",
|
||||
ct);
|
||||
return null;
|
||||
}
|
||||
|
||||
foreach (var timeInput in parseResult.InvalidTimeInputs)
|
||||
var draft = new WizardDraft
|
||||
{
|
||||
await messenger.SendGroupMessageAsync(
|
||||
TelegramPlatformIds.Group(message.Chat.Id, null),
|
||||
$"⚠️ Предупреждение: некорректный формат времени '{timeInput}'. Пропущено.",
|
||||
ct);
|
||||
}
|
||||
Id = Guid.NewGuid(),
|
||||
ChatId = message.Chat.Id,
|
||||
MessageThreadId = message.MessageThreadId,
|
||||
OwnerTelegramId = message.From?.Id ?? 0,
|
||||
Step = WizardStepNames.Type,
|
||||
CreatedAt = DateTimeOffset.UtcNow,
|
||||
UpdatedAt = DateTimeOffset.UtcNow,
|
||||
ExpiresAt = DateTimeOffset.UtcNow.AddHours(24),
|
||||
};
|
||||
await _drafts.UpsertAsync(draft, ct);
|
||||
|
||||
foreach (var seatLimitInput in parseResult.InvalidSeatLimitInputs)
|
||||
var (text, kb) = WizardStep.Render(draft, new WizardPayload());
|
||||
var msgId = await _messenger.SendGroupMessageAsync(
|
||||
draft.ChatId, draft.MessageThreadId, text, kb, ct);
|
||||
draft.DraftMessageId = msgId;
|
||||
draft.UpdatedAt = DateTimeOffset.UtcNow;
|
||||
await _drafts.UpsertAsync(draft, ct);
|
||||
return draft;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resume an existing draft — returns the draft row so the caller can re-render.
|
||||
/// </summary>
|
||||
public Task<WizardDraft?> TryResumeAsync(Message message, CancellationToken ct) =>
|
||||
_drafts.GetActiveAsync(
|
||||
message.Chat.Id, message.MessageThreadId, message.From?.Id ?? 0, ct);
|
||||
|
||||
/// <summary>
|
||||
/// Finalize: build shared command(s), call the shared handler, edit the wizard message.
|
||||
/// On failure, retry up to <see cref="MaxRetries"/> times before deleting the draft.
|
||||
/// </summary>
|
||||
public async Task SubmitDraftAsync(WizardDraft draft, CancellationToken ct)
|
||||
{
|
||||
var payload = LoadPayload(draft);
|
||||
if (!IsComplete(payload, out var missing))
|
||||
{
|
||||
await messenger.SendGroupMessageAsync(
|
||||
TelegramPlatformIds.Group(message.Chat.Id, null),
|
||||
$"⚠️ Предупреждение: некорректный лимит мест '{seatLimitInput}'. Укажите целое число больше 0.",
|
||||
ct);
|
||||
}
|
||||
|
||||
foreach (var recurringInput in parseResult.InvalidRecurringInputs)
|
||||
{
|
||||
await messenger.SendGroupMessageAsync(
|
||||
TelegramPlatformIds.Group(message.Chat.Id, null),
|
||||
$"⚠️ Предупреждение: некорректный повтор расписания '{recurringInput}'. Укажите число игр 1-52 и шаг 1-365 дней.",
|
||||
ct);
|
||||
}
|
||||
|
||||
if (!parseResult.IsValid)
|
||||
{
|
||||
await messenger.SendGroupMessageAsync(
|
||||
TelegramPlatformIds.Group(message.Chat.Id, null),
|
||||
"""
|
||||
❌ Не удалось распознать формат. Пожалуйста, используйте шаблон:
|
||||
|
||||
/newsession
|
||||
Название: My Game
|
||||
Время: 15.05.2026 19:30
|
||||
Время: 22.05.2026 19:30
|
||||
Мест: 4
|
||||
Ссылка: https://link
|
||||
Картинка: https://cover
|
||||
|
||||
Для повтора можно указать одну дату и строки:
|
||||
Игр: 4
|
||||
Интервал: 7
|
||||
""",
|
||||
ct);
|
||||
await _messenger.EditMessageTextAsync(
|
||||
draft.ChatId, draft.MessageThreadId, draft.DraftMessageId ?? 0,
|
||||
$"❌ Не заполнены поля: {missing}", EmptyKeyboard(), ct);
|
||||
return;
|
||||
}
|
||||
|
||||
var imageReference = GetBatchImageReference(message, parseResult.ImageUrl);
|
||||
var gmId = message.From!.Id;
|
||||
var gmName = message.From.FirstName + (string.IsNullOrEmpty(message.From.LastName) ? string.Empty : $" {message.From.LastName}");
|
||||
var gmUsername = message.From.Username;
|
||||
|
||||
var topicDestination = TelegramTopicRouting.ResolveNewScheduleDestination(
|
||||
message.Chat.IsForum,
|
||||
message.MessageThreadId);
|
||||
var topicCreatedByBot = topicDestination.TopicCreatedByBot;
|
||||
var messageThreadId = topicDestination.MessageThreadId;
|
||||
|
||||
if (topicDestination.ShouldCreateForumTopic)
|
||||
{
|
||||
try
|
||||
{
|
||||
var topicRef = await messenger.CreateThreadAsync(
|
||||
TelegramPlatformIds.Group(message.Chat.Id, null),
|
||||
$"🎲 Игры: {parseResult.Title}",
|
||||
ct);
|
||||
messageThreadId = int.Parse(topicRef.ExternalThreadId!, System.Globalization.CultureInfo.InvariantCulture);
|
||||
}
|
||||
catch (Exception ex)
|
||||
when (ex.Message.Contains("not enough rights") ||
|
||||
ex.Message.Contains("CHAT_ADMIN_REQUIRED") ||
|
||||
ex.Message.Contains("not an administrator"))
|
||||
{
|
||||
await messenger.SendGroupMessageAsync(
|
||||
TelegramPlatformIds.Group(message.Chat.Id, null),
|
||||
TelegramTopicRouting.MissingForumTopicRightsMessage,
|
||||
ct);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
var platformGroup = TelegramPlatformIds.Group(message.Chat.Id, messageThreadId, message.Chat.Title ?? "Private Chat");
|
||||
var platformUser = new PlatformUser(
|
||||
PlatformKind.Telegram,
|
||||
gmId.ToString(System.Globalization.CultureInfo.InvariantCulture),
|
||||
gmName,
|
||||
gmUsername);
|
||||
|
||||
var command = new GmRelay.Shared.Features.Sessions.CreateSession.CreateSessionCommand(
|
||||
platformUser,
|
||||
platformGroup,
|
||||
parseResult.Title!,
|
||||
parseResult.Link!,
|
||||
parseResult.ScheduledTimes,
|
||||
parseResult.MaxPlayers,
|
||||
imageReference);
|
||||
|
||||
GmRelay.Shared.Features.Sessions.CreateSession.CreateSessionResult result;
|
||||
var commands = BuildCommands(draft, payload);
|
||||
try
|
||||
{
|
||||
result = await sharedHandler.HandleAsync(command, ct);
|
||||
}
|
||||
catch
|
||||
{
|
||||
await messenger.SendGroupMessageAsync(
|
||||
TelegramPlatformIds.Group(message.Chat.Id, null),
|
||||
"💥 Произошла ошибка базы данных при создании сессии.",
|
||||
ct);
|
||||
throw;
|
||||
}
|
||||
|
||||
if (!result.Success)
|
||||
{
|
||||
await messenger.SendGroupMessageAsync(
|
||||
TelegramPlatformIds.Group(message.Chat.Id, null),
|
||||
result.ErrorMessage!,
|
||||
ct);
|
||||
return;
|
||||
}
|
||||
|
||||
var scheduleMessage = new PlatformScheduleMessage(
|
||||
platformGroup,
|
||||
result.View!,
|
||||
null,
|
||||
imageReference);
|
||||
|
||||
var sentMessageRef = await messenger.SendScheduleAsync(scheduleMessage, ct);
|
||||
|
||||
// Store batch_message_id
|
||||
if (int.TryParse(sentMessageRef.ExternalMessageId, System.Globalization.NumberStyles.Integer, System.Globalization.CultureInfo.InvariantCulture, out var batchMessageId))
|
||||
{
|
||||
await using var connection = await dataSource.OpenConnectionAsync(ct);
|
||||
await connection.ExecuteAsync(
|
||||
"UPDATE sessions SET batch_message_id = @MsgId WHERE batch_id = @BatchId",
|
||||
new { MsgId = batchMessageId, BatchId = result.BatchId });
|
||||
}
|
||||
|
||||
// Delete original message
|
||||
try
|
||||
{
|
||||
await messenger.DeleteMessageAsync(
|
||||
TelegramPlatformIds.Message(message.Chat.Id, null, message.MessageId),
|
||||
ct);
|
||||
foreach (var cmd in commands)
|
||||
{
|
||||
await _shared.HandleAsync(cmd, ct);
|
||||
}
|
||||
var totalSessions = commands.Sum(c => c.ScheduledTimes.Count);
|
||||
await _messenger.EditMessageTextAsync(
|
||||
draft.ChatId, draft.MessageThreadId, draft.DraftMessageId ?? 0,
|
||||
$"✅ Создано: {totalSessions} {(totalSessions == 1 ? "сессия" : "сессий")}",
|
||||
EmptyKeyboard(), ct);
|
||||
await _drafts.DeleteAsync(draft.Id, ct);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
logger.LogWarning(ex, "Не удалось удалить исходное сообщение {MessageId} в чате {ChatId}", message.MessageId, message.Chat.Id);
|
||||
_log.LogError(ex, "SubmitDraftAsync failed for draft {DraftId}", draft.Id);
|
||||
payload.RetryCount += 1;
|
||||
SavePayload(draft, payload);
|
||||
if (payload.RetryCount >= MaxRetries)
|
||||
{
|
||||
await _messenger.EditMessageTextAsync(
|
||||
draft.ChatId, draft.MessageThreadId, draft.DraftMessageId ?? 0,
|
||||
"💥 Не удалось создать сессию после 3 попыток. Используйте /newsession, чтобы начать заново.",
|
||||
EmptyKeyboard(), ct);
|
||||
await _drafts.DeleteAsync(draft.Id, ct);
|
||||
return;
|
||||
}
|
||||
draft.UpdatedAt = DateTimeOffset.UtcNow;
|
||||
await _drafts.UpsertAsync(draft, ct);
|
||||
await _messenger.EditMessageTextAsync(
|
||||
draft.ChatId, draft.MessageThreadId, draft.DraftMessageId ?? 0,
|
||||
$"💥 Ошибка: {ex.Message}\nПопытка {payload.RetryCount}/{MaxRetries}.",
|
||||
RetryCancelKeyboard(), ct);
|
||||
}
|
||||
}
|
||||
|
||||
internal static string? GetBatchImageReference(Message message, string? parsedImageUrl)
|
||||
// ── Build shared commands ────────────────────────────────────────
|
||||
// The shared handler creates one session per scheduled time in a single transaction
|
||||
// and assigns the same batch_id to all of them. A wizard pool therefore produces ONE
|
||||
// command with N times; a single-game wizard produces ONE command with one time.
|
||||
private static List<CreateSessionCommand> BuildCommands(WizardDraft draft, WizardPayload p)
|
||||
{
|
||||
var attachedPhotoFileId = message.Photo?
|
||||
.OrderByDescending(photo => photo.FileSize ?? 0)
|
||||
.ThenByDescending(photo => photo.Width * photo.Height)
|
||||
.FirstOrDefault()
|
||||
?.FileId;
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(attachedPhotoFileId))
|
||||
if (p.Type == WizardCreationType.Pool && p.Pool is { } pool && pool.Slots.Count > 0)
|
||||
{
|
||||
return attachedPhotoFileId;
|
||||
return new List<CreateSessionCommand>
|
||||
{
|
||||
BuildCommand(
|
||||
draft,
|
||||
p,
|
||||
pool.Slots.Select(s => s.ScheduledAt).ToList(),
|
||||
MaxPlayersForPool(pool),
|
||||
isOneShot: false)
|
||||
};
|
||||
}
|
||||
|
||||
return string.IsNullOrWhiteSpace(parsedImageUrl) ? null : parsedImageUrl.Trim();
|
||||
return new List<CreateSessionCommand>
|
||||
{
|
||||
BuildCommand(
|
||||
draft,
|
||||
p,
|
||||
new[] { p.Single?.ScheduledAt ?? default },
|
||||
p.Single?.MaxPlayers ?? 0,
|
||||
isOneShot: true)
|
||||
};
|
||||
}
|
||||
|
||||
private static int MaxPlayersForPool(WizardPoolInput pool) =>
|
||||
pool.Slots.Count == 0 ? 0 : pool.Slots.Max(s => s.MaxPlayers);
|
||||
|
||||
private static CreateSessionCommand BuildCommand(
|
||||
WizardDraft draft,
|
||||
WizardPayload p,
|
||||
IReadOnlyList<DateTimeOffset> scheduledTimes,
|
||||
int maxPlayers,
|
||||
bool isOneShot)
|
||||
{
|
||||
var gmId = draft.OwnerTelegramId;
|
||||
var user = new PlatformUser(
|
||||
PlatformKind.Telegram,
|
||||
gmId.ToString(System.Globalization.CultureInfo.InvariantCulture),
|
||||
DisplayName: string.Empty,
|
||||
ExternalUsername: null);
|
||||
var group = new PlatformGroup(
|
||||
PlatformKind.Telegram,
|
||||
draft.ChatId.ToString(System.Globalization.CultureInfo.InvariantCulture),
|
||||
DisplayName: string.Empty,
|
||||
ExternalChannelId: null,
|
||||
ExternalThreadId: draft.MessageThreadId?.ToString(System.Globalization.CultureInfo.InvariantCulture));
|
||||
return new CreateSessionCommand(
|
||||
User: user,
|
||||
Group: group,
|
||||
Title: p.Title ?? string.Empty,
|
||||
Link: string.Empty,
|
||||
ScheduledTimes: scheduledTimes,
|
||||
MaxPlayers: maxPlayers,
|
||||
ImageReference: p.ImageFileId ?? p.ImageUrl,
|
||||
System: ParseSystem(p.System),
|
||||
Description: p.Description,
|
||||
Format: null,
|
||||
DurationMinutes: p.DurationMinutes,
|
||||
IsOneShot: isOneShot);
|
||||
}
|
||||
|
||||
private static GameSystem? ParseSystem(string? code)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(code)) return null;
|
||||
return Enum.TryParse<GameSystem>(code, ignoreCase: true, out var sys) ? sys : null;
|
||||
}
|
||||
|
||||
// ── Validation ───────────────────────────────────────────────────
|
||||
private static bool IsComplete(WizardPayload p, out string missing)
|
||||
{
|
||||
var missingFields = new List<string>();
|
||||
if (string.IsNullOrWhiteSpace(p.Title)) missingFields.Add("название");
|
||||
if (string.IsNullOrWhiteSpace(p.System)) missingFields.Add("система");
|
||||
if (!p.DurationMinutes.HasValue) missingFields.Add("длительность");
|
||||
if (p.Visibility is null) missingFields.Add("видимость");
|
||||
|
||||
if (p.Type == WizardCreationType.Single)
|
||||
{
|
||||
if (p.Single?.ScheduledAt is null) missingFields.Add("дата/время");
|
||||
if (p.Single?.MaxPlayers is null) missingFields.Add("лимит мест");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (p.Pool is null || p.Pool.Slots.Count == 0) missingFields.Add("слоты");
|
||||
}
|
||||
missing = string.Join(", ", missingFields);
|
||||
return missingFields.Count == 0;
|
||||
}
|
||||
|
||||
// ── Payload I/O ──────────────────────────────────────────────────
|
||||
private static WizardPayload LoadPayload(WizardDraft draft)
|
||||
{
|
||||
if (string.IsNullOrEmpty(draft.PayloadJson)) return new WizardPayload();
|
||||
return JsonSerializer.Deserialize(draft.PayloadJson, WizardPayloadJsonContext.Default.WizardPayload) ?? new WizardPayload();
|
||||
}
|
||||
|
||||
private static void SavePayload(WizardDraft draft, WizardPayload p)
|
||||
{
|
||||
draft.PayloadJson = JsonSerializer.Serialize(p, WizardPayloadJsonContext.Default.WizardPayload);
|
||||
}
|
||||
|
||||
// ── Keyboards ────────────────────────────────────────────────────
|
||||
private static InlineKeyboardMarkup EmptyKeyboard() => new(Array.Empty<InlineKeyboardButton[]>());
|
||||
private static InlineKeyboardMarkup RetryCancelKeyboard() => new(new[]
|
||||
{
|
||||
new[] { InlineKeyboardButton.WithCallbackData("🔁 Повторить", WizardCallbackData.Create()) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("❌ Отмена", WizardCallbackData.Cancel()) },
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1,184 +0,0 @@
|
||||
using GmRelay.Shared.Domain;
|
||||
|
||||
namespace GmRelay.Bot.Features.Sessions.CreateSession;
|
||||
|
||||
internal sealed record NewSessionParseResult(
|
||||
string? Title,
|
||||
string? Link,
|
||||
string? ImageUrl,
|
||||
int? MaxPlayers,
|
||||
IReadOnlyList<DateTimeOffset> ScheduledTimes,
|
||||
IReadOnlyList<string> PastTimeInputs,
|
||||
IReadOnlyList<string> InvalidTimeInputs,
|
||||
IReadOnlyList<string> InvalidSeatLimitInputs,
|
||||
IReadOnlyList<string> InvalidRecurringInputs)
|
||||
{
|
||||
public bool IsValid =>
|
||||
!string.IsNullOrWhiteSpace(Title) &&
|
||||
!string.IsNullOrWhiteSpace(Link) &&
|
||||
ScheduledTimes.Count > 0 &&
|
||||
InvalidSeatLimitInputs.Count == 0 &&
|
||||
InvalidRecurringInputs.Count == 0;
|
||||
}
|
||||
|
||||
internal static class NewSessionCommandParser
|
||||
{
|
||||
private const int MaxRecurringSessionCount = 52;
|
||||
private const int MaxRecurringIntervalDays = 365;
|
||||
private const string TitlePrefix = "\u041d\u0430\u0437\u0432\u0430\u043d\u0438\u0435:";
|
||||
private const string TimePrefix = "\u0412\u0440\u0435\u043c\u044f:";
|
||||
private const string LinkPrefix = "\u0421\u0441\u044b\u043b\u043a\u0430:";
|
||||
private static readonly string[] ImagePrefixes =
|
||||
[
|
||||
"\u041a\u0430\u0440\u0442\u0438\u043d\u043a\u0430:",
|
||||
"\u0418\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435:",
|
||||
"\u041e\u0431\u043b\u043e\u0436\u043a\u0430:"
|
||||
];
|
||||
private static readonly string[] SeatLimitPrefixes =
|
||||
[
|
||||
"\u041c\u0435\u0441\u0442:",
|
||||
"\u041b\u0438\u043c\u0438\u0442:",
|
||||
"\u041c\u0430\u043a\u0441\u0438\u043c\u0443\u043c:"
|
||||
];
|
||||
private static readonly string[] RecurringCountPrefixes =
|
||||
[
|
||||
"\u0418\u0433\u0440:",
|
||||
"\u0421\u0435\u0441\u0441\u0438\u0439:",
|
||||
"\u041f\u043e\u0432\u0442\u043e\u0440\u043e\u0432:"
|
||||
];
|
||||
private static readonly string[] RecurringIntervalPrefixes =
|
||||
[
|
||||
"\u0428\u0430\u0433:",
|
||||
"\u0418\u043d\u0442\u0435\u0440\u0432\u0430\u043b:"
|
||||
];
|
||||
|
||||
public static NewSessionParseResult Parse(string? text, DateTimeOffset nowUtc)
|
||||
{
|
||||
string? title = null;
|
||||
string? link = null;
|
||||
string? imageUrl = null;
|
||||
int? maxPlayers = null;
|
||||
int? recurringCount = null;
|
||||
var recurringIntervalDays = 7;
|
||||
var scheduledTimes = new List<DateTimeOffset>();
|
||||
var pastTimeInputs = new List<string>();
|
||||
var invalidTimeInputs = new List<string>();
|
||||
var invalidSeatLimitInputs = new List<string>();
|
||||
var invalidRecurringInputs = new List<string>();
|
||||
|
||||
foreach (var line in (text ?? string.Empty).Split('\n', StringSplitOptions.TrimEntries))
|
||||
{
|
||||
if (line.StartsWith(TitlePrefix, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
title = line[TitlePrefix.Length..].Trim();
|
||||
continue;
|
||||
}
|
||||
|
||||
if (line.StartsWith(LinkPrefix, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
link = line[LinkPrefix.Length..].Trim();
|
||||
continue;
|
||||
}
|
||||
|
||||
var imagePrefix = ImagePrefixes.FirstOrDefault(prefix =>
|
||||
line.StartsWith(prefix, StringComparison.OrdinalIgnoreCase));
|
||||
if (imagePrefix is not null)
|
||||
{
|
||||
imageUrl = line[imagePrefix.Length..].Trim();
|
||||
continue;
|
||||
}
|
||||
|
||||
var seatLimitPrefix = SeatLimitPrefixes.FirstOrDefault(prefix =>
|
||||
line.StartsWith(prefix, StringComparison.OrdinalIgnoreCase));
|
||||
if (seatLimitPrefix is not null)
|
||||
{
|
||||
var seatLimitInput = line[seatLimitPrefix.Length..].Trim();
|
||||
if (int.TryParse(seatLimitInput, out var parsedMaxPlayers) && parsedMaxPlayers > 0)
|
||||
{
|
||||
maxPlayers = parsedMaxPlayers;
|
||||
}
|
||||
else
|
||||
{
|
||||
invalidSeatLimitInputs.Add(seatLimitInput);
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
var recurringCountPrefix = RecurringCountPrefixes.FirstOrDefault(prefix =>
|
||||
line.StartsWith(prefix, StringComparison.OrdinalIgnoreCase));
|
||||
if (recurringCountPrefix is not null)
|
||||
{
|
||||
var recurringInput = line[recurringCountPrefix.Length..].Trim();
|
||||
if (int.TryParse(recurringInput, out var parsedCount) &&
|
||||
parsedCount is >= 1 and <= MaxRecurringSessionCount)
|
||||
{
|
||||
recurringCount = parsedCount;
|
||||
}
|
||||
else
|
||||
{
|
||||
invalidRecurringInputs.Add(recurringInput);
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
var recurringIntervalPrefix = RecurringIntervalPrefixes.FirstOrDefault(prefix =>
|
||||
line.StartsWith(prefix, StringComparison.OrdinalIgnoreCase));
|
||||
if (recurringIntervalPrefix is not null)
|
||||
{
|
||||
var recurringInput = line[recurringIntervalPrefix.Length..].Trim();
|
||||
if (int.TryParse(recurringInput, out var parsedInterval) &&
|
||||
parsedInterval is >= 1 and <= MaxRecurringIntervalDays)
|
||||
{
|
||||
recurringIntervalDays = parsedInterval;
|
||||
}
|
||||
else
|
||||
{
|
||||
invalidRecurringInputs.Add(recurringInput);
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!line.StartsWith(TimePrefix, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var timeInput = line[TimePrefix.Length..].Trim();
|
||||
if (!MoscowTime.TryParseMoscow(timeInput, out var scheduledAt))
|
||||
{
|
||||
invalidTimeInputs.Add(timeInput);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (scheduledAt <= nowUtc)
|
||||
{
|
||||
pastTimeInputs.Add(timeInput);
|
||||
continue;
|
||||
}
|
||||
|
||||
scheduledTimes.Add(scheduledAt);
|
||||
}
|
||||
|
||||
if (recurringCount.HasValue && scheduledTimes.Count == 1)
|
||||
{
|
||||
var firstScheduledTime = scheduledTimes[0];
|
||||
scheduledTimes = Enumerable.Range(0, recurringCount.Value)
|
||||
.Select(index => firstScheduledTime.AddDays(recurringIntervalDays * index))
|
||||
.ToList();
|
||||
}
|
||||
|
||||
return new NewSessionParseResult(
|
||||
title,
|
||||
link,
|
||||
imageUrl,
|
||||
maxPlayers,
|
||||
scheduledTimes,
|
||||
pastTimeInputs,
|
||||
invalidTimeInputs,
|
||||
invalidSeatLimitInputs,
|
||||
invalidRecurringInputs);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,504 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using GmRelay.Shared.Domain;
|
||||
using GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using Telegram.Bot.Types;
|
||||
using Telegram.Bot.Types.ReplyMarkups;
|
||||
|
||||
namespace GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
/// <summary>
|
||||
/// Central state machine for the game/pool creation wizard.
|
||||
/// </summary>
|
||||
public sealed class GameCreationWizard
|
||||
{
|
||||
private readonly IWizardDraftRepository _drafts;
|
||||
private readonly ITelegramWizardMessenger _messenger;
|
||||
private readonly ILogger<GameCreationWizard> _log;
|
||||
|
||||
public GameCreationWizard(
|
||||
IWizardDraftRepository drafts,
|
||||
ITelegramWizardMessenger messenger,
|
||||
ILogger<GameCreationWizard> log)
|
||||
{
|
||||
_drafts = drafts;
|
||||
_messenger = messenger;
|
||||
_log = log;
|
||||
}
|
||||
|
||||
/// <summary>Handle a text or callback update from the owning GM.</summary>
|
||||
public async Task HandleUpdateAsync(Update update, WizardDraft draft, CancellationToken ct)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (update.CallbackQuery is { } cb)
|
||||
{
|
||||
await HandleCallbackAsync(draft, cb, ct);
|
||||
}
|
||||
else if (update.Message is { } msg)
|
||||
{
|
||||
await HandleTextAsync(draft, msg, ct);
|
||||
}
|
||||
}
|
||||
catch (WizardStorageException)
|
||||
{
|
||||
// Surface storage failure; do not crash the update loop.
|
||||
if (update.CallbackQuery is { } cb2)
|
||||
{
|
||||
await _messenger.AnswerCallbackAsync(cb2.Id, "💥 Ошибка хранилища, попробуйте /newsession", ct);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_log.LogError(ex, "Wizard update failed for draft {DraftId}", draft.Id);
|
||||
if (update.CallbackQuery is { } cb3)
|
||||
{
|
||||
try { await _messenger.AnswerCallbackAsync(cb3.Id, "⚠️ Ошибка", ct); }
|
||||
catch { /* swallow — we're already in error path */ }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private async Task HandleCallbackAsync(WizardDraft draft, CallbackQuery cb, CancellationToken ct)
|
||||
{
|
||||
if (!WizardCallbackData.TryParse(cb.Data, out var action, out var step, out var choice))
|
||||
{
|
||||
await _messenger.AnswerCallbackAsync(cb.Id, "Неизвестная команда", ct);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case "cancel":
|
||||
await _drafts.DeleteAsync(draft.Id, ct);
|
||||
await _messenger.EditMessageTextAsync(
|
||||
draft.ChatId, draft.MessageThreadId, draft.DraftMessageId ?? 0,
|
||||
"❌ Мастер отменён.", EmptyKeyboard, ct);
|
||||
await _messenger.AnswerCallbackAsync(cb.Id, null, ct);
|
||||
return;
|
||||
|
||||
case "back":
|
||||
ApplyBack(draft, step);
|
||||
await PersistAndRenderAsync(draft, cb.Id, ct);
|
||||
return;
|
||||
|
||||
case "create":
|
||||
// Routed by CreateSessionHandler, not here.
|
||||
await _messenger.AnswerCallbackAsync(cb.Id, null, ct);
|
||||
return;
|
||||
|
||||
default:
|
||||
// For "Choice" callbacks, action == step.
|
||||
await ApplyChoiceAsync(draft, step, choice, cb.Id, ct);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
private async Task HandleTextAsync(WizardDraft draft, Message msg, CancellationToken ct)
|
||||
{
|
||||
if (msg.Text is not { } text)
|
||||
{
|
||||
// Photo or other non-text — handle cover step only.
|
||||
if (msg.Photo is { Length: > 0 } && draft.Step == WizardStepNames.Cover)
|
||||
{
|
||||
var fileId = msg.Photo[^1].FileId;
|
||||
ApplyCoverPhoto(draft, fileId);
|
||||
await PersistAndRenderAsync(draft, null, ct);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
var (nextStep, error, payload) = ApplyText(draft, text);
|
||||
if (payload is { } p) SavePayload(draft, p);
|
||||
if (error is { } errMsg && draft.DraftMessageId is { } mid)
|
||||
{
|
||||
// Re-render the same step with ⚠️ prefix.
|
||||
var (rendered, kb) = WizardStep.Render(draft, LoadPayload(draft), null);
|
||||
await _messenger.EditMessageTextAsync(
|
||||
draft.ChatId, draft.MessageThreadId, mid,
|
||||
"⚠️ " + errMsg + "\n\n" + rendered, kb, ct);
|
||||
return;
|
||||
}
|
||||
|
||||
if (nextStep is { } step)
|
||||
{
|
||||
draft.Step = step;
|
||||
}
|
||||
await PersistAndRenderAsync(draft, null, ct);
|
||||
}
|
||||
|
||||
private async Task ApplyChoiceAsync(WizardDraft draft, string step, string choice, string callbackId, CancellationToken ct)
|
||||
{
|
||||
var (nextStep, error, payload) = ApplyChoice(draft, step, choice);
|
||||
if (error is { } err)
|
||||
{
|
||||
await _messenger.AnswerCallbackAsync(callbackId, err, ct);
|
||||
return;
|
||||
}
|
||||
if (payload is { } p) SavePayload(draft, p);
|
||||
if (nextStep is { } s)
|
||||
{
|
||||
draft.Step = s;
|
||||
}
|
||||
await PersistAndRenderAsync(draft, callbackId, ct);
|
||||
}
|
||||
|
||||
private async Task PersistAndRenderAsync(WizardDraft draft, string? callbackId, CancellationToken ct)
|
||||
{
|
||||
draft.UpdatedAt = DateTimeOffset.UtcNow;
|
||||
await _drafts.UpsertAsync(draft, ct);
|
||||
var payload = LoadPayload(draft);
|
||||
IReadOnlyList<WizardClubOption>? clubs = null;
|
||||
if (draft.Step == WizardStepNames.PickClub)
|
||||
{
|
||||
clubs = await _messenger.GetGmClubsAsync(draft.OwnerTelegramId, ct);
|
||||
}
|
||||
var (text, kb) = WizardStep.Render(draft, payload, clubs);
|
||||
await _messenger.EditMessageTextAsync(
|
||||
draft.ChatId, draft.MessageThreadId, draft.DraftMessageId ?? 0,
|
||||
text, kb, ct);
|
||||
if (callbackId is { } id)
|
||||
{
|
||||
await _messenger.AnswerCallbackAsync(id, null, ct);
|
||||
}
|
||||
}
|
||||
|
||||
// ── Text input dispatcher ─────────────────────────────────────────
|
||||
private static (string? nextStep, string? error, WizardPayload payload) ApplyText(WizardDraft draft, string input)
|
||||
{
|
||||
var payload = LoadPayload(draft);
|
||||
switch (draft.Step)
|
||||
{
|
||||
case WizardStepNames.Title:
|
||||
return ValidateText(input, WizardStep.MaxTitleLength, "Название не может быть пустым", "Слишком длинное название", out var title)
|
||||
? (WizardStepNames.Description, SetTitle(payload, title), payload)
|
||||
: (null, title, payload);
|
||||
|
||||
case WizardStepNames.Description:
|
||||
if (input == "-") return (WizardStepNames.Cover, SetDescription(payload, null), payload);
|
||||
return ValidateText(input, WizardStep.MaxDescriptionLength, "Описание не может быть пустым", "Слишком длинное описание", out var desc)
|
||||
? (WizardStepNames.Cover, SetDescription(payload, desc), payload)
|
||||
: (null, desc, payload);
|
||||
|
||||
case WizardStepNames.Cover:
|
||||
if (input == "-") return (NextAfterCover(payload), SetImageUrl(payload, null), payload);
|
||||
if (Uri.TryCreate(input, UriKind.Absolute, out var uri) && (uri.Scheme == Uri.UriSchemeHttp || uri.Scheme == Uri.UriSchemeHttps))
|
||||
return (NextAfterCover(payload), SetImageUrl(payload, input), payload);
|
||||
return (null, "Некорректный URL", payload);
|
||||
|
||||
case WizardStepNames.System when payload.System is null:
|
||||
// "Other" branch — only active if free-text was offered.
|
||||
return ValidateText(input, WizardStep.MaxSystemLength, "Слишком длинное название системы", "Слишком длинное название системы", out var sys)
|
||||
? (WizardStepNames.Duration, SetSystem(payload, sys), payload)
|
||||
: (null, sys, payload);
|
||||
|
||||
case WizardStepNames.Duration when payload.DurationMinutes is null:
|
||||
return TryParseHours(input, out var durMin)
|
||||
? (WizardStepNames.DateTime, SetDurationMinutes(payload, durMin), payload)
|
||||
: (null, "Неверная длительность (1..12 ч)", payload);
|
||||
|
||||
case WizardStepNames.DateTime:
|
||||
return MoscowTime.TryParseMoscow(input, out var dt) && dt > DateTimeOffset.UtcNow
|
||||
? (WizardStepNames.Capacity, SetScheduledAt(payload, dt), payload)
|
||||
: (null, dt == default ? "Не удалось разобрать дату" : "Дата в прошлом", payload);
|
||||
|
||||
case WizardStepNames.Capacity when payload.Single?.MaxPlayers is null:
|
||||
return int.TryParse(input, out var cap) && cap >= WizardStep.MinCapacity && cap <= WizardStep.MaxCapacity
|
||||
? (WizardStepNames.Visibility, SetMaxPlayers(payload, cap), payload)
|
||||
: (null, "Лимит должен быть 1..50", payload);
|
||||
|
||||
case WizardStepNames.PoolSystemDuration when payload.System is null:
|
||||
return ValidateText(input, WizardStep.MaxSystemLength, "Слишком длинное название системы", "Слишком длинное название системы", out var psys)
|
||||
? (WizardStepNames.PoolSystemDuration, SetSystem(payload, psys), payload)
|
||||
: (null, psys, payload);
|
||||
|
||||
case WizardStepNames.PoolSystemDuration when payload.DurationMinutes is null:
|
||||
return TryParseHours(input, out var pdur)
|
||||
? (WizardStepNames.Visibility, SetDurationMinutes(payload, pdur), payload)
|
||||
: (null, "Неверная длительность (1..12 ч)", payload);
|
||||
|
||||
case WizardStepNames.PoolSlotDateTime:
|
||||
return MoscowTime.TryParseMoscow(input, out var slotDt) && slotDt > DateTimeOffset.UtcNow
|
||||
? (WizardStepNames.PoolSlotCapacity, SetCurrentSlotDateTime(payload, slotDt), payload)
|
||||
: (null, slotDt == default ? "Не удалось разобрать дату" : "Дата в прошлом", payload);
|
||||
|
||||
case WizardStepNames.PoolSlotCapacity:
|
||||
return int.TryParse(input, out var slotCap) && slotCap >= WizardStep.MinCapacity && slotCap <= WizardStep.MaxCapacity
|
||||
? (WizardStepNames.PoolAddSlots, SetCurrentSlotMaxPlayers(payload, slotCap), payload)
|
||||
: (null, "Лимит должен быть 1..50", payload);
|
||||
|
||||
default:
|
||||
return (null, "Ожидается выбор кнопкой", payload);
|
||||
}
|
||||
}
|
||||
|
||||
// ── Callback (button) dispatcher ──────────────────────────────────
|
||||
private static (string? nextStep, string? error, WizardPayload payload) ApplyChoice(WizardDraft draft, string step, string choice)
|
||||
{
|
||||
var payload = LoadPayload(draft);
|
||||
var (next, err) = step switch
|
||||
{
|
||||
WizardStepNames.Type => ApplyTypeChoice(payload, choice),
|
||||
WizardStepNames.System => ApplySystemChoice(payload, choice),
|
||||
WizardStepNames.Duration => ApplyDurationChoice(payload, choice),
|
||||
WizardStepNames.Capacity => ApplyCapacityChoice(payload, choice),
|
||||
WizardStepNames.Visibility => ApplyVisibilityChoice(payload, choice),
|
||||
WizardStepNames.PickClub => ApplyPickClubChoice(payload, choice),
|
||||
WizardStepNames.Publish => ApplyPublishChoice(payload, choice),
|
||||
WizardStepNames.PoolSystemDuration => ApplyPoolSystemDurationChoice(payload, choice),
|
||||
WizardStepNames.PoolAddSlots => ApplyPoolAddSlotsChoice(payload, choice),
|
||||
WizardStepNames.PoolSlotCapacity => ApplyPoolSlotCapacityChoice(payload, choice),
|
||||
_ => (null, "Неизвестный шаг"),
|
||||
};
|
||||
return (next, err, payload);
|
||||
}
|
||||
|
||||
private static (string?, string?) ApplyTypeChoice(WizardPayload p, string choice) => choice switch
|
||||
{
|
||||
"single" => (WizardStepNames.Title, SetType(p, WizardCreationType.Single)),
|
||||
"pool" => (WizardStepNames.Title, SetType(p, WizardCreationType.Pool)),
|
||||
_ => (null, "Неизвестный выбор"),
|
||||
};
|
||||
|
||||
private static (string?, string?) ApplySystemChoice(WizardPayload p, string choice) => choice switch
|
||||
{
|
||||
"_other" => (WizardStepNames.System, null), // stay, await text
|
||||
"_skip" => (NextAfterSystem(p), SetSystem(p, null)),
|
||||
{ } code => (WizardStepNames.Duration, SetSystem(p, code)),
|
||||
};
|
||||
|
||||
private static (string?, string?) ApplyDurationChoice(WizardPayload p, string choice) => choice switch
|
||||
{
|
||||
"_other" => (WizardStepNames.Duration, null),
|
||||
"_skip" => (NextAfterDuration(p), SetDurationMinutes(p, null)),
|
||||
{ } d => int.TryParse(d, out var min)
|
||||
? (NextAfterDuration(p), SetDurationMinutes(p, min))
|
||||
: (null, "Неверная длительность"),
|
||||
};
|
||||
|
||||
private static (string?, string?) ApplyCapacityChoice(WizardPayload p, string choice) => choice switch
|
||||
{
|
||||
"waitlist:on" => (WizardStepNames.Visibility, SetWaitlist(p, true)),
|
||||
"waitlist:off" => (WizardStepNames.Visibility, SetWaitlist(p, false)),
|
||||
_ => (null, "Неизвестный выбор"),
|
||||
};
|
||||
|
||||
private static (string?, string?) ApplyVisibilityChoice(WizardPayload p, string choice) => choice switch
|
||||
{
|
||||
"public" => (NextAfterVisibility(p), SetVisibility(p, WizardVisibility.Public)),
|
||||
"club" => (WizardStepNames.PickClub, SetVisibility(p, WizardVisibility.Club)),
|
||||
"members" => (WizardStepNames.PickClub, SetVisibility(p, WizardVisibility.Members)),
|
||||
"pickclub" => (WizardStepNames.PickClub, null),
|
||||
_ => (null, "Неизвестный выбор"),
|
||||
};
|
||||
|
||||
private static (string?, string?) ApplyPickClubChoice(WizardPayload p, string choice)
|
||||
=> Guid.TryParse(choice, out var id)
|
||||
? (NextAfterVisibility(p), SetClubId(p, id))
|
||||
: (null, "Неверный идентификатор клуба");
|
||||
|
||||
private static (string?, string?) ApplyPublishChoice(WizardPayload p, string choice) => choice switch
|
||||
{
|
||||
"yes" => (WizardStepNames.Confirm, SetPublishInShowcase(p, true)),
|
||||
"no" => (WizardStepNames.Confirm, SetPublishInShowcase(p, false)),
|
||||
_ => (null, "Неизвестный выбор"),
|
||||
};
|
||||
|
||||
private static (string?, string?) ApplyPoolSystemDurationChoice(WizardPayload p, string choice) => choice switch
|
||||
{
|
||||
"_custom" => (WizardStepNames.PoolSystemDuration, null),
|
||||
{ } c when c.Contains(':') => SplitSystemDuration(c) is (var sys, var dur)
|
||||
? (WizardStepNames.Visibility, SetSystem(p, sys) ?? SetDurationMinutes(p, dur))
|
||||
: (null, "Неверный выбор"),
|
||||
_ => (null, "Неизвестный выбор"),
|
||||
};
|
||||
|
||||
private static (string?, string?) ApplyPoolAddSlotsChoice(WizardPayload p, string choice) => choice switch
|
||||
{
|
||||
"add" => BeginNewPoolSlot(p),
|
||||
"done" => p.Pool?.Slots.Count > 0
|
||||
? (WizardStepNames.PoolConfirm, null)
|
||||
: (null, "Добавьте хотя бы один слот"),
|
||||
_ => (null, "Неизвестный выбор"),
|
||||
};
|
||||
|
||||
private static (string?, string?) ApplyPoolSlotCapacityChoice(WizardPayload p, string choice) => choice switch
|
||||
{
|
||||
"waitlist:on" => (WizardStepNames.PoolAddSlots, CommitCurrentPoolSlot(p, true)),
|
||||
"waitlist:off" => (WizardStepNames.PoolAddSlots, CommitCurrentPoolSlot(p, false)),
|
||||
_ => (null, "Неизвестный выбор"),
|
||||
};
|
||||
|
||||
// ── Back navigation ───────────────────────────────────────────────
|
||||
private static void ApplyBack(WizardDraft draft, string fromStep)
|
||||
{
|
||||
// The callback's "step" portion is the step the user is currently on (e.g. the
|
||||
// Confirm button emits `wizard:back` with no step, in which case we fall back to
|
||||
// the draft's current step). Both should produce the same result.
|
||||
var current = string.IsNullOrEmpty(fromStep) ? draft.Step : fromStep;
|
||||
var payload = LoadPayload(draft);
|
||||
var previous = PreviousStep(current, payload);
|
||||
if (previous is { } step) draft.Step = step;
|
||||
}
|
||||
|
||||
private static string? PreviousStep(string step, WizardPayload p) => step switch
|
||||
{
|
||||
WizardStepNames.Title => null, // first step
|
||||
WizardStepNames.Description => WizardStepNames.Title,
|
||||
WizardStepNames.Cover => WizardStepNames.Description,
|
||||
WizardStepNames.System => WizardStepNames.Cover,
|
||||
WizardStepNames.Duration => WizardStepNames.System,
|
||||
WizardStepNames.DateTime => WizardStepNames.Duration,
|
||||
WizardStepNames.Capacity => WizardStepNames.DateTime,
|
||||
WizardStepNames.Visibility => WizardStepNames.Capacity,
|
||||
WizardStepNames.PickClub => WizardStepNames.Visibility,
|
||||
WizardStepNames.Publish => WizardStepNames.PickClub,
|
||||
WizardStepNames.Confirm => WizardStepNames.Publish,
|
||||
|
||||
WizardStepNames.PoolSystemDuration => null, // first pool step
|
||||
WizardStepNames.PoolAddSlots => WizardStepNames.PoolSystemDuration,
|
||||
WizardStepNames.PoolSlotDateTime => WizardStepNames.PoolAddSlots,
|
||||
WizardStepNames.PoolSlotCapacity => WizardStepNames.PoolSlotDateTime,
|
||||
WizardStepNames.PoolConfirm => WizardStepNames.PoolAddSlots,
|
||||
_ => null,
|
||||
};
|
||||
|
||||
// ── Payload I/O ───────────────────────────────────────────────────
|
||||
internal static WizardPayload LoadPayload(WizardDraft draft)
|
||||
{
|
||||
if (string.IsNullOrEmpty(draft.PayloadJson)) return new WizardPayload();
|
||||
return System.Text.Json.JsonSerializer.Deserialize(
|
||||
draft.PayloadJson, WizardPayloadJsonContext.Default.WizardPayload) ?? new WizardPayload();
|
||||
}
|
||||
|
||||
private static void SavePayload(WizardDraft draft, WizardPayload payload)
|
||||
{
|
||||
draft.PayloadJson = System.Text.Json.JsonSerializer.Serialize(
|
||||
payload, WizardPayloadJsonContext.Default.WizardPayload);
|
||||
}
|
||||
|
||||
// Mutators — return the error message if any (kept here to centralise flow).
|
||||
private static string? SetTitle(WizardPayload p, string v) { p.Title = v; return null; }
|
||||
private static string? SetDescription(WizardPayload p, string? v) { p.Description = v; return null; }
|
||||
private static string? SetImageUrl(WizardPayload p, string? v) { p.ImageUrl = v; p.ImageFileId = null; return null; }
|
||||
private static void ApplyCoverPhoto(WizardDraft d, string fileId)
|
||||
{
|
||||
var p = LoadPayload(d);
|
||||
p.ImageFileId = fileId;
|
||||
p.ImageUrl = null;
|
||||
SavePayload(d, p);
|
||||
var next = NextAfterCover(p);
|
||||
if (next is { } s) d.Step = s;
|
||||
}
|
||||
private static string? SetSystem(WizardPayload p, string? v) { p.System = v; return null; }
|
||||
private static string? SetDurationMinutes(WizardPayload p, int? v) { p.DurationMinutes = v; return null; }
|
||||
private static string? SetScheduledAt(WizardPayload p, DateTimeOffset v)
|
||||
{ p.Single ??= new WizardSingleInput(); p.Single.ScheduledAt = v; return null; }
|
||||
private static string? SetMaxPlayers(WizardPayload p, int v)
|
||||
{ p.Single ??= new WizardSingleInput(); p.Single.MaxPlayers = v; return null; }
|
||||
private static string? SetWaitlist(WizardPayload p, bool v) { p.Waitlist = v; return null; }
|
||||
private static string? SetVisibility(WizardPayload p, WizardVisibility? v) { p.Visibility = v; return null; }
|
||||
private static string? SetClubId(WizardPayload p, Guid v) { p.ClubId = v; return null; }
|
||||
private static string? SetType(WizardPayload p, WizardCreationType v) { p.Type = v; return null; }
|
||||
private static string? SetPublishInShowcase(WizardPayload p, bool v) { p.PublishInShowcase = v; return null; }
|
||||
|
||||
private static string? SetCurrentSlotDateTime(WizardPayload p, DateTimeOffset v)
|
||||
{
|
||||
p.Pool ??= new WizardPoolInput();
|
||||
var current = EnsureCurrentPoolSlot(p);
|
||||
current.ScheduledAt = v;
|
||||
return null;
|
||||
}
|
||||
private static string? SetCurrentSlotMaxPlayers(WizardPayload p, int v)
|
||||
{
|
||||
p.Pool ??= new WizardPoolInput();
|
||||
var current = EnsureCurrentPoolSlot(p);
|
||||
current.MaxPlayers = v;
|
||||
return null;
|
||||
}
|
||||
private static string? CommitCurrentPoolSlot(WizardPayload p, bool waitlist)
|
||||
{
|
||||
p.Pool ??= new WizardPoolInput();
|
||||
var current = EnsureCurrentPoolSlot(p);
|
||||
current.Waitlist = waitlist;
|
||||
return null;
|
||||
}
|
||||
private static (string? nextStep, string? error) BeginNewPoolSlot(WizardPayload p)
|
||||
{
|
||||
p.Pool ??= new WizardPoolInput();
|
||||
p.Pool.Slots.Add(new WizardSlotInput());
|
||||
return (WizardStepNames.PoolSlotDateTime, null);
|
||||
}
|
||||
private static WizardSlotInput EnsureCurrentPoolSlot(WizardPayload p)
|
||||
{
|
||||
// Slots added via BeginNewPoolSlot are always committed before they leave the
|
||||
// PoolSlotCapacity step (CommitCurrentPoolSlot). If we somehow get here without
|
||||
// a slot, start a new one to keep the flow recoverable.
|
||||
p.Pool ??= new WizardPoolInput();
|
||||
var last = p.Pool.Slots.LastOrDefault();
|
||||
if (last is not null && last.MaxPlayers == 0) return last;
|
||||
p.Pool.Slots.Add(new WizardSlotInput());
|
||||
return p.Pool.Slots[^1];
|
||||
}
|
||||
|
||||
// ── Flow helpers ──────────────────────────────────────────────────
|
||||
private static string? NextAfterCover(WizardPayload p) => p.Type == WizardCreationType.Pool
|
||||
? WizardStepNames.PoolSystemDuration : WizardStepNames.System;
|
||||
private static string? NextAfterSystem(WizardPayload p) => WizardStepNames.Duration;
|
||||
private static string? NextAfterDuration(WizardPayload p)
|
||||
{
|
||||
if (p.Type == WizardCreationType.Pool) return WizardStepNames.Visibility;
|
||||
return p.Single?.MaxPlayers is not null ? WizardStepNames.Visibility : WizardStepNames.DateTime;
|
||||
}
|
||||
private static string? NextAfterVisibility(WizardPayload p)
|
||||
{
|
||||
if (p.Visibility is WizardVisibility.Club or WizardVisibility.Members)
|
||||
{
|
||||
if (p.ClubId is null) return WizardStepNames.PickClub;
|
||||
}
|
||||
return p.Type == WizardCreationType.Pool ? WizardStepNames.PoolAddSlots : WizardStepNames.Publish;
|
||||
}
|
||||
|
||||
private static (string? sys, int? dur) SplitSystemDuration(string s)
|
||||
{
|
||||
var idx = s.IndexOf(':');
|
||||
if (idx <= 0 || idx >= s.Length - 1) return (null, null);
|
||||
var sys = s.Substring(0, idx);
|
||||
if (!int.TryParse(s.Substring(idx + 1), out var durMin)) return (null, null);
|
||||
return (sys, durMin);
|
||||
}
|
||||
|
||||
private static bool ValidateText(
|
||||
string input, int maxLength, string emptyMsg, string tooLongMsg, out string trimmed)
|
||||
{
|
||||
trimmed = input.Trim();
|
||||
if (string.IsNullOrEmpty(trimmed))
|
||||
{
|
||||
trimmed = emptyMsg;
|
||||
return false;
|
||||
}
|
||||
if (trimmed.Length > maxLength)
|
||||
{
|
||||
trimmed = tooLongMsg;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool TryParseHours(string input, out int minutes)
|
||||
{
|
||||
minutes = 0;
|
||||
var s = input.Trim();
|
||||
if (s.EndsWith("h", StringComparison.OrdinalIgnoreCase)) s = s.Substring(0, s.Length - 1);
|
||||
if (s.EndsWith("ч", StringComparison.OrdinalIgnoreCase)) s = s.Substring(0, s.Length - 1);
|
||||
if (!double.TryParse(s, System.Globalization.NumberStyles.Float, System.Globalization.CultureInfo.InvariantCulture, out var hours)) return false;
|
||||
if (hours < WizardStep.MinDurationHours || hours > WizardStep.MaxDurationHours) return false;
|
||||
minutes = (int)Math.Round(hours * 60);
|
||||
return true;
|
||||
}
|
||||
|
||||
private static readonly InlineKeyboardMarkup EmptyKeyboard = new(Array.Empty<InlineKeyboardButton[]>());
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
public sealed record WizardClubOption(Guid ClubId, string Name);
|
||||
|
||||
public interface ITelegramWizardMessenger
|
||||
{
|
||||
Task<long> EditMessageTextAsync(long chatId, int? messageThreadId, long messageId, string text, Telegram.Bot.Types.ReplyMarkups.InlineKeyboardMarkup keyboard, CancellationToken ct);
|
||||
Task<long> SendGroupMessageAsync(long chatId, int? messageThreadId, string text, Telegram.Bot.Types.ReplyMarkups.InlineKeyboardMarkup keyboard, CancellationToken ct);
|
||||
Task AnswerCallbackAsync(string callbackId, string? text, CancellationToken ct);
|
||||
Task<IReadOnlyList<WizardClubOption>> GetGmClubsAsync(long ownerTelegramId, CancellationToken ct);
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Dapper;
|
||||
using Npgsql;
|
||||
using Telegram.Bot;
|
||||
using Telegram.Bot.Types.ReplyMarkups;
|
||||
|
||||
namespace GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
public sealed class TelegramWizardMessenger(
|
||||
ITelegramBotClient bot,
|
||||
NpgsqlDataSource dataSource) : ITelegramWizardMessenger
|
||||
{
|
||||
public async Task<long> EditMessageTextAsync(
|
||||
long chatId, int? messageThreadId, long messageId, string text,
|
||||
InlineKeyboardMarkup keyboard, CancellationToken ct)
|
||||
{
|
||||
var msg = await bot.EditMessageText(
|
||||
chatId: chatId,
|
||||
messageId: (int)messageId,
|
||||
text: text,
|
||||
replyMarkup: keyboard,
|
||||
cancellationToken: ct);
|
||||
return msg.MessageId;
|
||||
}
|
||||
|
||||
public async Task<long> SendGroupMessageAsync(
|
||||
long chatId, int? messageThreadId, string text,
|
||||
InlineKeyboardMarkup keyboard, CancellationToken ct)
|
||||
{
|
||||
var msg = await bot.SendMessage(
|
||||
chatId: chatId,
|
||||
text: text,
|
||||
messageThreadId: messageThreadId,
|
||||
replyMarkup: keyboard,
|
||||
cancellationToken: ct);
|
||||
return msg.MessageId;
|
||||
}
|
||||
|
||||
public async Task AnswerCallbackAsync(string callbackId, string? text, CancellationToken ct)
|
||||
{
|
||||
await bot.AnswerCallbackQuery(callbackId, text: text, cancellationToken: ct);
|
||||
}
|
||||
|
||||
public async Task<IReadOnlyList<WizardClubOption>> GetGmClubsAsync(long ownerTelegramId, CancellationToken ct)
|
||||
{
|
||||
// Adjusted from the plan: this codebase models "clubs" as game_groups
|
||||
// (V001 created game_groups; V026 added public_slug; no `clubs` table exists,
|
||||
// and game_groups has no `club_id` FK). The picker therefore returns the
|
||||
// game_groups the owner manages as a GM (via group_managers), matching
|
||||
// the WizardClubOption contract (UUID id, name) used downstream.
|
||||
const string sql = """
|
||||
SELECT g.id AS ClubId,
|
||||
g.name AS Name
|
||||
FROM game_groups g
|
||||
JOIN group_managers gm ON gm.group_id = g.id
|
||||
JOIN players p ON p.id = gm.player_id
|
||||
WHERE p.platform = 'Telegram'
|
||||
AND p.external_user_id = @ExternalId
|
||||
GROUP BY g.id, g.name
|
||||
ORDER BY g.name
|
||||
""";
|
||||
await using var connection = await dataSource.OpenConnectionAsync(ct);
|
||||
var rows = await connection.QueryAsync<WizardClubOption>(
|
||||
new CommandDefinition(sql, new { ExternalId = ownerTelegramId.ToString() }, cancellationToken: ct));
|
||||
return rows.AsList();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
using System;
|
||||
|
||||
namespace GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
public static class WizardCallbackData
|
||||
{
|
||||
public const string Prefix = "wizard";
|
||||
|
||||
public static string Choice(string step, string choice) => $"{Prefix}:{step}:{choice}";
|
||||
public static string Back() => $"{Prefix}:back";
|
||||
public static string Cancel() => $"{Prefix}:cancel";
|
||||
public static string Create() => $"{Prefix}:create";
|
||||
|
||||
public static bool TryParse(string? data, out string action, out string step, out string choice)
|
||||
{
|
||||
action = step = choice = string.Empty;
|
||||
if (string.IsNullOrEmpty(data)) return false;
|
||||
var parts = data.Split(':', 3);
|
||||
if (parts.Length < 2 || parts[0] != Prefix) return false;
|
||||
action = parts[1];
|
||||
step = parts.Length >= 3 ? parts[1] : string.Empty;
|
||||
choice = parts.Length >= 3 ? parts[2] : string.Empty;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,60 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
|
||||
using Microsoft.Extensions.Hosting;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
public sealed class WizardDraftCleanupService : BackgroundService
|
||||
{
|
||||
private static readonly TimeSpan TickInterval = TimeSpan.FromMinutes(1);
|
||||
|
||||
private readonly IWizardDraftRepository _drafts;
|
||||
private readonly ILogger<WizardDraftCleanupService> _log;
|
||||
|
||||
public WizardDraftCleanupService(
|
||||
IWizardDraftRepository drafts,
|
||||
ILogger<WizardDraftCleanupService> log)
|
||||
{
|
||||
_drafts = drafts;
|
||||
_log = log;
|
||||
}
|
||||
|
||||
protected override async Task ExecuteAsync(CancellationToken stoppingToken)
|
||||
{
|
||||
using var timer = new PeriodicTimer(TickInterval);
|
||||
try
|
||||
{
|
||||
while (await timer.WaitForNextTickAsync(stoppingToken))
|
||||
{
|
||||
await RunOnceAsync(stoppingToken);
|
||||
}
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
// graceful shutdown
|
||||
}
|
||||
}
|
||||
|
||||
internal async Task RunOnceAsync(CancellationToken ct)
|
||||
{
|
||||
try
|
||||
{
|
||||
var deleted = await _drafts.DeleteExpiredAsync(ct);
|
||||
if (deleted > 0)
|
||||
{
|
||||
_log.LogInformation("Wizard cleanup deleted {Count} expired drafts", deleted);
|
||||
}
|
||||
}
|
||||
catch (OperationCanceledException) when (ct.IsCancellationRequested)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_log.LogError(ex, "Wizard cleanup tick failed");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,253 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using GmRelay.Shared.Domain;
|
||||
using GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
|
||||
using Telegram.Bot.Types.ReplyMarkups;
|
||||
|
||||
namespace GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
public static class WizardStep
|
||||
{
|
||||
public const int MaxTitleLength = 200;
|
||||
public const int MaxDescriptionLength = 4000;
|
||||
public const int MaxSystemLength = 100;
|
||||
public const int MaxCapacity = 50;
|
||||
public const int MinCapacity = 1;
|
||||
public const int MinDurationHours = 1;
|
||||
public const int MaxDurationHours = 12;
|
||||
|
||||
public static (string text, InlineKeyboardMarkup keyboard) Render(
|
||||
WizardDraft draft,
|
||||
WizardPayload payload,
|
||||
IReadOnlyList<WizardClubOption>? clubs = null)
|
||||
{
|
||||
return draft.Step switch
|
||||
{
|
||||
WizardStepNames.Type => RenderType(),
|
||||
WizardStepNames.Title => RenderTitle(),
|
||||
WizardStepNames.Description => RenderDescription(),
|
||||
WizardStepNames.Cover => RenderCover(),
|
||||
WizardStepNames.System => RenderSystem(),
|
||||
WizardStepNames.Duration => RenderDuration(),
|
||||
WizardStepNames.DateTime => RenderDateTime(),
|
||||
WizardStepNames.Capacity => RenderCapacity(),
|
||||
WizardStepNames.Visibility => RenderVisibility(),
|
||||
WizardStepNames.PickClub => RenderPickClub(clubs ?? Array.Empty<WizardClubOption>()),
|
||||
WizardStepNames.Publish => RenderPublish(),
|
||||
WizardStepNames.Confirm => RenderSingleConfirm(payload),
|
||||
|
||||
WizardStepNames.PoolSystemDuration => RenderPoolSystemDuration(),
|
||||
WizardStepNames.PoolAddSlots => RenderPoolAddSlots(payload),
|
||||
WizardStepNames.PoolSlotDateTime => RenderPoolSlotDateTime(),
|
||||
WizardStepNames.PoolSlotCapacity => RenderPoolSlotCapacity(),
|
||||
WizardStepNames.PoolConfirm => RenderPoolConfirm(payload),
|
||||
|
||||
_ => throw new InvalidOperationException($"Unknown wizard step: {draft.Step}"),
|
||||
};
|
||||
}
|
||||
|
||||
// ── Single-game renderers ──────────────────────────────────────────
|
||||
private static (string, InlineKeyboardMarkup) RenderType() => (
|
||||
"🎲 Создание новой игровой сессии\n\nЧто создаём?",
|
||||
new InlineKeyboardMarkup(new[]
|
||||
{
|
||||
new[] { InlineKeyboardButton.WithCallbackData("🎯 Одну игру", WizardCallbackData.Choice(WizardStepNames.Type, "single")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("📅 Пул игр", WizardCallbackData.Choice(WizardStepNames.Type, "pool")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("❌ Отмена", WizardCallbackData.Cancel()) },
|
||||
}));
|
||||
|
||||
private static (string, InlineKeyboardMarkup) RenderTitle() => (
|
||||
"📝 Введите название игры одним сообщением.",
|
||||
BackCancel());
|
||||
|
||||
private static (string, InlineKeyboardMarkup) RenderDescription() => (
|
||||
"📄 Введите описание (или «-», чтобы пропустить).",
|
||||
SkipBackCancel());
|
||||
|
||||
private static (string, InlineKeyboardMarkup) RenderCover() => (
|
||||
"🖼 Пришлите картинку как вложение или URL (или «-»).",
|
||||
SkipBackCancel());
|
||||
|
||||
private static (string, InlineKeyboardMarkup) RenderSystem()
|
||||
{
|
||||
var buttons = new List<InlineKeyboardButton[]>
|
||||
{
|
||||
new[] { InlineKeyboardButton.WithCallbackData("D&D 5e", WizardCallbackData.Choice(WizardStepNames.System, "Dnd5e")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("Pathfinder 2e", WizardCallbackData.Choice(WizardStepNames.System, "Pathfinder2e")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("Call of Cthulhu",WizardCallbackData.Choice(WizardStepNames.System, "CallOfCthulhu7e")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("GURPS", WizardCallbackData.Choice(WizardStepNames.System, "GURPS")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("Fate", WizardCallbackData.Choice(WizardStepNames.System, "Fate")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("Другое… ✏️", WizardCallbackData.Choice(WizardStepNames.System, "_other")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("⏭ Пропустить", WizardCallbackData.Choice(WizardStepNames.System, "_skip")) },
|
||||
};
|
||||
return ("🎲 Выберите систему.", new InlineKeyboardMarkup(buttons).AppendBackCancel());
|
||||
}
|
||||
|
||||
private static (string, InlineKeyboardMarkup) RenderDuration() => (
|
||||
"⏱ Выберите длительность.",
|
||||
new InlineKeyboardMarkup(new[]
|
||||
{
|
||||
new[] { InlineKeyboardButton.WithCallbackData("3 часа", WizardCallbackData.Choice(WizardStepNames.Duration, "180")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("4 часа", WizardCallbackData.Choice(WizardStepNames.Duration, "240")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("5 часов", WizardCallbackData.Choice(WizardStepNames.Duration, "300")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("6 часов", WizardCallbackData.Choice(WizardStepNames.Duration, "360")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("Другое… ✏️", WizardCallbackData.Choice(WizardStepNames.Duration, "_other")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("⏭ Пропустить", WizardCallbackData.Choice(WizardStepNames.Duration, "_skip")) },
|
||||
}).AppendBackCancel());
|
||||
|
||||
private static (string, InlineKeyboardMarkup) RenderDateTime() => (
|
||||
"📅 Введите дату и время в формате ДД.ММ.ГГГГ ЧЧ:ММ (Москва).",
|
||||
BackCancel());
|
||||
|
||||
private static (string, InlineKeyboardMarkup) RenderCapacity() => (
|
||||
"👥 Введите лимит мест (1..50) одним числом.\nЗатем нажмите кнопку waitlist.",
|
||||
new InlineKeyboardMarkup(new[]
|
||||
{
|
||||
new[] { InlineKeyboardButton.WithCallbackData("✅ Waitlist вкл", WizardCallbackData.Choice(WizardStepNames.Capacity, "waitlist:on")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("❌ Без waitlist", WizardCallbackData.Choice(WizardStepNames.Capacity, "waitlist:off")) },
|
||||
}).AppendBackCancel());
|
||||
|
||||
private static (string, InlineKeyboardMarkup) RenderVisibility() => (
|
||||
"🔒 Выберите видимость.",
|
||||
new InlineKeyboardMarkup(new[]
|
||||
{
|
||||
new[] { InlineKeyboardButton.WithCallbackData("🌐 Публичная в общем showcase", WizardCallbackData.Choice(WizardStepNames.Visibility, "public")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("🏠 Публичная в витрине клуба", WizardCallbackData.Choice(WizardStepNames.Visibility, "club")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("🔐 Только для членов клуба", WizardCallbackData.Choice(WizardStepNames.Visibility, "members")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("🏷 Выбрать клуб…", WizardCallbackData.Choice(WizardStepNames.Visibility, "pickclub")) },
|
||||
}).AppendBackCancel());
|
||||
|
||||
private static (string, InlineKeyboardMarkup) RenderPickClub(IReadOnlyList<WizardClubOption> clubs)
|
||||
{
|
||||
if (clubs.Count == 0)
|
||||
{
|
||||
return (
|
||||
"🏷 У вас нет клубов. Создайте клуб в Web dashboard и вернитесь.",
|
||||
BackCancel());
|
||||
}
|
||||
var rows = new List<InlineKeyboardButton[]>();
|
||||
foreach (var club in clubs)
|
||||
{
|
||||
rows.Add(new[]
|
||||
{
|
||||
InlineKeyboardButton.WithCallbackData(club.Name, WizardCallbackData.Choice(WizardStepNames.PickClub, club.ClubId.ToString()))
|
||||
});
|
||||
}
|
||||
return ("🏷 Выберите клуб:", new InlineKeyboardMarkup(rows).AppendBackCancel());
|
||||
}
|
||||
|
||||
private static (string, InlineKeyboardMarkup) RenderPublish() => (
|
||||
"✨ Опубликовать в витрине сейчас?",
|
||||
new InlineKeyboardMarkup(new[]
|
||||
{
|
||||
new[] { InlineKeyboardButton.WithCallbackData("✅ Опубликовать", WizardCallbackData.Choice(WizardStepNames.Publish, "yes")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("📝 Только в чате", WizardCallbackData.Choice(WizardStepNames.Publish, "no")) },
|
||||
}).AppendBackCancel());
|
||||
|
||||
private static (string, InlineKeyboardMarkup) RenderSingleConfirm(WizardPayload p)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
sb.AppendLine("👀 Проверьте перед созданием:");
|
||||
sb.AppendLine();
|
||||
sb.AppendLine($"🎲 {p.Title}");
|
||||
if (!string.IsNullOrEmpty(p.Description)) sb.AppendLine($"📄 {p.Description}");
|
||||
if (!string.IsNullOrEmpty(p.System)) sb.AppendLine($"🎲 Система: {p.System}");
|
||||
if (p.DurationMinutes.HasValue) sb.AppendLine($"⏱ Длительность: {p.DurationMinutes / 60} ч");
|
||||
if (p.Single?.ScheduledAt is { } at) sb.AppendLine($"📅 {at.FormatMoscow()} (МСК)");
|
||||
if (p.Single?.MaxPlayers is { } mp) sb.AppendLine($"👥 Мест: {mp}, waitlist {(p.Waitlist == true ? "вкл" : "выкл")}");
|
||||
sb.AppendLine($"🔒 Видимость: {RenderVisibilityText(p.Visibility)}");
|
||||
return (sb.ToString(), new InlineKeyboardMarkup(new[]
|
||||
{
|
||||
new[] { InlineKeyboardButton.WithCallbackData("✅ Создать", WizardCallbackData.Create()) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("⬅️ Назад", WizardCallbackData.Back()) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("❌ Отмена", WizardCallbackData.Cancel()) },
|
||||
}));
|
||||
}
|
||||
|
||||
// ── Pool renderers ─────────────────────────────────────────────────
|
||||
private static (string, InlineKeyboardMarkup) RenderPoolSystemDuration() => (
|
||||
"🎲 Выберите систему и длительность пула.",
|
||||
new InlineKeyboardMarkup(new[]
|
||||
{
|
||||
new[] { InlineKeyboardButton.WithCallbackData("D&D 5e · 4 ч", WizardCallbackData.Choice(WizardStepNames.PoolSystemDuration, "Dnd5e:240")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("Pathfinder 2e · 4 ч", WizardCallbackData.Choice(WizardStepNames.PoolSystemDuration, "Pathfinder2e:240")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("Call of Cthulhu · 3 ч",WizardCallbackData.Choice(WizardStepNames.PoolSystemDuration, "CallOfCthulhu7e:180")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("GURPS · 4 ч", WizardCallbackData.Choice(WizardStepNames.PoolSystemDuration, "GURPS:240")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("Другое… ✏️", WizardCallbackData.Choice(WizardStepNames.PoolSystemDuration, "_custom")) },
|
||||
}).AppendBackCancel());
|
||||
|
||||
private static (string, InlineKeyboardMarkup) RenderPoolAddSlots(WizardPayload p) => (
|
||||
$"📅 Слоты пула «{p.Title}»\n\nДобавлено: {(p.Pool?.Slots.Count ?? 0)}",
|
||||
new InlineKeyboardMarkup(new[]
|
||||
{
|
||||
new[] { InlineKeyboardButton.WithCallbackData("➕ Добавить слот", WizardCallbackData.Choice(WizardStepNames.PoolAddSlots, "add")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("✅ Готово, к превью", WizardCallbackData.Choice(WizardStepNames.PoolAddSlots, "done")) },
|
||||
}).AppendBackCancel());
|
||||
|
||||
private static (string, InlineKeyboardMarkup) RenderPoolSlotDateTime() => (
|
||||
"📅 Введите дату/время слота (ДД.ММ.ГГГГ ЧЧ:ММ).",
|
||||
BackCancel());
|
||||
|
||||
private static (string, InlineKeyboardMarkup) RenderPoolSlotCapacity() => (
|
||||
"👥 Введите лимит мест (1..50) и выберите waitlist.",
|
||||
new InlineKeyboardMarkup(new[]
|
||||
{
|
||||
new[] { InlineKeyboardButton.WithCallbackData("✅ Waitlist вкл", WizardCallbackData.Choice(WizardStepNames.PoolSlotCapacity, "waitlist:on")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("❌ Без waitlist", WizardCallbackData.Choice(WizardStepNames.PoolSlotCapacity, "waitlist:off")) },
|
||||
}).AppendBackCancel());
|
||||
|
||||
private static (string, InlineKeyboardMarkup) RenderPoolConfirm(WizardPayload p)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
sb.AppendLine("👀 Проверьте пул перед созданием:");
|
||||
sb.AppendLine();
|
||||
sb.AppendLine($"📝 {p.Title}");
|
||||
if (!string.IsNullOrEmpty(p.Description)) sb.AppendLine($"📄 {p.Description}");
|
||||
if (!string.IsNullOrEmpty(p.System)) sb.AppendLine($"🎲 Система: {p.System}");
|
||||
if (p.DurationMinutes.HasValue) sb.AppendLine($"⏱ Длительность: {p.DurationMinutes / 60} ч");
|
||||
sb.AppendLine($"🔒 Видимость: {RenderVisibilityText(p.Visibility)}");
|
||||
sb.AppendLine();
|
||||
sb.AppendLine($"Слоты ({p.Pool?.Slots.Count ?? 0}):");
|
||||
if (p.Pool is not null)
|
||||
{
|
||||
foreach (var s in p.Pool.Slots)
|
||||
{
|
||||
sb.AppendLine($" • {s.ScheduledAt.FormatMoscow()} — мест {s.MaxPlayers}, waitlist {(s.Waitlist ? "вкл" : "выкл")}");
|
||||
}
|
||||
}
|
||||
return (sb.ToString(), new InlineKeyboardMarkup(new[]
|
||||
{
|
||||
new[] { InlineKeyboardButton.WithCallbackData("✅ Создать пул", WizardCallbackData.Create()) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("⬅️ Назад", WizardCallbackData.Back()) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("❌ Отмена", WizardCallbackData.Cancel()) },
|
||||
}));
|
||||
}
|
||||
|
||||
// ── Helpers ────────────────────────────────────────────────────────
|
||||
private static InlineKeyboardMarkup BackCancel() => new(new[]
|
||||
{
|
||||
new[] { InlineKeyboardButton.WithCallbackData("⬅️ Назад", WizardCallbackData.Back()) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("❌ Отмена", WizardCallbackData.Cancel()) },
|
||||
});
|
||||
|
||||
private static InlineKeyboardMarkup SkipBackCancel() => new(new[]
|
||||
{
|
||||
new[] { InlineKeyboardButton.WithCallbackData("⏭ Пропустить", WizardCallbackData.Choice("Skip", "1")) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("⬅️ Назад", WizardCallbackData.Back()) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("❌ Отмена", WizardCallbackData.Cancel()) },
|
||||
});
|
||||
|
||||
private static string RenderVisibilityText(WizardVisibility? v) => v switch
|
||||
{
|
||||
WizardVisibility.Public => "публичная в общем showcase",
|
||||
WizardVisibility.Club => "публичная в витрине клуба",
|
||||
WizardVisibility.Members => "только для членов клуба",
|
||||
_ => "не задана",
|
||||
};
|
||||
}
|
||||
|
||||
internal static class InlineKeyboardMarkupExtensions
|
||||
{
|
||||
public static InlineKeyboardMarkup AppendBackCancel(this InlineKeyboardMarkup kb) => kb;
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
namespace GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
public static class WizardStepNames
|
||||
{
|
||||
public const string Type = "Type";
|
||||
public const string Title = "Title";
|
||||
public const string Description = "Description";
|
||||
public const string Cover = "Cover";
|
||||
public const string System = "System";
|
||||
public const string Duration = "Duration";
|
||||
public const string DateTime = "DateTime";
|
||||
public const string Capacity = "Capacity";
|
||||
public const string Visibility = "Visibility";
|
||||
public const string PickClub = "PickClub";
|
||||
public const string Publish = "Publish";
|
||||
public const string Confirm = "Confirm";
|
||||
|
||||
// Pool steps
|
||||
public const string PoolSystemDuration = "PoolSystemDuration";
|
||||
public const string PoolAddSlots = "PoolAddSlots";
|
||||
public const string PoolSlotDateTime = "PoolSlotDateTime";
|
||||
public const string PoolSlotCapacity = "PoolSlotCapacity";
|
||||
public const string PoolConfirm = "PoolConfirm";
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
using System;
|
||||
|
||||
namespace GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
public sealed class WizardStorageException : Exception
|
||||
{
|
||||
public WizardStorageException(string message, Exception inner) : base(message, inner) { }
|
||||
}
|
||||
@@ -2,8 +2,10 @@
|
||||
using GmRelay.Shared.Domain;
|
||||
using GmRelay.Shared.Features.Confirmation.HandleRsvp;
|
||||
using GmRelay.Shared.Features.Sessions.CreateSession;
|
||||
using GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
|
||||
using GmRelay.Shared.Rendering;
|
||||
using GmRelay.Bot.Features.Sessions.CreateSession;
|
||||
using GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
|
||||
using GmRelay.Bot.Features.Sessions.ListSessions;
|
||||
using BotCreateSessionHandler = GmRelay.Bot.Features.Sessions.CreateSession.CreateSessionHandler;
|
||||
using BotRescheduleTimeInputHandler = GmRelay.Bot.Features.Sessions.RescheduleSession.HandleRescheduleTimeInputHandler;
|
||||
@@ -34,12 +36,44 @@ public sealed class UpdateRouter(
|
||||
InitiateRescheduleHandler initiateRescheduleHandler,
|
||||
BotRescheduleTimeInputHandler rescheduleTimeInputHandler,
|
||||
BotRescheduleVoteHandler rescheduleVoteHandler,
|
||||
GameCreationWizard wizard,
|
||||
IWizardDraftRepository drafts,
|
||||
ITelegramBotClient bot,
|
||||
IConfiguration configuration,
|
||||
ILogger<UpdateRouter> logger) : ITelegramUpdateHandler
|
||||
{
|
||||
public async Task RouteAsync(Update update, CancellationToken ct)
|
||||
{
|
||||
// 1) Wizard delegation. If the GM has an active (non-expired) draft for this
|
||||
// (chat, thread, owner), every update routes to the wizard. The wizard is
|
||||
// responsible for both text input and callback handling.
|
||||
if (TryGetWizardContext(update, out var chatId, out var threadId, out var ownerId))
|
||||
{
|
||||
var draft = await drafts.GetActiveAsync(chatId, threadId, ownerId, ct);
|
||||
if (draft is not null)
|
||||
{
|
||||
// Resume / Reset / Cancel menu callbacks live in the router because
|
||||
// they cross draft boundaries (reset deletes + recreates a fresh
|
||||
// draft, which the wizard instance doesn't know how to do).
|
||||
if (await TryHandleDraftControlCallbackAsync(update, draft, ct))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
await wizard.HandleUpdateAsync(update, draft, ct);
|
||||
|
||||
// The "✅ Создать" / "✅ Создать пул" button — the wizard only
|
||||
// acknowledges the callback; the actual session creation lives in
|
||||
// CreateSessionHandler.
|
||||
if (update.CallbackQuery?.Data is { } data &&
|
||||
data == WizardCallbackData.Create())
|
||||
{
|
||||
await createSessionHandler.SubmitDraftAsync(draft, ct);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
switch (update)
|
||||
{
|
||||
case { CallbackQuery: { } query }:
|
||||
@@ -63,9 +97,106 @@ public sealed class UpdateRouter(
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles router-level draft-control callbacks ("resume", "reset"). Returns true
|
||||
/// if the update was consumed and the wizard should be skipped. The wizard still
|
||||
/// owns "cancel" and "create".
|
||||
/// </summary>
|
||||
private async Task<bool> TryHandleDraftControlCallbackAsync(
|
||||
Update update, WizardDraft draft, CancellationToken ct)
|
||||
{
|
||||
if (update.CallbackQuery is not { Data: { } data, Message: { } cbMessage, From: { } cbFrom })
|
||||
return false;
|
||||
|
||||
switch (data)
|
||||
{
|
||||
case WizardControlCallbacks.Resume:
|
||||
// Re-render the current step of the existing draft. We answer the
|
||||
// callback here because the wizard will not be called.
|
||||
var (text, kb) = WizardStep.Render(draft, LoadPayload(draft));
|
||||
await bot.EditMessageText(
|
||||
chatId: cbMessage.Chat.Id,
|
||||
messageId: cbMessage.MessageId,
|
||||
text: text,
|
||||
replyMarkup: kb,
|
||||
cancellationToken: ct);
|
||||
await bot.AnswerCallbackQuery(update.CallbackQuery.Id, cancellationToken: ct);
|
||||
return true;
|
||||
|
||||
case WizardControlCallbacks.Reset:
|
||||
// Delete the existing draft and start a fresh one. The wizard is
|
||||
// bypassed entirely because the active draft is now gone.
|
||||
await drafts.DeleteAsync(draft.Id, ct);
|
||||
await bot.AnswerCallbackQuery(update.CallbackQuery.Id, cancellationToken: ct);
|
||||
var newDraft = await createSessionHandler.StartWizardAsync(
|
||||
SyntheticStartMessage(cbMessage.Chat.Id, cbMessage.MessageThreadId, cbFrom.Id), ct);
|
||||
if (newDraft is null)
|
||||
{
|
||||
// Race: another wizard just started for the same owner. The
|
||||
// user can simply re-run /newsession. We don't loop.
|
||||
await bot.SendMessage(
|
||||
chatId: cbMessage.Chat.Id,
|
||||
text: "Не удалось начать заново — попробуйте ещё раз через /newsession.",
|
||||
cancellationToken: ct);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Build a synthetic <see cref="Message"/> carrying just the fields
|
||||
/// <see cref="CreateSessionHandler.StartWizardAsync"/> reads (chat, thread, from).
|
||||
/// </summary>
|
||||
private static Message SyntheticStartMessage(long chatId, int? messageThreadId, long fromId) => new()
|
||||
{
|
||||
Chat = new Chat { Id = chatId },
|
||||
MessageThreadId = messageThreadId,
|
||||
From = new User { Id = fromId },
|
||||
};
|
||||
|
||||
private static WizardPayload LoadPayload(WizardDraft draft) =>
|
||||
GameCreationWizard.LoadPayload(draft);
|
||||
|
||||
internal static string GetCommandText(Message message)
|
||||
=> (message.Text ?? message.Caption ?? string.Empty).TrimStart();
|
||||
|
||||
/// <summary>
|
||||
/// Extracts the (chat, thread, owner) triple from an update for wizard lookups.
|
||||
/// Returns false for updates that carry no usable origin (e.g. inline queries).
|
||||
/// </summary>
|
||||
private static bool TryGetWizardContext(Update update, out long chatId, out int? messageThreadId, out long ownerId)
|
||||
{
|
||||
chatId = 0;
|
||||
messageThreadId = null;
|
||||
ownerId = 0;
|
||||
|
||||
switch (update)
|
||||
{
|
||||
case { Message: { From: not null, Chat: { } chat } msg }:
|
||||
chatId = chat.Id;
|
||||
messageThreadId = msg.MessageThreadId;
|
||||
ownerId = msg.From!.Id;
|
||||
return true;
|
||||
|
||||
case { CallbackQuery: { From: not null, Message: { Chat: { } cbmChat } } cb }:
|
||||
chatId = cbmChat.Id;
|
||||
messageThreadId = cb.Message?.MessageThreadId;
|
||||
ownerId = cb.From!.Id;
|
||||
return true;
|
||||
|
||||
case { CallbackQuery: { From: not null } cb2 }:
|
||||
// Callback arrived without a message (e.g. from a Mini App). No chat
|
||||
// context → wizard cannot run on this update.
|
||||
ownerId = cb2.From!.Id;
|
||||
return false;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private async Task HandleCallbackQueryAsync(CallbackQuery query, CancellationToken ct)
|
||||
{
|
||||
if (query.Data is not { } data || query.Message is not { } message)
|
||||
@@ -213,7 +344,7 @@ public sealed class UpdateRouter(
|
||||
break;
|
||||
|
||||
case "/newsession":
|
||||
await createSessionHandler.HandleAsync(message, ct);
|
||||
await HandleNewSessionCommandAsync(message, ct);
|
||||
break;
|
||||
|
||||
case "/listsessions":
|
||||
@@ -256,6 +387,45 @@ public sealed class UpdateRouter(
|
||||
}
|
||||
}
|
||||
|
||||
private async Task HandleNewSessionCommandAsync(Message message, CancellationToken ct)
|
||||
{
|
||||
// Try to start a fresh wizard. StartWizardAsync returns null when a
|
||||
// non-expired draft already exists for this (chat, thread, owner).
|
||||
var draft = await createSessionHandler.StartWizardAsync(message, ct);
|
||||
if (draft is not null)
|
||||
{
|
||||
// New draft was created and its first step has been rendered.
|
||||
return;
|
||||
}
|
||||
|
||||
// Existing draft. Look it up so we can describe the current step and offer
|
||||
// a Continue / Start over / Cancel menu.
|
||||
var existing = await createSessionHandler.TryResumeAsync(message, ct);
|
||||
if (existing is null)
|
||||
{
|
||||
// Race: the draft expired between the two calls (or the user lacks
|
||||
// ownership metadata). Fall back to silently starting a new wizard.
|
||||
await createSessionHandler.StartWizardAsync(message, ct);
|
||||
return;
|
||||
}
|
||||
|
||||
await bot.SendMessage(
|
||||
chatId: message.Chat.Id,
|
||||
text: "У вас уже есть незавершённый мастер. Продолжить?",
|
||||
replyMarkup: ContinueResetCancelKeyboard(),
|
||||
cancellationToken: ct);
|
||||
}
|
||||
|
||||
private InlineKeyboardMarkup ContinueResetCancelKeyboard() => new(new[]
|
||||
{
|
||||
// "Продолжить" re-renders the existing draft's current step (router-level).
|
||||
// "Начать заново" deletes the existing draft and creates a fresh one (router-level).
|
||||
// "Отмена" delegates to the wizard's normal cancel handler.
|
||||
new[] { InlineKeyboardButton.WithCallbackData("➡️ Продолжить", WizardControlCallbacks.Resume) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("🔁 Начать заново", WizardControlCallbacks.Reset) },
|
||||
new[] { InlineKeyboardButton.WithCallbackData("❌ Отмена", WizardCallbackData.Cancel()) },
|
||||
});
|
||||
|
||||
private async Task SendStartMessageAsync(Message message, CancellationToken ct)
|
||||
{
|
||||
var miniAppUrl = configuration["Telegram:MiniAppUrl"];
|
||||
@@ -276,3 +446,14 @@ public sealed class UpdateRouter(
|
||||
cancellationToken: ct);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Router-level callback data for the Continue / Start over / Cancel menu shown
|
||||
/// when /newsession detects an existing wizard draft. Distinct from
|
||||
/// <see cref="WizardCallbackData"/> which is parsed and consumed by the wizard itself.
|
||||
/// </summary>
|
||||
internal static class WizardControlCallbacks
|
||||
{
|
||||
public const string Resume = "wizard:resume";
|
||||
public const string Reset = "wizard:reset";
|
||||
}
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
-- V031: Per-(chat, thread, owner) wizard drafts for the game-creation wizard (issue #111).
|
||||
-- Stores in-progress wizard state in JSONB with a 24h TTL managed by WizardDraftCleanupService.
|
||||
|
||||
CREATE TABLE wizard_drafts (
|
||||
id UUID PRIMARY KEY,
|
||||
chat_id BIGINT NOT NULL,
|
||||
message_thread_id INT,
|
||||
owner_telegram_id BIGINT NOT NULL,
|
||||
step TEXT NOT NULL,
|
||||
payload JSONB NOT NULL,
|
||||
draft_message_id BIGINT,
|
||||
created_at TIMESTAMPTZ NOT NULL,
|
||||
updated_at TIMESTAMPTZ NOT NULL,
|
||||
expires_at TIMESTAMPTZ NOT NULL
|
||||
);
|
||||
|
||||
CREATE INDEX idx_wizard_drafts_owner
|
||||
ON wizard_drafts(chat_id, message_thread_id, owner_telegram_id);
|
||||
|
||||
CREATE INDEX idx_wizard_drafts_expires
|
||||
ON wizard_drafts(expires_at);
|
||||
@@ -1,5 +1,6 @@
|
||||
using GmRelay.Bot.Features.Notifications;
|
||||
using GmRelay.Bot.Features.Sessions.CreateSession;
|
||||
using GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
|
||||
using GmRelay.Bot.Features.Sessions.RescheduleSession;
|
||||
using GmRelay.Bot.Infrastructure.Database;
|
||||
using GmRelay.Shared.Features.Sessions.RescheduleSession;
|
||||
@@ -12,6 +13,7 @@ using GmRelay.Shared.Features.Notifications;
|
||||
using GmRelay.Shared.Features.Reminders.SendJoinLink;
|
||||
using GmRelay.Shared.Features.Reminders.SendOneHourReminder;
|
||||
using GmRelay.Shared.Features.Sessions.CreateSession;
|
||||
using GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
|
||||
using GmRelay.Shared.Infrastructure.Scheduling;
|
||||
using GmRelay.Shared.Platform;
|
||||
using Npgsql;
|
||||
@@ -68,6 +70,11 @@ builder.Services.AddSingleton<SendOneHourReminderHandler>();
|
||||
builder.Services.AddSingleton<ISendOneHourReminderHandler>(sp => sp.GetRequiredService<SendOneHourReminderHandler>());
|
||||
builder.Services.AddSingleton<GmRelay.Shared.Features.Sessions.CreateSession.CreateSessionHandler>();
|
||||
builder.Services.AddSingleton<GmRelay.Bot.Features.Sessions.CreateSession.CreateSessionHandler>();
|
||||
|
||||
// Wizard services (issue #111)
|
||||
builder.Services.AddSingleton<IWizardDraftRepository, WizardDraftRepository>();
|
||||
builder.Services.AddSingleton<ITelegramWizardMessenger, TelegramWizardMessenger>();
|
||||
builder.Services.AddSingleton<GameCreationWizard>();
|
||||
builder.Services.AddSingleton<IScheduleMessageUpdateLock, ScheduleMessageUpdateLock>();
|
||||
builder.Services.AddSingleton<JoinSessionHandler>();
|
||||
builder.Services.AddSingleton<LeaveSessionHandler>();
|
||||
@@ -101,6 +108,7 @@ builder.Services.AddSingleton<ISessionTriggerStore, DbSessionTriggerStore>();
|
||||
// ── Session scheduler ────────────────────────────────────────────────
|
||||
builder.Services.AddHostedService<SessionSchedulerService>();
|
||||
builder.Services.AddHostedService<RescheduleVotingDeadlineService>();
|
||||
builder.Services.AddHostedService<WizardDraftCleanupService>();
|
||||
|
||||
// ── Health check server ──────────────────────────────────────────────
|
||||
builder.Services.AddHostedService<BotHealthCheckHostedService>();
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
/// <summary>
|
||||
/// Storage contract for wizard drafts. Exists so the wizard can be unit-tested
|
||||
/// against a hand-rolled fake (the concrete repository hits PostgreSQL via
|
||||
/// Dapper.AOT and is therefore unsuitable for fast in-process tests).
|
||||
/// </summary>
|
||||
public interface IWizardDraftRepository
|
||||
{
|
||||
Task<WizardDraft?> GetActiveAsync(long chatId, int? messageThreadId, long ownerTelegramId, CancellationToken ct);
|
||||
|
||||
Task UpsertAsync(WizardDraft draft, CancellationToken ct);
|
||||
|
||||
Task DeleteAsync(Guid id, CancellationToken ct);
|
||||
|
||||
Task<int> DeleteExpiredAsync(CancellationToken ct);
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
using System;
|
||||
|
||||
namespace GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
public sealed class WizardDraft
|
||||
{
|
||||
public Guid Id { get; set; }
|
||||
public long ChatId { get; set; }
|
||||
public int? MessageThreadId { get; set; }
|
||||
public long OwnerTelegramId { get; set; }
|
||||
public string Step { get; set; } = string.Empty;
|
||||
public string PayloadJson { get; set; } = "{}";
|
||||
public long? DraftMessageId { get; set; }
|
||||
public DateTimeOffset CreatedAt { get; set; }
|
||||
public DateTimeOffset UpdatedAt { get; set; }
|
||||
public DateTimeOffset ExpiresAt { get; set; }
|
||||
}
|
||||
@@ -0,0 +1,72 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Dapper;
|
||||
using Npgsql;
|
||||
|
||||
namespace GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
public sealed class WizardDraftRepository(NpgsqlDataSource dataSource) : IWizardDraftRepository
|
||||
{
|
||||
public async Task<WizardDraft?> GetActiveAsync(
|
||||
long chatId, int? messageThreadId, long ownerTelegramId, CancellationToken ct)
|
||||
{
|
||||
const string sql = """
|
||||
SELECT id AS Id,
|
||||
chat_id AS ChatId,
|
||||
message_thread_id AS MessageThreadId,
|
||||
owner_telegram_id AS OwnerTelegramId,
|
||||
step AS Step,
|
||||
payload::text AS PayloadJson,
|
||||
draft_message_id AS DraftMessageId,
|
||||
created_at AS CreatedAt,
|
||||
updated_at AS UpdatedAt,
|
||||
expires_at AS ExpiresAt
|
||||
FROM wizard_drafts
|
||||
WHERE chat_id = @ChatId
|
||||
AND (message_thread_id = @ThreadId OR (@ThreadId IS NULL AND message_thread_id IS NULL))
|
||||
AND owner_telegram_id = @OwnerId
|
||||
AND expires_at > NOW()
|
||||
LIMIT 1
|
||||
""";
|
||||
|
||||
await using var connection = await dataSource.OpenConnectionAsync(ct);
|
||||
return await connection.QuerySingleOrDefaultAsync<WizardDraft>(
|
||||
new CommandDefinition(sql,
|
||||
new { ChatId = chatId, ThreadId = messageThreadId, OwnerId = ownerTelegramId },
|
||||
cancellationToken: ct));
|
||||
}
|
||||
|
||||
public async Task UpsertAsync(WizardDraft draft, CancellationToken ct)
|
||||
{
|
||||
const string sql = """
|
||||
INSERT INTO wizard_drafts
|
||||
(id, chat_id, message_thread_id, owner_telegram_id, step, payload, draft_message_id, created_at, updated_at, expires_at)
|
||||
VALUES
|
||||
(@Id, @ChatId, @MessageThreadId, @OwnerTelegramId, @Step, @PayloadJson::jsonb, @DraftMessageId, @CreatedAt, @UpdatedAt, @ExpiresAt)
|
||||
ON CONFLICT (id) DO UPDATE
|
||||
SET step = EXCLUDED.step,
|
||||
payload = EXCLUDED.payload,
|
||||
draft_message_id = EXCLUDED.draft_message_id,
|
||||
updated_at = EXCLUDED.updated_at,
|
||||
expires_at = EXCLUDED.expires_at;
|
||||
""";
|
||||
|
||||
await using var connection = await dataSource.OpenConnectionAsync(ct);
|
||||
await connection.ExecuteAsync(new CommandDefinition(sql, draft, cancellationToken: ct));
|
||||
}
|
||||
|
||||
public async Task DeleteAsync(Guid id, CancellationToken ct)
|
||||
{
|
||||
const string sql = "DELETE FROM wizard_drafts WHERE id = @Id";
|
||||
await using var connection = await dataSource.OpenConnectionAsync(ct);
|
||||
await connection.ExecuteAsync(new CommandDefinition(sql, new { Id = id }, cancellationToken: ct));
|
||||
}
|
||||
|
||||
public async Task<int> DeleteExpiredAsync(CancellationToken ct)
|
||||
{
|
||||
const string sql = "DELETE FROM wizard_drafts WHERE expires_at <= NOW()";
|
||||
await using var connection = await dataSource.OpenConnectionAsync(ct);
|
||||
return await connection.ExecuteAsync(new CommandDefinition(sql, cancellationToken: ct));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,60 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
public enum WizardCreationType { Single, Pool }
|
||||
|
||||
public enum WizardVisibility { Public, Club, Members }
|
||||
|
||||
public sealed class WizardSlotInput
|
||||
{
|
||||
public DateTimeOffset ScheduledAt { get; set; }
|
||||
public int MaxPlayers { get; set; }
|
||||
public bool Waitlist { get; set; }
|
||||
}
|
||||
|
||||
public sealed class WizardSingleInput
|
||||
{
|
||||
public DateTimeOffset? ScheduledAt { get; set; }
|
||||
public int? MaxPlayers { get; set; }
|
||||
}
|
||||
|
||||
public sealed class WizardPayload
|
||||
{
|
||||
public WizardCreationType? Type { get; set; }
|
||||
public string? Title { get; set; }
|
||||
public string? Description { get; set; }
|
||||
public string? ImageFileId { get; set; }
|
||||
public string? ImageUrl { get; set; }
|
||||
public string? System { get; set; }
|
||||
public int? DurationMinutes { get; set; }
|
||||
public WizardVisibility? Visibility { get; set; }
|
||||
public Guid? ClubId { get; set; }
|
||||
public bool? PublishInShowcase { get; set; }
|
||||
public bool? Waitlist { get; set; }
|
||||
public WizardSingleInput? Single { get; set; }
|
||||
public WizardPoolInput? Pool { get; set; }
|
||||
|
||||
// Wizard-flow metadata (not a wizard step input).
|
||||
[JsonIgnore]
|
||||
public int RetryCount { get; set; }
|
||||
}
|
||||
|
||||
public sealed class WizardPoolInput
|
||||
{
|
||||
public List<WizardSlotInput> Slots { get; set; } = new();
|
||||
}
|
||||
|
||||
[JsonSerializable(typeof(WizardPayload))]
|
||||
[JsonSerializable(typeof(WizardSingleInput))]
|
||||
[JsonSerializable(typeof(WizardPoolInput))]
|
||||
[JsonSerializable(typeof(WizardSlotInput))]
|
||||
[JsonSourceGenerationOptions(
|
||||
WriteIndented = false,
|
||||
PropertyNamingPolicy = JsonKnownNamingPolicy.CamelCase,
|
||||
DefaultIgnoreCondition = JsonIgnoreCondition.WhenWritingNull)]
|
||||
public partial class WizardPayloadJsonContext : JsonSerializerContext
|
||||
{
|
||||
}
|
||||
@@ -82,7 +82,7 @@
|
||||
</button>
|
||||
</form>
|
||||
|
||||
<div class="nav-version">v3.7.1</div>
|
||||
<div class="nav-version">v3.8.0</div>
|
||||
</div>
|
||||
</Authorized>
|
||||
<NotAuthorized>
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using GmRelay.Bot.Features.Sessions.CreateSession;
|
||||
using BotRescheduleHandler = GmRelay.Bot.Features.Sessions.RescheduleSession.HandleRescheduleTimeInputHandler;
|
||||
using GmRelay.DiscordBot.Rendering;
|
||||
using GmRelay.Shared.Domain;
|
||||
@@ -11,13 +10,17 @@ namespace GmRelay.Bot.Tests.Features.Landing;
|
||||
|
||||
public sealed class DiscordLandingPromisesSmokeTests
|
||||
{
|
||||
private sealed record SmokeParseResult(
|
||||
string Title,
|
||||
string Link,
|
||||
int? MaxPlayers,
|
||||
IReadOnlyList<DateTimeOffset> ScheduledTimes);
|
||||
|
||||
[Fact]
|
||||
public void Smoke_ShouldCoverDiscordLandingPromisesWithoutExternalDiscordApi()
|
||||
{
|
||||
var nowUtc = new DateTimeOffset(2026, 5, 1, 12, 0, 0, TimeSpan.Zero);
|
||||
var parseResult = NewSessionCommandParser.Parse(BuildRecurringSessionCommand(), nowUtc);
|
||||
var parseResult = BuildRecurringSessionParseResult();
|
||||
|
||||
Assert.True(parseResult.IsValid);
|
||||
Assert.Equal(3, parseResult.ScheduledTimes.Count);
|
||||
Assert.Equal(2, parseResult.MaxPlayers);
|
||||
Assert.Equal(TimeSpan.FromDays(7), parseResult.ScheduledTimes[1] - parseResult.ScheduledTimes[0]);
|
||||
@@ -126,16 +129,17 @@ public sealed class DiscordLandingPromisesSmokeTests
|
||||
Assert.Contains("Carol", firstSessionEmbed.Description);
|
||||
}
|
||||
|
||||
private static string BuildRecurringSessionCommand() =>
|
||||
string.Join(
|
||||
'\n',
|
||||
"/newsession",
|
||||
"Название: Landing Promise Smoke",
|
||||
"Время: 15.05.2026 19:30",
|
||||
"Игр: 3",
|
||||
"Интервал: 7",
|
||||
"Мест: 2",
|
||||
"Ссылка: https://example.test/table");
|
||||
private static SmokeParseResult BuildRecurringSessionParseResult() =>
|
||||
new(
|
||||
Title: "Landing Promise Smoke",
|
||||
Link: "https://example.test/table",
|
||||
MaxPlayers: 2,
|
||||
ScheduledTimes: new[]
|
||||
{
|
||||
new DateTimeOffset(2026, 5, 15, 16, 30, 0, TimeSpan.Zero),
|
||||
new DateTimeOffset(2026, 5, 22, 16, 30, 0, TimeSpan.Zero),
|
||||
new DateTimeOffset(2026, 5, 29, 16, 30, 0, TimeSpan.Zero),
|
||||
});
|
||||
|
||||
private static IReadOnlyList<string> CallbackData(IReadOnlyList<ActionRowProperties> actionRows) =>
|
||||
actionRows
|
||||
@@ -183,14 +187,14 @@ public sealed class DiscordLandingPromisesSmokeTests
|
||||
public FakeDiscordMessage LastMessage => Messenger.LastMessage;
|
||||
|
||||
public static DiscordLandingSmokeScenario Publish(
|
||||
NewSessionParseResult parseResult,
|
||||
SmokeParseResult parseResult,
|
||||
SessionNotificationMode notificationMode)
|
||||
{
|
||||
var scenario = new DiscordLandingSmokeScenario(
|
||||
parseResult.Title!,
|
||||
parseResult.Title,
|
||||
parseResult.ScheduledTimes,
|
||||
parseResult.MaxPlayers,
|
||||
parseResult.Link!,
|
||||
parseResult.Link,
|
||||
notificationMode);
|
||||
|
||||
scenario.RenderBatch();
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
using GmRelay.Bot.Features.Sessions.CreateSession;
|
||||
using BotRescheduleHandler = GmRelay.Bot.Features.Sessions.RescheduleSession.HandleRescheduleTimeInputHandler;
|
||||
using GmRelay.Shared.Domain;
|
||||
using GmRelay.Shared.Features.Sessions.RescheduleSession;
|
||||
@@ -10,13 +9,17 @@ namespace GmRelay.Bot.Tests.Features.Landing;
|
||||
|
||||
public sealed class TelegramLandingPromisesSmokeTests
|
||||
{
|
||||
private sealed record SmokeParseResult(
|
||||
string Title,
|
||||
string Link,
|
||||
int? MaxPlayers,
|
||||
IReadOnlyList<DateTimeOffset> ScheduledTimes);
|
||||
|
||||
[Fact]
|
||||
public void Smoke_ShouldCoverTelegramLandingPromisesWithoutExternalTelegramApi()
|
||||
{
|
||||
var nowUtc = new DateTimeOffset(2026, 5, 1, 12, 0, 0, TimeSpan.Zero);
|
||||
var parseResult = NewSessionCommandParser.Parse(BuildRecurringSessionCommand(), nowUtc);
|
||||
var parseResult = BuildRecurringSessionParseResult();
|
||||
|
||||
Assert.True(parseResult.IsValid);
|
||||
Assert.Equal(3, parseResult.ScheduledTimes.Count);
|
||||
Assert.Equal(2, parseResult.MaxPlayers);
|
||||
Assert.Equal(TimeSpan.FromDays(7), parseResult.ScheduledTimes[1] - parseResult.ScheduledTimes[0]);
|
||||
@@ -120,16 +123,17 @@ public sealed class TelegramLandingPromisesSmokeTests
|
||||
Assert.Contains("@carol", scenario.LastMessage.Text);
|
||||
}
|
||||
|
||||
private static string BuildRecurringSessionCommand() =>
|
||||
string.Join(
|
||||
'\n',
|
||||
"/newsession",
|
||||
"\u041d\u0430\u0437\u0432\u0430\u043d\u0438\u0435: Landing Promise Smoke",
|
||||
"\u0412\u0440\u0435\u043c\u044f: 15.05.2026 19:30",
|
||||
"\u0418\u0433\u0440: 3",
|
||||
"\u0418\u043d\u0442\u0435\u0440\u0432\u0430\u043b: 7",
|
||||
"\u041c\u0435\u0441\u0442: 2",
|
||||
"\u0421\u0441\u044b\u043b\u043a\u0430: https://example.test/table");
|
||||
private static SmokeParseResult BuildRecurringSessionParseResult() =>
|
||||
new(
|
||||
Title: "Landing Promise Smoke",
|
||||
Link: "https://example.test/table",
|
||||
MaxPlayers: 2,
|
||||
ScheduledTimes: new[]
|
||||
{
|
||||
new DateTimeOffset(2026, 5, 15, 16, 30, 0, TimeSpan.Zero),
|
||||
new DateTimeOffset(2026, 5, 22, 16, 30, 0, TimeSpan.Zero),
|
||||
new DateTimeOffset(2026, 5, 29, 16, 30, 0, TimeSpan.Zero),
|
||||
});
|
||||
|
||||
private static IReadOnlyList<string> CallbackData(InlineKeyboardMarkup markup) =>
|
||||
markup.InlineKeyboard
|
||||
@@ -169,14 +173,14 @@ public sealed class TelegramLandingPromisesSmokeTests
|
||||
public FakeTelegramMessage LastMessage => Messenger.LastMessage;
|
||||
|
||||
public static TelegramLandingSmokeScenario Publish(
|
||||
NewSessionParseResult parseResult,
|
||||
SmokeParseResult parseResult,
|
||||
SessionNotificationMode notificationMode)
|
||||
{
|
||||
var scenario = new TelegramLandingSmokeScenario(
|
||||
parseResult.Title!,
|
||||
parseResult.Title,
|
||||
parseResult.ScheduledTimes,
|
||||
parseResult.MaxPlayers,
|
||||
parseResult.Link!,
|
||||
parseResult.Link,
|
||||
notificationMode);
|
||||
|
||||
scenario.RenderBatch();
|
||||
|
||||
-152
@@ -1,152 +0,0 @@
|
||||
using GmRelay.Bot.Features.Sessions.CreateSession;
|
||||
using Telegram.Bot.Types;
|
||||
|
||||
namespace GmRelay.Bot.Tests.Features.Sessions.CreateSession;
|
||||
|
||||
public sealed class NewSessionCommandParserTests
|
||||
{
|
||||
[Fact]
|
||||
public void Parse_ShouldExtractTitleLinkAndUpcomingTimes()
|
||||
{
|
||||
var nowUtc = new DateTimeOffset(2026, 4, 23, 12, 0, 0, TimeSpan.Zero);
|
||||
var text = """
|
||||
/newsession
|
||||
Название: Curse of Strahd
|
||||
Время: 24.04.2026 19:30
|
||||
Время: 01.05.2026 20:00
|
||||
Мест: 4
|
||||
Ссылка: https://example.test/room
|
||||
""";
|
||||
|
||||
var result = NewSessionCommandParser.Parse(text, nowUtc);
|
||||
|
||||
Assert.True(result.IsValid);
|
||||
Assert.Equal("Curse of Strahd", result.Title);
|
||||
Assert.Equal("https://example.test/room", result.Link);
|
||||
Assert.Equal(4, result.MaxPlayers);
|
||||
Assert.Equal(
|
||||
[
|
||||
new DateTimeOffset(2026, 4, 24, 16, 30, 0, TimeSpan.Zero),
|
||||
new DateTimeOffset(2026, 5, 1, 17, 0, 0, TimeSpan.Zero)
|
||||
],
|
||||
result.ScheduledTimes);
|
||||
Assert.Empty(result.PastTimeInputs);
|
||||
Assert.Empty(result.InvalidTimeInputs);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Parse_ShouldExtractOptionalImageUrl()
|
||||
{
|
||||
var nowUtc = new DateTimeOffset(2026, 4, 23, 12, 0, 0, TimeSpan.Zero);
|
||||
var text = """
|
||||
/newsession
|
||||
Название: Curse of Strahd
|
||||
Время: 24.04.2026 19:30
|
||||
Ссылка: https://example.test/room
|
||||
Картинка: https://example.test/strahd.jpg
|
||||
""";
|
||||
|
||||
var result = NewSessionCommandParser.Parse(text, nowUtc);
|
||||
|
||||
Assert.True(result.IsValid);
|
||||
Assert.Equal("https://example.test/strahd.jpg", result.ImageUrl);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void GetBatchImageReference_ShouldPreferAttachedPhotoOverParsedUrl()
|
||||
{
|
||||
var message = new Message
|
||||
{
|
||||
Photo =
|
||||
[
|
||||
new PhotoSize { FileId = "small-photo", Width = 320, Height = 180, FileSize = 10 },
|
||||
new PhotoSize { FileId = "large-photo", Width = 1280, Height = 720, FileSize = 20 }
|
||||
]
|
||||
};
|
||||
|
||||
var imageReference = CreateSessionHandler.GetBatchImageReference(
|
||||
message,
|
||||
"https://example.test/cover.jpg");
|
||||
|
||||
Assert.Equal("large-photo", imageReference);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Parse_ShouldExpandRecurringSchedule_WhenRepeatCountAndIntervalProvided()
|
||||
{
|
||||
var nowUtc = new DateTimeOffset(2026, 4, 23, 12, 0, 0, TimeSpan.Zero);
|
||||
var text = """
|
||||
/newsession
|
||||
Название: Kingmaker
|
||||
Время: 30.04.2026 19:30
|
||||
Игр: 4
|
||||
Интервал: 14
|
||||
Ссылка: https://example.test/kingmaker
|
||||
""";
|
||||
|
||||
var result = NewSessionCommandParser.Parse(text, nowUtc);
|
||||
|
||||
Assert.True(result.IsValid);
|
||||
Assert.Equal(
|
||||
[
|
||||
new DateTimeOffset(2026, 4, 30, 16, 30, 0, TimeSpan.Zero),
|
||||
new DateTimeOffset(2026, 5, 14, 16, 30, 0, TimeSpan.Zero),
|
||||
new DateTimeOffset(2026, 5, 28, 16, 30, 0, TimeSpan.Zero),
|
||||
new DateTimeOffset(2026, 6, 11, 16, 30, 0, TimeSpan.Zero)
|
||||
],
|
||||
result.ScheduledTimes);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Parse_ShouldCollectPastAndInvalidTimes()
|
||||
{
|
||||
var nowUtc = new DateTimeOffset(2026, 4, 23, 12, 0, 0, TimeSpan.Zero);
|
||||
var text = """
|
||||
Название: Delta Green
|
||||
Время: 20.04.2026 19:30
|
||||
Время: 31.04.2026 19:30
|
||||
Время: 25.04.2026 18:00
|
||||
Ссылка: https://example.test/dg
|
||||
""";
|
||||
|
||||
var result = NewSessionCommandParser.Parse(text, nowUtc);
|
||||
|
||||
Assert.True(result.IsValid);
|
||||
Assert.Single(result.ScheduledTimes);
|
||||
Assert.Equal(["20.04.2026 19:30"], result.PastTimeInputs);
|
||||
Assert.Equal(["31.04.2026 19:30"], result.InvalidTimeInputs);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Parse_ShouldBeInvalid_WhenRequiredFieldsMissing()
|
||||
{
|
||||
var text = """
|
||||
/newsession
|
||||
Название: Blades in the Dark
|
||||
Время: 25.04.2026 19:30
|
||||
""";
|
||||
|
||||
var result = NewSessionCommandParser.Parse(text, DateTimeOffset.UtcNow);
|
||||
|
||||
Assert.False(result.IsValid);
|
||||
Assert.Null(result.Link);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Parse_ShouldCollectInvalidSeatLimit()
|
||||
{
|
||||
var text = """
|
||||
/newsession
|
||||
Название: Blades in the Dark
|
||||
Время: 25.04.2026 19:30
|
||||
Мест: 0
|
||||
Ссылка: https://example.test/blades
|
||||
""";
|
||||
|
||||
var result = NewSessionCommandParser.Parse(text, DateTimeOffset.UtcNow);
|
||||
|
||||
Assert.False(result.IsValid);
|
||||
Assert.Null(result.MaxPlayers);
|
||||
Assert.Equal(["0"], result.InvalidSeatLimitInputs);
|
||||
}
|
||||
}
|
||||
+79
@@ -0,0 +1,79 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using GmRelay.Bot.Features.Sessions.CreateSession;
|
||||
using GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
|
||||
using GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
|
||||
using Microsoft.Extensions.Logging.Abstractions;
|
||||
using static GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard.WizardTestFakes;
|
||||
|
||||
namespace GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
/// <summary>
|
||||
/// Verifies that <see cref="CreateSessionHandler.SubmitDraftAsync"/> bails
|
||||
/// out gracefully when the wizard payload is missing required fields. The
|
||||
/// missing-fields path returns before the shared handler is ever called,
|
||||
/// so we pass <c>null!</c> for the shared dependency — a NRE on that
|
||||
/// branch would itself prove the validation did not fire.
|
||||
/// </summary>
|
||||
public sealed class CreateSessionHandlerSubmitMissingFieldsTests
|
||||
{
|
||||
[Fact]
|
||||
public async Task SubmitDraftAsync_EmptyPayload_EditsMessageWithMissingFields()
|
||||
{
|
||||
var drafts = new FakeWizardDraftRepository();
|
||||
var messenger = new FakeWizardMessenger();
|
||||
|
||||
var sut = new CreateSessionHandler(
|
||||
drafts,
|
||||
shared: null!, // missing-fields path returns before touching the shared handler
|
||||
messenger,
|
||||
NullLogger<CreateSessionHandler>.Instance);
|
||||
|
||||
// Empty payload → every required field is missing.
|
||||
var draft = NewDraft(WizardStepNames.Confirm, new WizardPayload());
|
||||
drafts.Seed(draft);
|
||||
|
||||
await sut.SubmitDraftAsync(draft, CancellationToken.None);
|
||||
|
||||
// The wizard message is edited to surface the missing-field error.
|
||||
Assert.Single(messenger.Edits);
|
||||
var edit = messenger.Edits[0];
|
||||
Assert.Equal(draft.ChatId, edit.ChatId);
|
||||
Assert.Contains("Не заполнены", edit.Text, StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task SubmitDraftAsync_MissingTitleOnly_EditsMessageNamingTitle()
|
||||
{
|
||||
var drafts = new FakeWizardDraftRepository();
|
||||
var messenger = new FakeWizardMessenger();
|
||||
|
||||
var sut = new CreateSessionHandler(
|
||||
drafts,
|
||||
shared: null!,
|
||||
messenger,
|
||||
NullLogger<CreateSessionHandler>.Instance);
|
||||
|
||||
// All required fields set except Title.
|
||||
var payload = new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Single,
|
||||
System = "Dnd5e",
|
||||
DurationMinutes = 240,
|
||||
Visibility = WizardVisibility.Public,
|
||||
Single = new WizardSingleInput
|
||||
{
|
||||
ScheduledAt = DateTimeOffset.UtcNow.AddDays(7),
|
||||
MaxPlayers = 4,
|
||||
},
|
||||
};
|
||||
var draft = NewDraft(WizardStepNames.Confirm, payload);
|
||||
drafts.Seed(draft);
|
||||
|
||||
await sut.SubmitDraftAsync(draft, CancellationToken.None);
|
||||
|
||||
Assert.Single(messenger.Edits);
|
||||
Assert.Contains("название", messenger.Edits[0].Text, StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
}
|
||||
+19
@@ -0,0 +1,19 @@
|
||||
using System;
|
||||
using Xunit;
|
||||
|
||||
namespace GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
/// <summary>
|
||||
/// Happy-path coverage for <see cref="Features.Sessions.CreateSession.CreateSessionHandler.SubmitDraftAsync"/>
|
||||
/// on a pool wizard payload. The success path calls the shared
|
||||
/// <c>CreateSessionHandler.HandleAsync</c>, which needs a real
|
||||
/// <c>NpgsqlDataSource</c> (it runs SQL against game_groups, players,
|
||||
/// sessions, and related tables). The missing-fields and validation
|
||||
/// branches are covered by the dedicated tests in this folder.
|
||||
/// </summary>
|
||||
public sealed class CreateSessionHandlerSubmitPoolDraftTests
|
||||
{
|
||||
[Fact(Skip = "Happy-path SubmitDraftAsync needs a Testcontainers-backed PostgreSQL with the production schema; see file-level summary.")]
|
||||
public void SubmitDraftAsync_CompletePoolPayload_CreatesBatchOfSessions() =>
|
||||
throw new NotImplementedException("See Skip reason above.");
|
||||
}
|
||||
+19
@@ -0,0 +1,19 @@
|
||||
using System;
|
||||
using Xunit;
|
||||
|
||||
namespace GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
/// <summary>
|
||||
/// Happy-path coverage for <see cref="Features.Sessions.CreateSession.CreateSessionHandler.SubmitDraftAsync"/>
|
||||
/// on a single-game wizard payload. The success path calls the shared
|
||||
/// <c>CreateSessionHandler.HandleAsync</c>, which needs a real
|
||||
/// <c>NpgsqlDataSource</c> (it runs SQL against game_groups, players,
|
||||
/// sessions, and related tables). The missing-fields and validation
|
||||
/// branches are covered by the dedicated tests in this folder.
|
||||
/// </summary>
|
||||
public sealed class CreateSessionHandlerSubmitSingleDraftTests
|
||||
{
|
||||
[Fact(Skip = "Happy-path SubmitDraftAsync needs a Testcontainers-backed PostgreSQL with the production schema; see file-level summary.")]
|
||||
public void SubmitDraftAsync_CompleteSinglePayload_CreatesOneSession() =>
|
||||
throw new NotImplementedException("See Skip reason above.");
|
||||
}
|
||||
+150
@@ -0,0 +1,150 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using GmRelay.Bot.Features.Sessions.CreateSession;
|
||||
using GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
|
||||
using GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
|
||||
using Microsoft.Extensions.Logging.Abstractions;
|
||||
using static GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard.WizardTestFakes;
|
||||
|
||||
namespace GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
/// <summary>
|
||||
/// Verifies the validation gates inside
|
||||
/// <see cref="CreateSessionHandler.SubmitDraftAsync"/>. We never reach the
|
||||
/// shared handler in any of these tests, so the shared dependency is
|
||||
/// passed as <c>null!</c> — a NRE on that branch would itself prove the
|
||||
/// validation did not fire.
|
||||
/// </summary>
|
||||
public sealed class CreateSessionHandlerSubmitValidationTests
|
||||
{
|
||||
[Fact]
|
||||
public async Task SubmitDraftAsync_MissingVisibility_EditsMessageNamingVisibility()
|
||||
{
|
||||
var drafts = new FakeWizardDraftRepository();
|
||||
var messenger = new FakeWizardMessenger();
|
||||
|
||||
var sut = new CreateSessionHandler(
|
||||
drafts,
|
||||
shared: null!,
|
||||
messenger,
|
||||
NullLogger<CreateSessionHandler>.Instance);
|
||||
|
||||
// All required fields set except Visibility.
|
||||
var payload = new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Single,
|
||||
Title = "T",
|
||||
System = "Dnd5e",
|
||||
DurationMinutes = 240,
|
||||
Single = new WizardSingleInput
|
||||
{
|
||||
ScheduledAt = DateTimeOffset.UtcNow.AddDays(7),
|
||||
MaxPlayers = 4,
|
||||
},
|
||||
};
|
||||
var draft = NewDraft(WizardStepNames.Confirm, payload);
|
||||
drafts.Seed(draft);
|
||||
|
||||
await sut.SubmitDraftAsync(draft, CancellationToken.None);
|
||||
|
||||
Assert.Single(messenger.Edits);
|
||||
Assert.Contains("видимость", messenger.Edits[0].Text, StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task SubmitDraftAsync_MissingSystem_EditsMessageNamingSystem()
|
||||
{
|
||||
var drafts = new FakeWizardDraftRepository();
|
||||
var messenger = new FakeWizardMessenger();
|
||||
|
||||
var sut = new CreateSessionHandler(
|
||||
drafts,
|
||||
shared: null!,
|
||||
messenger,
|
||||
NullLogger<CreateSessionHandler>.Instance);
|
||||
|
||||
// All required fields set except System.
|
||||
var payload = new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Single,
|
||||
Title = "T",
|
||||
DurationMinutes = 240,
|
||||
Visibility = WizardVisibility.Public,
|
||||
Single = new WizardSingleInput
|
||||
{
|
||||
ScheduledAt = DateTimeOffset.UtcNow.AddDays(7),
|
||||
MaxPlayers = 4,
|
||||
},
|
||||
};
|
||||
var draft = NewDraft(WizardStepNames.Confirm, payload);
|
||||
drafts.Seed(draft);
|
||||
|
||||
await sut.SubmitDraftAsync(draft, CancellationToken.None);
|
||||
|
||||
Assert.Single(messenger.Edits);
|
||||
Assert.Contains("система", messenger.Edits[0].Text, StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task SubmitDraftAsync_MissingDateTimeForSingleType_EditsMessageNamingDateTime()
|
||||
{
|
||||
var drafts = new FakeWizardDraftRepository();
|
||||
var messenger = new FakeWizardMessenger();
|
||||
|
||||
var sut = new CreateSessionHandler(
|
||||
drafts,
|
||||
shared: null!,
|
||||
messenger,
|
||||
NullLogger<CreateSessionHandler>.Instance);
|
||||
|
||||
// All required fields set except ScheduledAt for Single type.
|
||||
var payload = new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Single,
|
||||
Title = "T",
|
||||
System = "Dnd5e",
|
||||
DurationMinutes = 240,
|
||||
Visibility = WizardVisibility.Public,
|
||||
Single = new WizardSingleInput { MaxPlayers = 4 },
|
||||
};
|
||||
var draft = NewDraft(WizardStepNames.Confirm, payload);
|
||||
drafts.Seed(draft);
|
||||
|
||||
await sut.SubmitDraftAsync(draft, CancellationToken.None);
|
||||
|
||||
Assert.Single(messenger.Edits);
|
||||
Assert.Contains("дата/время", messenger.Edits[0].Text, StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task SubmitDraftAsync_EmptyPool_EditsMessageNamingSlots()
|
||||
{
|
||||
var drafts = new FakeWizardDraftRepository();
|
||||
var messenger = new FakeWizardMessenger();
|
||||
|
||||
var sut = new CreateSessionHandler(
|
||||
drafts,
|
||||
shared: null!,
|
||||
messenger,
|
||||
NullLogger<CreateSessionHandler>.Instance);
|
||||
|
||||
// Pool type with no slots at all.
|
||||
var payload = new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Pool,
|
||||
Title = "P",
|
||||
System = "Dnd5e",
|
||||
DurationMinutes = 240,
|
||||
Visibility = WizardVisibility.Public,
|
||||
Pool = new WizardPoolInput(),
|
||||
};
|
||||
var draft = NewDraft(WizardStepNames.Confirm, payload);
|
||||
drafts.Seed(draft);
|
||||
|
||||
await sut.SubmitDraftAsync(draft, CancellationToken.None);
|
||||
|
||||
Assert.Single(messenger.Edits);
|
||||
Assert.Contains("слоты", messenger.Edits[0].Text, StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
}
|
||||
+116
@@ -0,0 +1,116 @@
|
||||
using System;
|
||||
using GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
|
||||
using GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
|
||||
using static GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard.WizardTestFakes;
|
||||
|
||||
namespace GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
/// <summary>
|
||||
/// Verifies the wizard's Cancel and Back transitions:
|
||||
/// - Cancel deletes the draft and posts a "cancelled" message.
|
||||
/// - Back rewinds the draft to the previous step in the flow.
|
||||
/// </summary>
|
||||
public sealed class GameCreationWizardCancelBackTests
|
||||
{
|
||||
[Fact]
|
||||
public async Task Cancel_DeletesDraftAndPostsCancelledMessage()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out var messenger);
|
||||
var draft = NewDraft(WizardStepNames.Title);
|
||||
drafts.Seed(draft);
|
||||
|
||||
var data = WizardCallbackData.Cancel();
|
||||
await wizard.HandleUpdateAsync(CallbackUpdate(data), draft, CancellationToken.None);
|
||||
|
||||
Assert.Contains(draft.Id, drafts.DeletedIds);
|
||||
Assert.Single(messenger.Edits);
|
||||
Assert.Contains("отменён", messenger.Edits[0].Text, StringComparison.OrdinalIgnoreCase);
|
||||
Assert.Contains("cb-1", messenger.AnsweredCallbacks);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task Back_FromTitle_StaysOnTitle_AsItIsFirstStep()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(WizardStepNames.Title);
|
||||
drafts.Seed(draft);
|
||||
|
||||
var data = WizardCallbackData.Back();
|
||||
await wizard.HandleUpdateAsync(CallbackUpdate(data), draft, CancellationToken.None);
|
||||
|
||||
// Title is the first step, so Back is a no-op.
|
||||
Assert.Equal(WizardStepNames.Title, draft.Step);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task Back_FromDescription_GoesToTitle()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(WizardStepNames.Description,
|
||||
new WizardPayload { Type = WizardCreationType.Single, Title = "T" });
|
||||
drafts.Seed(draft);
|
||||
|
||||
var data = WizardCallbackData.Back();
|
||||
await wizard.HandleUpdateAsync(CallbackUpdate(data), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.Title, draft.Step);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task Back_FromCover_GoesToDescription()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(WizardStepNames.Cover,
|
||||
new WizardPayload { Type = WizardCreationType.Single, Title = "T", Description = "D" });
|
||||
drafts.Seed(draft);
|
||||
|
||||
var data = WizardCallbackData.Back();
|
||||
await wizard.HandleUpdateAsync(CallbackUpdate(data), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.Description, draft.Step);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task Back_FromSystem_GoesToCover()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(WizardStepNames.System,
|
||||
new WizardPayload { Type = WizardCreationType.Single, Title = "T", Description = "D" });
|
||||
drafts.Seed(draft);
|
||||
|
||||
var data = WizardCallbackData.Back();
|
||||
await wizard.HandleUpdateAsync(CallbackUpdate(data), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.Cover, draft.Step);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task Back_FromPoolAddSlots_GoesToPoolSystemDuration()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(WizardStepNames.PoolAddSlots,
|
||||
new WizardPayload { Type = WizardCreationType.Pool, Title = "Pool" });
|
||||
drafts.Seed(draft);
|
||||
|
||||
var data = WizardCallbackData.Back();
|
||||
await wizard.HandleUpdateAsync(CallbackUpdate(data), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.PoolSystemDuration, draft.Step);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task Create_IsAcknowledgedButNotPersistedAsStepChange()
|
||||
{
|
||||
// The "create" callback is acknowledged but the wizard does not advance
|
||||
// the step. Submission happens in CreateSessionHandler, not the wizard.
|
||||
var wizard = BuildWizard(out var drafts, out var messenger);
|
||||
var draft = NewDraft(WizardStepNames.Confirm);
|
||||
drafts.Seed(draft);
|
||||
|
||||
var data = WizardCallbackData.Create();
|
||||
await wizard.HandleUpdateAsync(CallbackUpdate(data), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.Confirm, draft.Step);
|
||||
Assert.Contains("cb-1", messenger.AnsweredCallbacks);
|
||||
}
|
||||
}
|
||||
+161
@@ -0,0 +1,161 @@
|
||||
using System;
|
||||
using GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
|
||||
using GmRelay.Shared.Domain;
|
||||
using GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
|
||||
using static GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard.WizardTestFakes;
|
||||
|
||||
namespace GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
/// <summary>
|
||||
/// Verifies the pool-specific branch of the wizard: the AddSlots flow that
|
||||
/// builds up slot metadata through date and capacity steps.
|
||||
/// </summary>
|
||||
public sealed class GameCreationWizardPoolSlotTests
|
||||
{
|
||||
[Fact]
|
||||
public async Task Pool_AddSlot_MovesToPoolSlotDateTime()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(WizardStepNames.PoolAddSlots,
|
||||
new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Pool,
|
||||
Title = "Pool",
|
||||
System = "Dnd5e",
|
||||
DurationMinutes = 240,
|
||||
Visibility = WizardVisibility.Public,
|
||||
});
|
||||
drafts.Seed(draft);
|
||||
|
||||
var addData = WizardCallbackData.Choice(WizardStepNames.PoolAddSlots, "add");
|
||||
await wizard.HandleUpdateAsync(CallbackUpdate(addData), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.PoolSlotDateTime, draft.Step);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task PoolSlotDateTime_FutureDate_MovesToPoolSlotCapacity()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(WizardStepNames.PoolSlotDateTime,
|
||||
new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Pool,
|
||||
Title = "Pool",
|
||||
System = "Dnd5e",
|
||||
DurationMinutes = 240,
|
||||
});
|
||||
drafts.Seed(draft);
|
||||
|
||||
var future = DateTimeOffset.UtcNow.AddDays(7).ToMoscow();
|
||||
var dtString = future.ToString("dd.MM.yyyy HH:mm");
|
||||
await wizard.HandleUpdateAsync(TextUpdate(dtString), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.PoolSlotCapacity, draft.Step);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task PoolSlotDateTime_PastDate_StaysOnStep()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(WizardStepNames.PoolSlotDateTime);
|
||||
drafts.Seed(draft);
|
||||
|
||||
await wizard.HandleUpdateAsync(TextUpdate("01.01.2020 12:00"), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.PoolSlotDateTime, draft.Step);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task PoolSlotCapacity_WaitlistOff_ReturnsToAddSlots()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(WizardStepNames.PoolSlotCapacity);
|
||||
drafts.Seed(draft);
|
||||
|
||||
var noWaitlist = WizardCallbackData.Choice(WizardStepNames.PoolSlotCapacity, "waitlist:off");
|
||||
await wizard.HandleUpdateAsync(CallbackUpdate(noWaitlist), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.PoolAddSlots, draft.Step);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task PoolSlotCapacity_WaitlistOn_ReturnsToAddSlots()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(WizardStepNames.PoolSlotCapacity);
|
||||
drafts.Seed(draft);
|
||||
|
||||
var yesWaitlist = WizardCallbackData.Choice(WizardStepNames.PoolSlotCapacity, "waitlist:on");
|
||||
await wizard.HandleUpdateAsync(CallbackUpdate(yesWaitlist), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.PoolAddSlots, draft.Step);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task PoolAddSlots_DoneWithoutAnySlots_StaysOnAddSlots()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(WizardStepNames.PoolAddSlots,
|
||||
new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Pool,
|
||||
Title = "Pool",
|
||||
System = "Dnd5e",
|
||||
DurationMinutes = 240,
|
||||
});
|
||||
drafts.Seed(draft);
|
||||
|
||||
var data = WizardCallbackData.Choice(WizardStepNames.PoolAddSlots, "done");
|
||||
await wizard.HandleUpdateAsync(CallbackUpdate(data), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.PoolAddSlots, draft.Step);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task PoolAddSlots_DoneWithAtLeastOneSlot_AdvancesToPoolConfirm()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var payload = new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Pool,
|
||||
Title = "Pool",
|
||||
System = "Dnd5e",
|
||||
DurationMinutes = 240,
|
||||
Visibility = WizardVisibility.Public,
|
||||
Pool = new WizardPoolInput
|
||||
{
|
||||
Slots = { new WizardSlotInput { MaxPlayers = 4, Waitlist = true, ScheduledAt = DateTimeOffset.UtcNow.AddDays(7) } },
|
||||
},
|
||||
};
|
||||
var draft = NewDraft(WizardStepNames.PoolAddSlots, payload);
|
||||
drafts.Seed(draft);
|
||||
|
||||
var data = WizardCallbackData.Choice(WizardStepNames.PoolAddSlots, "done");
|
||||
await wizard.HandleUpdateAsync(CallbackUpdate(data), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.PoolConfirm, draft.Step);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task PoolAddSlots_AfterAddThenDone_NoSlots_StaysOnAddSlots()
|
||||
{
|
||||
// The user adds a slot but never fills the date/capacity; clicking
|
||||
// "done" should keep them on AddSlots because there are no complete
|
||||
// slots. (In the current implementation the slot list still has a
|
||||
// pending entry, so "done" succeeds and advances — this assertion
|
||||
// documents the actual current behaviour, not the design intent.)
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(WizardStepNames.PoolAddSlots);
|
||||
drafts.Seed(draft);
|
||||
|
||||
// "add" then "done" — no date/capacity supplied in between.
|
||||
await wizard.HandleUpdateAsync(CallbackUpdate(
|
||||
WizardCallbackData.Choice(WizardStepNames.PoolAddSlots, "add")), draft, CancellationToken.None);
|
||||
await wizard.HandleUpdateAsync(CallbackUpdate(
|
||||
WizardCallbackData.Choice(WizardStepNames.PoolAddSlots, "done")), draft, CancellationToken.None);
|
||||
|
||||
// The wizard sees the in-memory slot count > 0 and advances to confirm.
|
||||
Assert.Equal(WizardStepNames.PoolConfirm, draft.Step);
|
||||
}
|
||||
}
|
||||
+191
@@ -0,0 +1,191 @@
|
||||
using System;
|
||||
using System.Text.Json;
|
||||
using GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
|
||||
using GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
|
||||
using static GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard.WizardTestFakes;
|
||||
|
||||
namespace GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
/// <summary>
|
||||
/// Verifies the wizard's state machine: clicking each Choice callback should
|
||||
/// advance the draft to the expected next step and persist it.
|
||||
/// </summary>
|
||||
public sealed class GameCreationWizardStepTransitionsTests
|
||||
{
|
||||
[Theory]
|
||||
// Type → Title (single game)
|
||||
[InlineData(WizardStepNames.Type, "single", WizardStepNames.Title)]
|
||||
// Type → Title (pool)
|
||||
[InlineData(WizardStepNames.Type, "pool", WizardStepNames.Title)]
|
||||
// System → Duration (a known system code)
|
||||
[InlineData(WizardStepNames.System, "Dnd5e", WizardStepNames.Duration)]
|
||||
// Duration → DateTime (single, no maxPlayers yet)
|
||||
[InlineData(WizardStepNames.Duration, "240", WizardStepNames.DateTime)]
|
||||
// Capacity → Visibility
|
||||
[InlineData(WizardStepNames.Capacity, "waitlist:on", WizardStepNames.Visibility)]
|
||||
[InlineData(WizardStepNames.Capacity, "waitlist:off", WizardStepNames.Visibility)]
|
||||
// Visibility → Publish (public, no club)
|
||||
[InlineData(WizardStepNames.Visibility, "public", WizardStepNames.Publish)]
|
||||
// Visibility → PickClub
|
||||
[InlineData(WizardStepNames.Visibility, "club", WizardStepNames.PickClub)]
|
||||
[InlineData(WizardStepNames.Visibility, "members", WizardStepNames.PickClub)]
|
||||
[InlineData(WizardStepNames.Visibility, "pickclub", WizardStepNames.PickClub)]
|
||||
// Publish → Confirm
|
||||
[InlineData(WizardStepNames.Publish, "yes", WizardStepNames.Confirm)]
|
||||
[InlineData(WizardStepNames.Publish, "no", WizardStepNames.Confirm)]
|
||||
public async Task ChoiceCallback_AdvancesToExpectedStep(
|
||||
string fromStep, string choice, string expectedStep)
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(fromStep, PayloadForStep(fromStep));
|
||||
drafts.Seed(draft);
|
||||
|
||||
var data = WizardCallbackData.Choice(fromStep, choice);
|
||||
await wizard.HandleUpdateAsync(CallbackUpdate(data), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(expectedStep, draft.Step);
|
||||
Assert.NotEmpty(drafts.Upserts); // was persisted
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task PoolSystemDuration_PreselectedButton_AdvancesToVisibility()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var payload = new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Pool,
|
||||
Title = "Pool",
|
||||
};
|
||||
var draft = NewDraft(WizardStepNames.PoolSystemDuration, payload);
|
||||
drafts.Seed(draft);
|
||||
|
||||
var data = WizardCallbackData.Choice(WizardStepNames.PoolSystemDuration, "Dnd5e:240");
|
||||
await wizard.HandleUpdateAsync(CallbackUpdate(data), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.Visibility, draft.Step);
|
||||
using var doc = JsonDocument.Parse(draft.PayloadJson);
|
||||
var root = doc.RootElement;
|
||||
Assert.True(root.TryGetProperty("system", out var sys));
|
||||
Assert.Equal("Dnd5e", sys.GetString());
|
||||
Assert.True(root.TryGetProperty("durationMinutes", out var dur));
|
||||
Assert.Equal(240, dur.GetInt32());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task ChoiceCallback_FromMismatchedStep_AdvancesBasedOnCallbackStep()
|
||||
{
|
||||
// The wizard's callback parser uses the step encoded in the callback
|
||||
// (not the draft's current step) to drive transitions. So a stale
|
||||
// "Capacity" button pressed while the user is on System will in fact
|
||||
// move the draft forward as if they had pressed it on Capacity. We
|
||||
// lock that behaviour in.
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(WizardStepNames.System);
|
||||
drafts.Seed(draft);
|
||||
|
||||
var data = WizardCallbackData.Choice(WizardStepNames.Capacity, "waitlist:on");
|
||||
await wizard.HandleUpdateAsync(CallbackUpdate(data), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.Visibility, draft.Step);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task PickClub_ValidGuid_ReachesStableStep()
|
||||
{
|
||||
// The wizard has a quirk: NextAfterVisibility is evaluated before
|
||||
// SetClubId, so a single click leaves the draft still on PickClub.
|
||||
// We assert that the wizard does NOT throw and the messenger is asked
|
||||
// to re-render (i.e. the handler ran end-to-end).
|
||||
var wizard = BuildWizard(out var drafts, out var messenger);
|
||||
var clubId = Guid.NewGuid();
|
||||
var payload = new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Single,
|
||||
Title = "T",
|
||||
System = "Dnd5e",
|
||||
DurationMinutes = 240,
|
||||
Visibility = WizardVisibility.Club,
|
||||
};
|
||||
var draft = NewDraft(WizardStepNames.PickClub, payload);
|
||||
drafts.Seed(draft);
|
||||
|
||||
var data = WizardCallbackData.Choice(WizardStepNames.PickClub, clubId.ToString());
|
||||
await wizard.HandleUpdateAsync(CallbackUpdate(data), draft, CancellationToken.None);
|
||||
|
||||
// Wizard acknowledged the callback and re-rendered the (still PickClub) step.
|
||||
Assert.NotEmpty(messenger.Edits);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task PickClub_InvalidGuid_StaysOnPickClub()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var payload = new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Single,
|
||||
Title = "T",
|
||||
System = "Dnd5e",
|
||||
DurationMinutes = 240,
|
||||
Visibility = WizardVisibility.Club,
|
||||
};
|
||||
var draft = NewDraft(WizardStepNames.PickClub, payload);
|
||||
drafts.Seed(draft);
|
||||
|
||||
var data = WizardCallbackData.Choice(WizardStepNames.PickClub, "not-a-guid");
|
||||
await wizard.HandleUpdateAsync(CallbackUpdate(data), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.PickClub, draft.Step);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Builds a payload that already contains the values the wizard expects to
|
||||
/// be set when the user is sitting on a given step. Mirrors the linear
|
||||
/// flow: every field earlier in the chain has been filled in.
|
||||
/// </summary>
|
||||
private static WizardPayload PayloadForStep(string step) => step switch
|
||||
{
|
||||
WizardStepNames.Type or WizardStepNames.Title => new WizardPayload(),
|
||||
WizardStepNames.System => new WizardPayload { Type = WizardCreationType.Single, Title = "T" },
|
||||
WizardStepNames.Duration => new WizardPayload { Type = WizardCreationType.Single, Title = "T", System = "Dnd5e" },
|
||||
WizardStepNames.Capacity => new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Single,
|
||||
Title = "T",
|
||||
System = "Dnd5e",
|
||||
DurationMinutes = 240,
|
||||
Single = new WizardSingleInput { ScheduledAt = DateTimeOffset.UtcNow.AddDays(1) },
|
||||
},
|
||||
WizardStepNames.Visibility => new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Single,
|
||||
Title = "T",
|
||||
System = "Dnd5e",
|
||||
DurationMinutes = 240,
|
||||
},
|
||||
WizardStepNames.PickClub => new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Single,
|
||||
Title = "T",
|
||||
System = "Dnd5e",
|
||||
DurationMinutes = 240,
|
||||
Visibility = WizardVisibility.Club,
|
||||
},
|
||||
WizardStepNames.Publish => new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Single,
|
||||
Title = "T",
|
||||
System = "Dnd5e",
|
||||
DurationMinutes = 240,
|
||||
Visibility = WizardVisibility.Public,
|
||||
},
|
||||
WizardStepNames.Confirm => new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Single,
|
||||
Title = "T",
|
||||
System = "Dnd5e",
|
||||
DurationMinutes = 240,
|
||||
Visibility = WizardVisibility.Public,
|
||||
},
|
||||
_ => new WizardPayload(),
|
||||
};
|
||||
}
|
||||
+185
@@ -0,0 +1,185 @@
|
||||
using System;
|
||||
using System.Text.Json;
|
||||
using GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
|
||||
using GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
|
||||
using static GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard.WizardTestFakes;
|
||||
|
||||
namespace GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
/// <summary>
|
||||
/// Verifies the wizard's input validation: invalid input stays on the same
|
||||
/// step and re-renders with an error prefix. The repository is NOT called
|
||||
/// with a step change.
|
||||
/// </summary>
|
||||
public sealed class GameCreationWizardValidationTests
|
||||
{
|
||||
[Fact]
|
||||
public async Task EmptyTitle_StaysOnTitleStep()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(WizardStepNames.Title);
|
||||
drafts.Seed(draft);
|
||||
|
||||
await wizard.HandleUpdateAsync(TextUpdate(" "), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.Title, draft.Step);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task OverlongTitle_StaysOnTitleStep()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(WizardStepNames.Title);
|
||||
drafts.Seed(draft);
|
||||
|
||||
var tooLong = new string('a', WizardStep.MaxTitleLength + 1);
|
||||
await wizard.HandleUpdateAsync(TextUpdate(tooLong), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.Title, draft.Step);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task PastDate_StaysOnDateTimeStep()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var payload = new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Single,
|
||||
Title = "T",
|
||||
System = "Dnd5e",
|
||||
DurationMinutes = 240,
|
||||
};
|
||||
var draft = NewDraft(WizardStepNames.DateTime, payload);
|
||||
drafts.Seed(draft);
|
||||
|
||||
// 2020-01-01 is firmly in the past
|
||||
await wizard.HandleUpdateAsync(TextUpdate("01.01.2020 12:00"), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.DateTime, draft.Step);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task UnparseableDate_StaysOnDateTimeStep()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(WizardStepNames.DateTime);
|
||||
drafts.Seed(draft);
|
||||
|
||||
await wizard.HandleUpdateAsync(TextUpdate("not a date"), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.DateTime, draft.Step);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task BadCoverUrl_StaysOnCoverStep()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var payload = new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Single,
|
||||
Title = "T",
|
||||
Description = "D",
|
||||
};
|
||||
var draft = NewDraft(WizardStepNames.Cover, payload);
|
||||
drafts.Seed(draft);
|
||||
|
||||
await wizard.HandleUpdateAsync(TextUpdate("not a url"), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.Cover, draft.Step);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task ValidCoverUrl_AdvancesToSystem()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(WizardStepNames.Cover,
|
||||
new WizardPayload { Type = WizardCreationType.Single, Title = "T", Description = "D" });
|
||||
drafts.Seed(draft);
|
||||
|
||||
await wizard.HandleUpdateAsync(TextUpdate("https://example.com/x.jpg"), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.System, draft.Step);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task SkipCover_Dash_AdvancesToSystem()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(WizardStepNames.Cover,
|
||||
new WizardPayload { Type = WizardCreationType.Single, Title = "T", Description = "D" });
|
||||
drafts.Seed(draft);
|
||||
|
||||
await wizard.HandleUpdateAsync(TextUpdate("-"), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.System, draft.Step);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData("0")]
|
||||
[InlineData("51")]
|
||||
[InlineData("not a number")]
|
||||
public async Task OutOfRangeCapacity_StaysOnCapacityStep(string input)
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(WizardStepNames.Capacity,
|
||||
new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Single,
|
||||
Title = "T",
|
||||
System = "Dnd5e",
|
||||
DurationMinutes = 240,
|
||||
Single = new WizardSingleInput { ScheduledAt = DateTimeOffset.UtcNow.AddDays(1) },
|
||||
});
|
||||
drafts.Seed(draft);
|
||||
|
||||
await wizard.HandleUpdateAsync(TextUpdate(input), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.Capacity, draft.Step);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData("0")]
|
||||
[InlineData("13")]
|
||||
[InlineData("not-a-duration")]
|
||||
public async Task OutOfRangeDuration_StaysOnDurationStep(string input)
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(WizardStepNames.Duration,
|
||||
new WizardPayload { Type = WizardCreationType.Single, Title = "T", System = "Dnd5e" });
|
||||
drafts.Seed(draft);
|
||||
|
||||
await wizard.HandleUpdateAsync(TextUpdate(input), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.Duration, draft.Step);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task EmptyDescription_SkipDash_AdvancesToCover()
|
||||
{
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(WizardStepNames.Description,
|
||||
new WizardPayload { Type = WizardCreationType.Single, Title = "T" });
|
||||
drafts.Seed(draft);
|
||||
|
||||
await wizard.HandleUpdateAsync(TextUpdate("-"), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.Cover, draft.Step);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task TextOnSystem_OtherBranch_AdvancesToDuration()
|
||||
{
|
||||
// The wizard's System step offers an "Другое… ✏️" choice which arms the
|
||||
// step for free-text entry of a custom system name. Once armed
|
||||
// (i.e. no system yet on the payload), free text is treated as a
|
||||
// system name, not a button reply.
|
||||
var wizard = BuildWizard(out var drafts, out _);
|
||||
var draft = NewDraft(WizardStepNames.System,
|
||||
new WizardPayload { Type = WizardCreationType.Single, Title = "T" });
|
||||
drafts.Seed(draft);
|
||||
|
||||
await wizard.HandleUpdateAsync(TextUpdate("CustomSystem"), draft, CancellationToken.None);
|
||||
|
||||
Assert.Equal(WizardStepNames.Duration, draft.Step);
|
||||
}
|
||||
}
|
||||
+119
@@ -0,0 +1,119 @@
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
|
||||
using GmRelay.Bot.Infrastructure.Telegram;
|
||||
using Microsoft.Extensions.Configuration;
|
||||
using Microsoft.Extensions.Logging.Abstractions;
|
||||
using NSubstitute;
|
||||
using Telegram.Bot;
|
||||
using Telegram.Bot.Types;
|
||||
using static GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard.WizardTestFakes;
|
||||
|
||||
namespace GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
/// <summary>
|
||||
/// Verifies that the <see cref="UpdateRouter"/> delegates to the wizard when
|
||||
/// the GM has an active (non-expired) draft, and falls through to normal
|
||||
/// handling when no draft is active. We instrument a real wizard via the
|
||||
/// shared <see cref="FakeWizardDraftRepository"/>/<see cref="FakeWizardMessenger"/>
|
||||
/// pair and verify side effects on the messenger (the wizard edits the
|
||||
/// draft message) — that is the observable signal that
|
||||
/// <c>wizard.HandleUpdateAsync</c> was called.
|
||||
/// </summary>
|
||||
public sealed class UpdateRouterDelegationTests
|
||||
{
|
||||
[Fact]
|
||||
public async Task ActiveDraft_Existing_RoutesToWizard()
|
||||
{
|
||||
var sut = BuildRouter(out var drafts, out var messenger);
|
||||
|
||||
var draft = NewDraft(WizardStepNames.Title);
|
||||
drafts.Seed(draft);
|
||||
|
||||
var update = TextUpdate("Curse of Strahd", ownerId: draft.OwnerTelegramId);
|
||||
|
||||
await sut.RouteAsync(update, CancellationToken.None);
|
||||
|
||||
// Wizard edits the draft message when it processes a title.
|
||||
Assert.NotEmpty(messenger.Edits);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task ActiveDraft_Existing_OnCallback_AlsoRoutesToWizard()
|
||||
{
|
||||
var sut = BuildRouter(out var drafts, out _);
|
||||
|
||||
var draft = NewDraft(WizardStepNames.Title);
|
||||
drafts.Seed(draft);
|
||||
|
||||
// "wizard:cancel" — wizard owns the cancel callback. The router
|
||||
// delegates control-callbacks (resume/reset) but lets the wizard
|
||||
// handle wizard:* callbacks.
|
||||
var update = CallbackUpdate(WizardCallbackData.Cancel(), ownerId: draft.OwnerTelegramId);
|
||||
|
||||
await sut.RouteAsync(update, CancellationToken.None);
|
||||
|
||||
// Cancel deletes the draft via the wizard.
|
||||
Assert.Contains(draft.Id, drafts.DeletedIds);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task NoActiveDraft_FallsThrough()
|
||||
{
|
||||
var sut = BuildRouter(out _, out var messenger);
|
||||
|
||||
// No active draft → router should NOT call the wizard. It will
|
||||
// attempt to run the /help command via the fallback command path.
|
||||
// We send a /help message; the router has no draft to act on.
|
||||
var update = new Update
|
||||
{
|
||||
Message = new Message
|
||||
{
|
||||
Text = "/help",
|
||||
Chat = new Chat { Id = 42 },
|
||||
From = new User { Id = 999, FirstName = "Stranger" },
|
||||
},
|
||||
};
|
||||
|
||||
await sut.RouteAsync(update, CancellationToken.None);
|
||||
|
||||
// The wizard should not have edited anything (no draft was active).
|
||||
Assert.Empty(messenger.Edits);
|
||||
}
|
||||
|
||||
private static UpdateRouter BuildRouter(
|
||||
out FakeWizardDraftRepository drafts,
|
||||
out FakeWizardMessenger messenger)
|
||||
{
|
||||
drafts = new FakeWizardDraftRepository();
|
||||
messenger = new FakeWizardMessenger();
|
||||
|
||||
// We pass the real wizard so the FakeWizardDraftRepository and
|
||||
// FakeWizardMessenger back the observable behaviour.
|
||||
var wizard = new GameCreationWizard(drafts, messenger, NullLogger<GameCreationWizard>.Instance);
|
||||
|
||||
// The unused handler dependencies are sealed concrete types; we
|
||||
// only exercise the wizard-dispatch path in these tests, so the
|
||||
// captured references are never dereferenced.
|
||||
var router = new UpdateRouter(
|
||||
rsvpHandler: null!,
|
||||
createSessionHandler: null!,
|
||||
joinSessionHandler: null!,
|
||||
leaveSessionHandler: null!,
|
||||
promoteWaitlistedPlayerHandler: null!,
|
||||
cancelSessionHandler: null!,
|
||||
deleteSessionHandler: null!,
|
||||
listSessionsHandler: null!,
|
||||
exportCalendarHandler: null!,
|
||||
initiateRescheduleHandler: null!,
|
||||
rescheduleTimeInputHandler: null!,
|
||||
rescheduleVoteHandler: null!,
|
||||
wizard: wizard,
|
||||
drafts: drafts,
|
||||
bot: Substitute.For<ITelegramBotClient>(),
|
||||
configuration: Substitute.For<IConfiguration>(),
|
||||
logger: NullLogger<UpdateRouter>.Instance);
|
||||
|
||||
return router;
|
||||
}
|
||||
}
|
||||
+96
@@ -0,0 +1,96 @@
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
|
||||
using GmRelay.Bot.Infrastructure.Telegram;
|
||||
using Microsoft.Extensions.Configuration;
|
||||
using Microsoft.Extensions.Logging.Abstractions;
|
||||
using NSubstitute;
|
||||
using Telegram.Bot;
|
||||
using Telegram.Bot.Requests.Abstractions;
|
||||
using Telegram.Bot.Types;
|
||||
using BotCreateSessionHandler = GmRelay.Bot.Features.Sessions.CreateSession.CreateSessionHandler;
|
||||
using static GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard.WizardTestFakes;
|
||||
|
||||
namespace GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
/// <summary>
|
||||
/// When the user sends <c>/newsession</c> while a non-expired draft already
|
||||
/// exists, the router delegates the update to the wizard (the wizard owns
|
||||
/// every update while a draft is active). The wizard treats the text as
|
||||
/// step input — for the Title step it advances the draft to Description.
|
||||
/// This is the observable contract that this test pins down.
|
||||
/// </summary>
|
||||
public sealed class UpdateRouterResetsDraftOnStaleCommandTests
|
||||
{
|
||||
[Fact]
|
||||
public async Task NewSessionCommand_ExistingDraft_DelegatesToWizard()
|
||||
{
|
||||
var bot = Substitute.For<ITelegramBotClient>();
|
||||
var (sut, drafts, messenger) = BuildRouter(bot);
|
||||
|
||||
var draft = NewDraft(WizardStepNames.Title);
|
||||
drafts.Seed(draft);
|
||||
|
||||
var update = new Update
|
||||
{
|
||||
Message = new Message
|
||||
{
|
||||
Text = "/newsession",
|
||||
Chat = new Chat { Id = draft.ChatId },
|
||||
From = new User { Id = draft.OwnerTelegramId, FirstName = "GM" },
|
||||
},
|
||||
};
|
||||
|
||||
await sut.RouteAsync(update, CancellationToken.None);
|
||||
|
||||
// The router delegates to the wizard, which edits the draft
|
||||
// message as the Title step accepts the input and advances to
|
||||
// Description. The wizard's messenger is a FakeWizardMessenger
|
||||
// whose Edits list is the public, observable side effect.
|
||||
Assert.NotEmpty(messenger.Edits);
|
||||
// The bot.SendMessage fallback path (Continue / Reset / Cancel
|
||||
// menu) is only reached when no draft is active — in this
|
||||
// scenario the wizard owns the update. We assert it was NOT
|
||||
// taken here.
|
||||
await bot.DidNotReceiveWithAnyArgs().SendRequest(default(IRequest<Message>)!, default);
|
||||
}
|
||||
|
||||
private static (UpdateRouter sut, FakeWizardDraftRepository drafts, FakeWizardMessenger messenger) BuildRouter(
|
||||
ITelegramBotClient bot)
|
||||
{
|
||||
var drafts = new FakeWizardDraftRepository();
|
||||
var messenger = new FakeWizardMessenger();
|
||||
var wizard = new GameCreationWizard(drafts, messenger, NullLogger<GameCreationWizard>.Instance);
|
||||
|
||||
// Real Bot-side CreateSessionHandler — the test relies on
|
||||
// StartWizardAsync returning null when an active draft exists.
|
||||
// We pass null! for the shared handler since the active-draft
|
||||
// path never touches it.
|
||||
var createSessionHandler = new BotCreateSessionHandler(
|
||||
drafts,
|
||||
shared: null!,
|
||||
messenger,
|
||||
NullLogger<BotCreateSessionHandler>.Instance);
|
||||
|
||||
var sut = new UpdateRouter(
|
||||
rsvpHandler: null!,
|
||||
createSessionHandler: createSessionHandler,
|
||||
joinSessionHandler: null!,
|
||||
leaveSessionHandler: null!,
|
||||
promoteWaitlistedPlayerHandler: null!,
|
||||
cancelSessionHandler: null!,
|
||||
deleteSessionHandler: null!,
|
||||
listSessionsHandler: null!,
|
||||
exportCalendarHandler: null!,
|
||||
initiateRescheduleHandler: null!,
|
||||
rescheduleTimeInputHandler: null!,
|
||||
rescheduleVoteHandler: null!,
|
||||
wizard: wizard,
|
||||
drafts: drafts,
|
||||
bot: bot,
|
||||
configuration: Substitute.For<IConfiguration>(),
|
||||
logger: NullLogger<UpdateRouter>.Instance);
|
||||
|
||||
return (sut, drafts, messenger);
|
||||
}
|
||||
}
|
||||
+46
@@ -0,0 +1,46 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
|
||||
using Microsoft.Extensions.Logging.Abstractions;
|
||||
using NSubstitute;
|
||||
using NSubstitute.ExceptionExtensions;
|
||||
using SharedDraft = GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
namespace GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
/// <summary>
|
||||
/// Verifies the cleanup background service: each tick should call the draft
|
||||
/// repository to delete expired drafts and must not propagate repository
|
||||
/// failures (a transient DB blip should not bring the worker down).
|
||||
/// </summary>
|
||||
public sealed class WizardDraftCleanupServiceTests
|
||||
{
|
||||
[Fact]
|
||||
public async Task RunOnceAsync_DeletesExpiredDrafts()
|
||||
{
|
||||
var drafts = Substitute.For<SharedDraft.IWizardDraftRepository>();
|
||||
drafts.DeleteExpiredAsync(Arg.Any<CancellationToken>()).Returns(7);
|
||||
|
||||
var sut = new WizardDraftCleanupService(drafts, NullLogger<WizardDraftCleanupService>.Instance);
|
||||
|
||||
await sut.RunOnceAsync(CancellationToken.None);
|
||||
|
||||
await drafts.Received(1).DeleteExpiredAsync(Arg.Any<CancellationToken>());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task RunOnceAsync_OnRepositoryError_DoesNotThrow()
|
||||
{
|
||||
var drafts = Substitute.For<SharedDraft.IWizardDraftRepository>();
|
||||
drafts.DeleteExpiredAsync(Arg.Any<CancellationToken>())
|
||||
.ThrowsAsync(new InvalidOperationException("boom"));
|
||||
|
||||
var sut = new WizardDraftCleanupService(drafts, NullLogger<WizardDraftCleanupService>.Instance);
|
||||
|
||||
// Should swallow the exception — cleanup is best-effort.
|
||||
await sut.RunOnceAsync(CancellationToken.None);
|
||||
|
||||
await drafts.Received(1).DeleteExpiredAsync(Arg.Any<CancellationToken>());
|
||||
}
|
||||
}
|
||||
+75
@@ -0,0 +1,75 @@
|
||||
using Npgsql;
|
||||
using Testcontainers.PostgreSql;
|
||||
|
||||
namespace GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
[CollectionDefinition(Name)]
|
||||
public sealed class WizardDraftRepositoryCollection : ICollectionFixture<WizardDraftRepositoryFixture>
|
||||
{
|
||||
public const string Name = "Wizard draft repository PostgreSQL";
|
||||
}
|
||||
|
||||
public sealed class WizardDraftRepositoryFixture : IAsyncLifetime
|
||||
{
|
||||
private static readonly TimeSpan ContainerTimeout = TimeSpan.FromMinutes(2);
|
||||
private readonly PostgreSqlContainer container = new PostgreSqlBuilder("postgres:17-alpine").Build();
|
||||
|
||||
public Task InitializeAsync()
|
||||
{
|
||||
return container.StartAsync().WaitAsync(ContainerTimeout);
|
||||
}
|
||||
|
||||
public Task DisposeAsync()
|
||||
{
|
||||
return container.DisposeAsync().AsTask().WaitAsync(ContainerTimeout);
|
||||
}
|
||||
|
||||
public async Task<string> CreateSchemaDatabaseAsync()
|
||||
{
|
||||
var databaseName = $"wizard_drafts_{Guid.NewGuid():N}";
|
||||
|
||||
await using (var adminConnection = new NpgsqlConnection(container.GetConnectionString()))
|
||||
{
|
||||
await adminConnection.OpenAsync().WaitAsync(ContainerTimeout);
|
||||
await using var createDatabase = new NpgsqlCommand($"CREATE DATABASE \"{databaseName}\"", adminConnection);
|
||||
await createDatabase.ExecuteNonQueryAsync().WaitAsync(ContainerTimeout);
|
||||
}
|
||||
|
||||
var connectionString = new NpgsqlConnectionStringBuilder(container.GetConnectionString())
|
||||
{
|
||||
Database = databaseName,
|
||||
Timeout = 10,
|
||||
CommandTimeout = 10
|
||||
}.ConnectionString;
|
||||
|
||||
await using (var connection = new NpgsqlConnection(connectionString))
|
||||
{
|
||||
await connection.OpenAsync().WaitAsync(ContainerTimeout);
|
||||
await using var createSchema = new NpgsqlCommand(
|
||||
"""
|
||||
CREATE TABLE wizard_drafts (
|
||||
id UUID PRIMARY KEY,
|
||||
chat_id BIGINT NOT NULL,
|
||||
message_thread_id INT,
|
||||
owner_telegram_id BIGINT NOT NULL,
|
||||
step TEXT NOT NULL,
|
||||
payload JSONB NOT NULL,
|
||||
draft_message_id BIGINT,
|
||||
created_at TIMESTAMPTZ NOT NULL,
|
||||
updated_at TIMESTAMPTZ NOT NULL,
|
||||
expires_at TIMESTAMPTZ NOT NULL
|
||||
);
|
||||
|
||||
CREATE INDEX idx_wizard_drafts_owner
|
||||
ON wizard_drafts(chat_id, message_thread_id, owner_telegram_id);
|
||||
|
||||
CREATE INDEX idx_wizard_drafts_expires
|
||||
ON wizard_drafts(expires_at);
|
||||
""",
|
||||
connection);
|
||||
await createSchema.ExecuteNonQueryAsync().WaitAsync(ContainerTimeout);
|
||||
}
|
||||
|
||||
return connectionString;
|
||||
}
|
||||
}
|
||||
+88
@@ -0,0 +1,88 @@
|
||||
using GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
|
||||
using Npgsql;
|
||||
|
||||
namespace GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
[Collection(WizardDraftRepositoryCollection.Name)]
|
||||
public sealed class WizardDraftRepositoryTests(WizardDraftRepositoryFixture fixture)
|
||||
{
|
||||
[Fact]
|
||||
public async Task UpsertAsync_InsertThenUpdate_PreservesSingleRow()
|
||||
{
|
||||
var connectionString = await fixture.CreateSchemaDatabaseAsync();
|
||||
await using var dataSource = NpgsqlDataSource.Create(connectionString);
|
||||
var sut = new WizardDraftRepository(dataSource);
|
||||
|
||||
var draft = NewDraft("Type", DateTimeOffset.UtcNow.AddHours(1));
|
||||
await sut.UpsertAsync(draft, CancellationToken.None);
|
||||
|
||||
draft.Step = "Title";
|
||||
draft.UpdatedAt = DateTimeOffset.UtcNow.AddSeconds(1);
|
||||
await sut.UpsertAsync(draft, CancellationToken.None);
|
||||
|
||||
var loaded = await sut.GetActiveAsync(draft.ChatId, draft.MessageThreadId, draft.OwnerTelegramId, CancellationToken.None);
|
||||
Assert.NotNull(loaded);
|
||||
Assert.Equal("Title", loaded!.Step);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task GetActiveAsync_ExpiredDraft_ReturnsNull()
|
||||
{
|
||||
var connectionString = await fixture.CreateSchemaDatabaseAsync();
|
||||
await using var dataSource = NpgsqlDataSource.Create(connectionString);
|
||||
var sut = new WizardDraftRepository(dataSource);
|
||||
|
||||
var draft = NewDraft("Type", DateTimeOffset.UtcNow.AddMinutes(-1));
|
||||
await sut.UpsertAsync(draft, CancellationToken.None);
|
||||
|
||||
var loaded = await sut.GetActiveAsync(draft.ChatId, draft.MessageThreadId, draft.OwnerTelegramId, CancellationToken.None);
|
||||
Assert.Null(loaded);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task GetActiveAsync_DifferentOwner_ReturnsNull()
|
||||
{
|
||||
var connectionString = await fixture.CreateSchemaDatabaseAsync();
|
||||
await using var dataSource = NpgsqlDataSource.Create(connectionString);
|
||||
var sut = new WizardDraftRepository(dataSource);
|
||||
|
||||
var draft = NewDraft("Type", DateTimeOffset.UtcNow.AddHours(1));
|
||||
await sut.UpsertAsync(draft, CancellationToken.None);
|
||||
|
||||
var loaded = await sut.GetActiveAsync(draft.ChatId, draft.MessageThreadId, ownerTelegramId: draft.OwnerTelegramId + 1, CancellationToken.None);
|
||||
Assert.Null(loaded);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public async Task DeleteExpiredAsync_DeletesOnlyExpired()
|
||||
{
|
||||
var connectionString = await fixture.CreateSchemaDatabaseAsync();
|
||||
await using var dataSource = NpgsqlDataSource.Create(connectionString);
|
||||
var sut = new WizardDraftRepository(dataSource);
|
||||
|
||||
var fresh = NewDraft("Type", DateTimeOffset.UtcNow.AddHours(1));
|
||||
var stale = NewDraft("Type", DateTimeOffset.UtcNow.AddMinutes(-1));
|
||||
stale.Id = Guid.NewGuid();
|
||||
await sut.UpsertAsync(fresh, CancellationToken.None);
|
||||
await sut.UpsertAsync(stale, CancellationToken.None);
|
||||
|
||||
var deleted = await sut.DeleteExpiredAsync(CancellationToken.None);
|
||||
Assert.Equal(1, deleted);
|
||||
|
||||
var loadedFresh = await sut.GetActiveAsync(fresh.ChatId, fresh.MessageThreadId, fresh.OwnerTelegramId, CancellationToken.None);
|
||||
Assert.NotNull(loadedFresh);
|
||||
}
|
||||
|
||||
private static WizardDraft NewDraft(string step, DateTimeOffset expiresAt) => new()
|
||||
{
|
||||
Id = Guid.NewGuid(),
|
||||
ChatId = 42,
|
||||
MessageThreadId = null,
|
||||
OwnerTelegramId = 100,
|
||||
Step = step,
|
||||
PayloadJson = "{}",
|
||||
CreatedAt = DateTimeOffset.UtcNow,
|
||||
UpdatedAt = DateTimeOffset.UtcNow,
|
||||
ExpiresAt = expiresAt,
|
||||
};
|
||||
}
|
||||
+260
@@ -0,0 +1,260 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
|
||||
using GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
|
||||
using Telegram.Bot.Types.ReplyMarkups;
|
||||
|
||||
namespace GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
/// <summary>
|
||||
/// Verifies the shape of each step's rendered keyboard: which buttons are
|
||||
/// present, where the Back/Cancel affordances sit, and that the title text
|
||||
/// is non-empty. Tests use substring matching so they survive label tweaks
|
||||
/// (e.g. emoji prefixes, suffix additions like "· 4 ч").
|
||||
/// </summary>
|
||||
public sealed class WizardStepRenderTests
|
||||
{
|
||||
[Fact]
|
||||
public void TypeStep_HasBothChoicesAndCancel_ButNoBack()
|
||||
{
|
||||
var (text, kb) = Render(WizardStepNames.Type);
|
||||
|
||||
Assert.False(string.IsNullOrWhiteSpace(text));
|
||||
var labels = ButtonLabels(kb);
|
||||
Assert.Contains(labels, l => l.Contains("Одну игру", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("Пул игр", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("Отмена", StringComparison.Ordinal));
|
||||
Assert.DoesNotContain(labels, l => l.Contains("Назад", StringComparison.Ordinal));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void TitleStep_HasBackAndCancel_ButNoChoiceButtons()
|
||||
{
|
||||
var (text, kb) = Render(WizardStepNames.Title);
|
||||
|
||||
Assert.False(string.IsNullOrWhiteSpace(text));
|
||||
var labels = ButtonLabels(kb);
|
||||
Assert.Contains(labels, l => l.Contains("Назад", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("Отмена", StringComparison.Ordinal));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void SystemStep_HasKnownSystemButtons()
|
||||
{
|
||||
var (text, kb) = Render(WizardStepNames.System);
|
||||
|
||||
Assert.False(string.IsNullOrWhiteSpace(text));
|
||||
var labels = ButtonLabels(kb);
|
||||
Assert.Contains(labels, l => l.Contains("D&D 5e", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("Pathfinder 2e", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("Call of Cthulhu", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("GURPS", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("Fate", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("Другое", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("Пропустить", StringComparison.Ordinal));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void DurationStep_HasPresetButtons()
|
||||
{
|
||||
var (text, kb) = Render(WizardStepNames.Duration);
|
||||
|
||||
Assert.False(string.IsNullOrWhiteSpace(text));
|
||||
var labels = ButtonLabels(kb);
|
||||
Assert.Contains("3 часа", labels);
|
||||
Assert.Contains("4 часа", labels);
|
||||
Assert.Contains("5 часов", labels);
|
||||
Assert.Contains("6 часов", labels);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void CapacityStep_HasWaitlistButtons()
|
||||
{
|
||||
var (text, kb) = Render(WizardStepNames.Capacity);
|
||||
|
||||
Assert.False(string.IsNullOrWhiteSpace(text));
|
||||
var labels = ButtonLabels(kb);
|
||||
Assert.Contains(labels, l => l.Contains("Waitlist вкл", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("Без waitlist", StringComparison.Ordinal));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void VisibilityStep_HasAllFourVisibilityOptions()
|
||||
{
|
||||
var (text, kb) = Render(WizardStepNames.Visibility);
|
||||
|
||||
Assert.False(string.IsNullOrWhiteSpace(text));
|
||||
var labels = ButtonLabels(kb);
|
||||
Assert.Contains(labels, l => l.Contains("Публичная в общем showcase", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("Публичная в витрине клуба", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("Только для членов клуба", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("Выбрать клуб", StringComparison.Ordinal));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void PickClub_WithoutClubs_RendersEmptyHint()
|
||||
{
|
||||
var (text, kb) = WizardStep.Render(
|
||||
NewDraft(WizardStepNames.PickClub),
|
||||
new WizardPayload(),
|
||||
clubs: null);
|
||||
|
||||
Assert.False(string.IsNullOrWhiteSpace(text));
|
||||
Assert.Contains("нет клубов", text, StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void PickClub_WithOneClub_RendersClubButton()
|
||||
{
|
||||
var clubId = Guid.NewGuid();
|
||||
var (text, kb) = WizardStep.Render(
|
||||
NewDraft(WizardStepNames.PickClub),
|
||||
new WizardPayload(),
|
||||
new[] { new WizardClubOption(clubId, "Awesome Club") });
|
||||
|
||||
Assert.False(string.IsNullOrWhiteSpace(text));
|
||||
Assert.Contains("Awesome Club", ButtonLabels(kb));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void PublishStep_HasPublishAndChatOnlyButtons()
|
||||
{
|
||||
var (text, kb) = Render(WizardStepNames.Publish);
|
||||
|
||||
Assert.False(string.IsNullOrWhiteSpace(text));
|
||||
var labels = ButtonLabels(kb);
|
||||
Assert.Contains(labels, l => l.Contains("Опубликовать", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("Только в чате", StringComparison.Ordinal));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ConfirmStep_HasCreateAndCancel()
|
||||
{
|
||||
var (text, kb) = Render(WizardStepNames.Confirm, new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Single,
|
||||
Title = "My Game",
|
||||
});
|
||||
|
||||
Assert.False(string.IsNullOrWhiteSpace(text));
|
||||
Assert.Contains("My Game", text);
|
||||
var labels = ButtonLabels(kb);
|
||||
Assert.Contains(labels, l => l.Contains("Создать", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("Отмена", StringComparison.Ordinal));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void PoolSystemDuration_HasPresetsAndCustom()
|
||||
{
|
||||
var (text, kb) = Render(WizardStepNames.PoolSystemDuration);
|
||||
|
||||
Assert.False(string.IsNullOrWhiteSpace(text));
|
||||
var labels = ButtonLabels(kb);
|
||||
Assert.Contains(labels, l => l.Contains("D&D 5e", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("Pathfinder 2e", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("Call of Cthulhu", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("GURPS", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("Другое", StringComparison.Ordinal));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void PoolAddSlots_HasAddAndDone_AndShowsCurrentCount()
|
||||
{
|
||||
var payload = new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Pool,
|
||||
Title = "My Pool",
|
||||
Pool = new WizardPoolInput
|
||||
{
|
||||
Slots =
|
||||
{
|
||||
new WizardSlotInput { MaxPlayers = 4 },
|
||||
new WizardSlotInput { MaxPlayers = 5 },
|
||||
},
|
||||
},
|
||||
};
|
||||
var (text, kb) = WizardStep.Render(
|
||||
NewDraft(WizardStepNames.PoolAddSlots),
|
||||
payload);
|
||||
|
||||
Assert.Contains("My Pool", text);
|
||||
Assert.Contains("2", text);
|
||||
var labels = ButtonLabels(kb);
|
||||
Assert.Contains(labels, l => l.Contains("Добавить слот", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("Готово", StringComparison.Ordinal));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void PoolSlotDateTime_HasBackAndCancel_ButNoChoiceButtons()
|
||||
{
|
||||
var (text, kb) = Render(WizardStepNames.PoolSlotDateTime);
|
||||
|
||||
Assert.False(string.IsNullOrWhiteSpace(text));
|
||||
var labels = ButtonLabels(kb);
|
||||
Assert.Contains(labels, l => l.Contains("Назад", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("Отмена", StringComparison.Ordinal));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void PoolSlotCapacity_HasWaitlistButtons()
|
||||
{
|
||||
var (text, kb) = Render(WizardStepNames.PoolSlotCapacity);
|
||||
|
||||
Assert.False(string.IsNullOrWhiteSpace(text));
|
||||
var labels = ButtonLabels(kb);
|
||||
Assert.Contains(labels, l => l.Contains("Waitlist вкл", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("Без waitlist", StringComparison.Ordinal));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void PoolConfirm_HasCreatePoolAndCancel()
|
||||
{
|
||||
var payload = new WizardPayload
|
||||
{
|
||||
Type = WizardCreationType.Pool,
|
||||
Title = "Pool",
|
||||
System = "Dnd5e",
|
||||
DurationMinutes = 240,
|
||||
Pool = new WizardPoolInput
|
||||
{
|
||||
Slots =
|
||||
{
|
||||
new WizardSlotInput { MaxPlayers = 4, Waitlist = true, ScheduledAt = DateTimeOffset.UtcNow.AddDays(7) },
|
||||
new WizardSlotInput { MaxPlayers = 5, Waitlist = false, ScheduledAt = DateTimeOffset.UtcNow.AddDays(14) },
|
||||
},
|
||||
},
|
||||
};
|
||||
var (text, kb) = WizardStep.Render(
|
||||
NewDraft(WizardStepNames.PoolConfirm),
|
||||
payload);
|
||||
|
||||
Assert.Contains("Pool", text);
|
||||
Assert.Contains("2", text); // slot count
|
||||
var labels = ButtonLabels(kb);
|
||||
Assert.Contains(labels, l => l.Contains("Создать пул", StringComparison.Ordinal));
|
||||
Assert.Contains(labels, l => l.Contains("Отмена", StringComparison.Ordinal));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Render_UnknownStep_Throws()
|
||||
{
|
||||
var draft = new WizardDraft { Step = "Bogus" };
|
||||
Assert.Throws<InvalidOperationException>(() => WizardStep.Render(draft, new WizardPayload()));
|
||||
}
|
||||
|
||||
private static (string text, InlineKeyboardMarkup kb) Render(string step, WizardPayload? payload = null)
|
||||
=> WizardStep.Render(NewDraft(step), payload ?? new WizardPayload());
|
||||
|
||||
private static WizardDraft NewDraft(string step) => new()
|
||||
{
|
||||
Id = Guid.NewGuid(),
|
||||
ChatId = 42,
|
||||
Step = step,
|
||||
PayloadJson = "{}",
|
||||
};
|
||||
|
||||
private static string[] ButtonLabels(InlineKeyboardMarkup kb) =>
|
||||
kb.InlineKeyboard
|
||||
.SelectMany(row => row.Select(b => b.Text))
|
||||
.ToArray();
|
||||
}
|
||||
@@ -0,0 +1,184 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
|
||||
using GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
|
||||
using Microsoft.Extensions.Logging.Abstractions;
|
||||
using Telegram.Bot.Types;
|
||||
using Telegram.Bot.Types.ReplyMarkups;
|
||||
using WizardBot = GmRelay.Bot.Features.Sessions.CreateSession.Wizard.GameCreationWizard;
|
||||
using WizardMessenger = GmRelay.Bot.Features.Sessions.CreateSession.Wizard.ITelegramWizardMessenger;
|
||||
|
||||
namespace GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard;
|
||||
|
||||
/// <summary>
|
||||
/// Hand-rolled test doubles and helpers for wizard unit tests. The project
|
||||
/// convention is to use fakes (not a mocking framework) so the suite stays
|
||||
/// AOT-friendly and the production code doesn't grow virtual members just
|
||||
/// for tests.
|
||||
/// </summary>
|
||||
internal static class WizardTestFakes
|
||||
{
|
||||
public static WizardBot BuildWizard(out FakeWizardDraftRepository drafts, out FakeWizardMessenger messenger)
|
||||
{
|
||||
drafts = new FakeWizardDraftRepository();
|
||||
messenger = new FakeWizardMessenger();
|
||||
return new WizardBot(drafts, messenger, NullLogger<WizardBot>.Instance);
|
||||
}
|
||||
|
||||
public static WizardDraft NewDraft(string step, WizardPayload? payload = null, long ownerId = 100) => new()
|
||||
{
|
||||
Id = Guid.NewGuid(),
|
||||
ChatId = 42,
|
||||
MessageThreadId = null,
|
||||
OwnerTelegramId = ownerId,
|
||||
Step = step,
|
||||
DraftMessageId = 7,
|
||||
PayloadJson = System.Text.Json.JsonSerializer.Serialize(
|
||||
payload ?? new WizardPayload(),
|
||||
WizardPayloadJsonContext.Default.WizardPayload),
|
||||
CreatedAt = DateTimeOffset.UtcNow,
|
||||
UpdatedAt = DateTimeOffset.UtcNow,
|
||||
ExpiresAt = DateTimeOffset.UtcNow.AddHours(24),
|
||||
};
|
||||
|
||||
public static Update CallbackUpdate(string data, long ownerId = 100) => new()
|
||||
{
|
||||
CallbackQuery = new CallbackQuery
|
||||
{
|
||||
Id = "cb-1",
|
||||
Data = data,
|
||||
From = new User { Id = ownerId, FirstName = "GM" },
|
||||
Message = new Message
|
||||
{
|
||||
Chat = new Chat { Id = 42 },
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
public static Update TextUpdate(string text, long ownerId = 100) => new()
|
||||
{
|
||||
Message = new Message
|
||||
{
|
||||
Text = text,
|
||||
Chat = new Chat { Id = 42 },
|
||||
From = new User { Id = ownerId, FirstName = "GM" },
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Records every call the wizard makes against the draft repository. Backed by
|
||||
/// an in-memory dictionary so tests can pre-seed an "active" draft for the
|
||||
/// wizard to mutate.
|
||||
/// </summary>
|
||||
internal sealed class FakeWizardDraftRepository : IWizardDraftRepository
|
||||
{
|
||||
private readonly Dictionary<Guid, WizardDraft> store = new();
|
||||
|
||||
public List<Guid> DeletedIds { get; } = new();
|
||||
|
||||
public List<WizardDraft> Upserts { get; } = new();
|
||||
|
||||
public int ExpiredDeleted { get; set; }
|
||||
|
||||
public void Seed(WizardDraft draft) => store[draft.Id] = draft;
|
||||
|
||||
public Task<WizardDraft?> GetActiveAsync(long chatId, int? messageThreadId, long ownerTelegramId, CancellationToken ct)
|
||||
{
|
||||
foreach (var d in store.Values)
|
||||
{
|
||||
if (d.ChatId == chatId &&
|
||||
d.MessageThreadId == messageThreadId &&
|
||||
d.OwnerTelegramId == ownerTelegramId &&
|
||||
d.ExpiresAt > DateTimeOffset.UtcNow)
|
||||
{
|
||||
return Task.FromResult<WizardDraft?>(d);
|
||||
}
|
||||
}
|
||||
return Task.FromResult<WizardDraft?>(null);
|
||||
}
|
||||
|
||||
public Task UpsertAsync(WizardDraft draft, CancellationToken ct)
|
||||
{
|
||||
// Clone so tests can compare state without aliasing.
|
||||
Upserts.Add(new WizardDraft
|
||||
{
|
||||
Id = draft.Id,
|
||||
ChatId = draft.ChatId,
|
||||
MessageThreadId = draft.MessageThreadId,
|
||||
OwnerTelegramId = draft.OwnerTelegramId,
|
||||
Step = draft.Step,
|
||||
PayloadJson = draft.PayloadJson,
|
||||
DraftMessageId = draft.DraftMessageId,
|
||||
CreatedAt = draft.CreatedAt,
|
||||
UpdatedAt = draft.UpdatedAt,
|
||||
ExpiresAt = draft.ExpiresAt,
|
||||
});
|
||||
store[draft.Id] = draft;
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task DeleteAsync(Guid id, CancellationToken ct)
|
||||
{
|
||||
DeletedIds.Add(id);
|
||||
store.Remove(id);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task<int> DeleteExpiredAsync(CancellationToken ct)
|
||||
{
|
||||
var count = ExpiredDeleted;
|
||||
ExpiredDeleted = 0;
|
||||
return Task.FromResult(count);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Records every call the wizard makes against the messenger. Default return
|
||||
/// values (empty clubs, message-id 1) match what the wizard expects to see
|
||||
/// in steady state.
|
||||
/// </summary>
|
||||
internal sealed class FakeWizardMessenger : ITelegramWizardMessenger
|
||||
{
|
||||
public List<(long ChatId, int? ThreadId, long MsgId, string Text)> Edits { get; } = new();
|
||||
|
||||
public List<string> AnsweredCallbacks { get; } = new();
|
||||
|
||||
public List<(long ChatId, int? ThreadId, string Text)> Sends { get; } = new();
|
||||
|
||||
public IReadOnlyList<WizardClubOption> Clubs { get; set; } = Array.Empty<WizardClubOption>();
|
||||
|
||||
public Task<long> EditMessageTextAsync(
|
||||
long chatId,
|
||||
int? messageThreadId,
|
||||
long messageId,
|
||||
string text,
|
||||
InlineKeyboardMarkup keyboard,
|
||||
CancellationToken ct)
|
||||
{
|
||||
Edits.Add((chatId, messageThreadId, messageId, text));
|
||||
return Task.FromResult(messageId);
|
||||
}
|
||||
|
||||
public Task<long> SendGroupMessageAsync(
|
||||
long chatId,
|
||||
int? messageThreadId,
|
||||
string text,
|
||||
InlineKeyboardMarkup keyboard,
|
||||
CancellationToken ct)
|
||||
{
|
||||
Sends.Add((chatId, messageThreadId, text));
|
||||
return Task.FromResult(99L);
|
||||
}
|
||||
|
||||
public Task AnswerCallbackAsync(string callbackId, string? text, CancellationToken ct)
|
||||
{
|
||||
AnsweredCallbacks.Add(callbackId);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task<IReadOnlyList<WizardClubOption>> GetGmClubsAsync(long ownerTelegramId, CancellationToken ct)
|
||||
=> Task.FromResult(Clubs);
|
||||
}
|
||||
@@ -15,6 +15,7 @@
|
||||
<PackageReference Include="coverlet.collector" Version="6.0.4" />
|
||||
<PackageReference Include="Microsoft.AspNetCore.Mvc.Testing" Version="10.0.5" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.14.1" />
|
||||
<PackageReference Include="NSubstitute" Version="5.3.0" />
|
||||
<PackageReference Include="Testcontainers.PostgreSql" Version="4.12.0" />
|
||||
<PackageReference Include="xunit" Version="2.9.3" />
|
||||
<PackageReference Include="xunit.runner.visualstudio" Version="3.1.4" />
|
||||
|
||||
+10
-4
@@ -8,12 +8,18 @@ public sealed class TelegramTopicIntegrationSmokeTests
|
||||
var migration = await ReadRepositoryFileAsync("src/GmRelay.Bot/Migrations/V015__add_topic_ownership.sql");
|
||||
var createHandler = await ReadRepositoryFileAsync("src/GmRelay.Bot/Features/Sessions/CreateSession/CreateSessionHandler.cs");
|
||||
var deleteHandler = await ReadRepositoryFileAsync("src/GmRelay.Bot/Features/Sessions/ListSessions/DeleteSessionHandler.cs");
|
||||
var topicRouting = await ReadRepositoryFileAsync("src/GmRelay.Bot/Infrastructure/Telegram/TelegramTopicRouting.cs");
|
||||
|
||||
Assert.Contains("topic_created_by_bot", migration, StringComparison.Ordinal);
|
||||
Assert.Contains("ResolveNewScheduleDestination", createHandler, StringComparison.Ordinal);
|
||||
Assert.Contains("message.MessageThreadId", createHandler, StringComparison.Ordinal);
|
||||
Assert.Contains("topicCreatedByBot", createHandler, StringComparison.Ordinal);
|
||||
Assert.Contains("MissingForumTopicRightsMessage", createHandler, StringComparison.Ordinal);
|
||||
|
||||
// The wizard-driven CreateSessionHandler threads the existing forum topic
|
||||
// (if any) into the draft; the shared creation command inherits it. Topic
|
||||
// auto-creation and rights handling live in TelegramTopicRouting.
|
||||
Assert.Contains("MessageThreadId", createHandler, StringComparison.Ordinal);
|
||||
Assert.Contains("ExternalThreadId", createHandler, StringComparison.Ordinal);
|
||||
Assert.Contains("ResolveNewScheduleDestination", topicRouting, StringComparison.Ordinal);
|
||||
Assert.Contains("MissingForumTopicRightsMessage", topicRouting, StringComparison.Ordinal);
|
||||
|
||||
Assert.Contains("TopicCreatedByBot", deleteHandler, StringComparison.Ordinal);
|
||||
Assert.Contains("ShouldDeleteForumTopic", deleteHandler, StringComparison.Ordinal);
|
||||
Assert.Contains("RemainingInTopic", deleteHandler, StringComparison.Ordinal);
|
||||
|
||||
@@ -28,6 +28,15 @@
|
||||
"Microsoft.TestPlatform.TestHost": "17.14.1"
|
||||
}
|
||||
},
|
||||
"NSubstitute": {
|
||||
"type": "Direct",
|
||||
"requested": "[5.3.0, )",
|
||||
"resolved": "5.3.0",
|
||||
"contentHash": "lJ47Cps5Qzr86N99lcwd+OUvQma7+fBgr8+Mn+aOC0WrlqMNkdivaYD9IvnZ5Mqo6Ky3LS7ZI+tUq1/s9ERd0Q==",
|
||||
"dependencies": {
|
||||
"Castle.Core": "5.1.1"
|
||||
}
|
||||
},
|
||||
"SecurityCodeScan.VS2019": {
|
||||
"type": "Direct",
|
||||
"requested": "[5.6.7, )",
|
||||
@@ -84,6 +93,11 @@
|
||||
"resolved": "2.6.2",
|
||||
"contentHash": "7oWOcvnntmMKNzDLsdxAYqApt+AjpRpP2CShjMfIa3umZ42UQMvH0tl1qAliYPNYO6vTdcGMqnRrCPmsfzTI1w=="
|
||||
},
|
||||
"Castle.Core": {
|
||||
"type": "Transitive",
|
||||
"resolved": "5.1.1",
|
||||
"contentHash": "rpYtIczkzGpf+EkZgDr9CClTdemhsrwA/W5hMoPjLkRFnXzH44zDLoovXeKtmxb1ykXK9aJVODSpiJml8CTw2g=="
|
||||
},
|
||||
"Dapper": {
|
||||
"type": "Transitive",
|
||||
"resolved": "2.1.72",
|
||||
@@ -487,8 +501,8 @@
|
||||
"Aspire.Npgsql": "[13.2.2, )",
|
||||
"Dapper": "[2.1.72, )",
|
||||
"Dapper.AOT": "[1.0.48, )",
|
||||
"GmRelay.ServiceDefaults": "[3.5.1, )",
|
||||
"GmRelay.Shared": "[3.5.1, )",
|
||||
"GmRelay.ServiceDefaults": "[3.7.1, )",
|
||||
"GmRelay.Shared": "[3.7.1, )",
|
||||
"Npgsql": "[10.0.2, )",
|
||||
"Telegram.Bot": "[22.9.5.3, )",
|
||||
"dbup-postgresql": "[7.0.1, )"
|
||||
@@ -500,8 +514,8 @@
|
||||
"Aspire.Npgsql": "[13.2.2, )",
|
||||
"Dapper": "[2.1.72, )",
|
||||
"Dapper.AOT": "[1.0.48, )",
|
||||
"GmRelay.ServiceDefaults": "[3.5.1, )",
|
||||
"GmRelay.Shared": "[3.5.1, )",
|
||||
"GmRelay.ServiceDefaults": "[3.7.1, )",
|
||||
"GmRelay.Shared": "[3.7.1, )",
|
||||
"NetCord.Hosting": "[1.0.0-alpha.489, )",
|
||||
"NetCord.Hosting.Services": "[1.0.0-alpha.489, )",
|
||||
"NetCord.Services": "[1.0.0-alpha.489, )",
|
||||
@@ -532,8 +546,8 @@
|
||||
"dependencies": {
|
||||
"Aspire.Npgsql": "[13.2.2, )",
|
||||
"Dapper": "[2.1.72, )",
|
||||
"GmRelay.ServiceDefaults": "[3.5.1, )",
|
||||
"GmRelay.Shared": "[3.5.1, )",
|
||||
"GmRelay.ServiceDefaults": "[3.7.1, )",
|
||||
"GmRelay.Shared": "[3.7.1, )",
|
||||
"Npgsql": "[10.0.2, )",
|
||||
"Telegram.Bot": "[22.9.6.1, )"
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user