Commit Graph

225 Commits

Author SHA1 Message Date
Toutsu 3c1a98bcc4 fix(data): harden portfolio publication concurrency 2026-06-01 09:46:18 +03:00
Toutsu d591e5ed5a fix(data): protect portfolio publication invariant 2026-06-01 09:20:27 +03:00
Toutsu ed842d2195 test(data): harden portfolio migration contract 2026-05-30 23:37:40 +03:00
Toutsu 67b8aafd97 feat(data): add completed game portfolio schema 2026-05-30 23:21:31 +03:00
Toutsu d54950698a feat(web): redesign profile page to match design system
PR Checks / test-and-build (pull_request) Successful in 12m8s
- Rewrite Profile.razor to use .page-container, .glass-card, .gm-alert,

  .btn-gm, .status-badge, .empty-state and other standard design system classes

- Replace custom unstyled markup with breadcrumb, page-header, skeleton loaders

- Add .identity-list styles to app.css for linked accounts section

- Unify visual language with Home, Templates and GroupDetails pages
2026-05-29 15:15:48 +03:00
Toutsu b52d4000b4 fix(web): restore public game pages
PR Checks / test-and-build (pull_request) Successful in 11m56s
Use the existing group_managers.created_at column when picking owner profile links for public pages.

Bump version -> 3.5.1
2026-05-29 09:27:01 +03:00
Toutsu 0c1d3abd7e feat(web): add public master profiles
PR Checks / test-and-build (pull_request) Successful in 12m32s
Add sanitized public GM profiles with publication controls, public /gm/{slug} pages, and links from public game surfaces.

Bump version -> 3.5.0
2026-05-29 00:08:14 +03:00
Toutsu accb3b2405 fix(web): правильный парсинг query string для ?register=1
PR Checks / test-and-build (pull_request) Successful in 12m50s
Заменен Navigation.Uri.Contains() на QueryHelpers.ParseQuery
для корректного определения параметра register без ложных
срабатываний на подстроки (например, register=10).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-28 17:28:51 +03:00
Toutsu a63e3bef1e fix: финальные правки ревью для issue #39
PR Checks / test-and-build (pull_request) Successful in 13m16s
- PublicSession.razor: добавлена обработка ?register=1, AuthStateProvider,
  TryGetPlatformIdentity, кнопки записи для авторизованных/неавторизованных
  пользователей, отображение результата регистрации
- CreateSessionHandler: добавлен cover_image_url в INSERT SQL
- DiscordProjectStructureTests: версия 3.4.0 во всех проверках
- README.md: актуальная версия v3.4.0

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-28 17:00:33 +03:00
Toutsu 9d9aca53df chore: bump version to 3.4.0 2026-05-28 16:43:11 +03:00
Toutsu 76c6818952 fix(shared): add missing Platform parameter in players upsert 2026-05-28 16:28:25 +03:00
Toutsu 633a020212 fix(shared): convert GameSystem to string in SQL, guard rollback after commit 2026-05-28 16:26:54 +03:00
Toutsu ab38238fe8 feat(shared): extend CreateSessionCommand with showcase metadata
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-28 16:20:44 +03:00
Toutsu 4145cacc52 fix(web): add session-description styles for public session detail 2026-05-28 16:18:58 +03:00
Toutsu 6d59737d07 feat(web): update public session detail with showcase fields
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-28 16:13:35 +03:00
Toutsu 71ffcce06b fix(web): add try/finally, concurrency guard, accessible label, registration link to showcase 2026-05-28 16:07:09 +03:00
Toutsu 72f43dbef2 feat(web): add /showcase catalog page with filters
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-28 16:00:21 +03:00
Toutsu a5f4a68c6a fix(web): add public-session guards and ON CONFLICT to RegisterFromShowcaseAsync 2026-05-28 15:40:21 +03:00
Toutsu b2497ed877 feat(web): add showcase query and registration methods 2026-05-28 15:27:18 +03:00
Toutsu 9b42ea034a fix(shared): align GameSystem enum with spec, make TryParseFuzzy nullable and display-name based 2026-05-28 15:06:39 +03:00
Toutsu f94bea3e74 feat(shared): add GameSystem enum and Showcase DTOs
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-28 14:58:49 +03:00
Toutsu cde1e4311f feat(db): V027 add showcase fields to sessions 2026-05-28 14:46:04 +03:00
Toutsu 3418d1a46c feat: add public club pages
PR Checks / test-and-build (pull_request) Successful in 12m47s
Add publication settings for clubs and sessions, read-only public club/session pages, dashboard controls, privacy-focused public queries, docs, and tests.

Bump version to 3.3.0
2026-05-28 12:23:47 +03:00
Toutsu fac5d75c7e Fix Discord co-GM management
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2026-05-27 16:32:47 +03:00
Toutsu 7a2965b43f fix(bot): add missing DI registrations for shared DeleteSessionHandler and ListSessionsHandler
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PR #106 extracted DeleteSessionHandler and ListSessionsHandler to GmRelay.Shared,
but forgot to register the shared implementations in Program.cs. This caused
an InvalidOperationException at startup on Native AOT builds because the Bot
wrappers could not resolve their shared dependencies.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-27 15:58:51 +03:00
Toutsu 542f15f2d6 refactor: extract remaining Telegram handlers to platform-neutral contracts
PR Checks / test-and-build (pull_request) Successful in 13m48s
- Extract CreateSessionHandler, ListSessionsHandler, DeleteSessionHandler,
  ExportCalendarHandler, HandleRescheduleTimeInputHandler,
  HandleRescheduleVoteHandler to GmRelay.Shared
- Add IPlatformMessenger methods: SendScheduleAsync, UpdateScheduleAsync,
  SendGroupMessageAsync with actions, CreateThreadAsync, DeleteThreadAsync
- Rewrite Telegram Bot wrappers as thin adapters delegating to shared handlers
- Rewrite DiscordRescheduleVoteHandler to use shared HandleRescheduleVoteHandler
- Update UpdateRouter with explicit type aliases for ambiguous handler names
- Add contract and source-inspection tests for extracted handlers
- Bump version 3.1.1 → 3.2.0

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-27 14:52:09 +03:00
Toutsu 383e2c1d8d fix: create Telegram topics for template batches
PR Checks / test-and-build (pull_request) Successful in 12m56s
Create a Telegram forum topic when Web creates a batch from a campaign template, persist thread ownership on the generated sessions, and send the batch schedule into that topic.

Bump version -> 3.1.1
2026-05-27 13:50:18 +03:00
Toutsu 040b0a3cdb refactor: завершить platform migration и удалить deprecated telegram_* scaffolding
PR Checks / test-and-build (pull_request) Failing after 13m15s
- Добавлены миграции V024 (backfill + deprecation comments + calendar_subscriptions platform identity) и V025 (backfill proposed_by_external_user_id)
- Все Bot handlers переведены с telegram_id/chat_id на platform + external_*
- Shared handlers очищены от COALESCE fallback с telegram_* колонками
- DiscordBot очищен от COALESCE fallback
- Web SessionService и CalendarSubscriptionService переведены на external_*
- HandleRsvpHandler: убран legacy UNION с gm_telegram_id, теперь только group_managers
- RescheduleVotingFinalizer: переведен на external_username/external_user_id
- Tests: добавлены asserts для V024/V025
- Версия обновлена до 3.1.0

Bump version → 3.1.0

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-26 16:41:15 +03:00
Toutsu a5aed14dd2 fix(discord): add backoff to scheduler to prevent 403 spam
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- SessionSchedulerService now backs off for 15 minutes after any
  handler failure (confirmation, one-hour reminder, join link),
  preventing infinite retry loops on Discord 403 Missing Access.
- Added per-session ConcurrentDictionary backoff tracking with
  automatic cleanup on success.
- Enhanced DiscordPlatformMessenger logging for SendConfirmation
  and SendJoinLink to aid permission diagnostics.
- Added 3 regression tests for backoff behavior.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-26 15:51:25 +03:00
Toutsu 9fc434b42b fix(discord): treat /newsession and /reschedule input as Moscow time (UTC+3)
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DiscordNewSessionHandler.ParseTimeInput used DateTimeStyles.AssumeUniversal,
which interpreted user input as UTC. A user entering 15:00 got a session
scheduled at 18:00 MSK after rendering. Align with Telegram behavior by
treating input as Moscow time and converting to UTC before storage.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-26 15:12:00 +03:00
Toutsu c2cc7fd9a8 fix(web): show discord sessions and integration labels
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2026-05-26 14:43:33 +03:00
Toutsu 3447acd8c4 fix(discord): update sessions via interactions
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2026-05-26 14:24:06 +03:00
Toutsu 56aeca5288 fix(discord): sanitize embed join links
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2026-05-26 13:57:11 +03:00
Toutsu 6ed0a120a0 fix(discord): avoid duplicate schedule send after new session
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2026-05-26 13:40:59 +03:00
Toutsu c955e1572f fix(db): make legacy telegram_* columns nullable for Discord multi-platform
PR Checks / test-and-build (pull_request) Successful in 18m38s
V023 migration drops NOT NULL constraints on:
- game_groups.telegram_chat_id
- game_groups.gm_telegram_id
- players.telegram_id

This allows Discord (and future platforms) to create players and
game_groups without legacy Telegram identifiers.

Bump version → 3.0.10

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-26 12:51:45 +03:00
Toutsu dcbd9bab41 fix(discord): add missing Dapper.AOT reference to DiscordBot project
PR Checks / test-and-build (pull_request) Successful in 11m4s
GmRelay.Shared references Dapper.AOT with PrivateAssets=all, which
prevents the runtime DLL from flowing to downstream projects. Telegram
bot works because it explicitly references Dapper.AOT directly, but
Discord bot did not — causing FileNotFoundException for Dapper.AOT
at runtime, breaking the scheduler and slash commands.

- Add Dapper.AOT 1.0.48 to GmRelay.DiscordBot.csproj
- Add regression test: DiscordWorkerProject_ShouldExist asserts
  Dapper.AOT is present in the DiscordBot csproj
- Bump version → 3.0.9

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-26 12:20:56 +03:00
Toutsu a5624897e9 fix(discord): add console logging and deferred responses
PR Checks / test-and-build (pull_request) Failing after 12m3s
- Add builder.Logging.AddConsole() to DiscordBot Program.cs so logs
  are visible in docker logs.
- Add granular LogInformation/LogError calls to DiscordNewSessionCommand
  and DiscordRescheduleCommand to diagnose failures.
- Use InteractionCallback.DeferredMessage() + ModifyResponseAsync pattern
  for /newsession and /reschedule to avoid Discord 3-second interaction
  timeout.
- Bump version → 3.0.8

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-26 11:18:09 +03:00
Toutsu 2942da0c35 fix(discord): use GuildInteractionUser.Permissions instead of REST guild lookup
PR Checks / test-and-build (pull_request) Successful in 11m25s
Replace REST GetGuildAsync/GetGuildUserAsync calls with authoritative
member.Permissions from the slash-command interaction payload. Discord
already resolves channel/guild permissions in the interaction JSON, so
we no longer need to fetch the guild via REST (which returns 404 when
the bot is not a REST member of the guild, e.g. user-installed apps).

Keep a best-effort GetGuildAsync call only to obtain OwnerId for the
permission checker fallback, swallowing 404 silently.

Bump version → 3.0.7

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-26 10:44:59 +03:00
Toutsu dd9337dd20 fix(discord): cast COUNT to int for slash command list query
PR Checks / test-and-build (pull_request) Successful in 9m34s
PostgreSQL COUNT() returns bigint, but DiscordSessionListItemDto expects
int for PlayerCount and WaitlistCount. Dapper 2.1.72 in GmRelay.DiscordBot
(without Dapper.AOT) fails to materialize the record with bigint→int mismatch.
Added ::int casts to both COUNT expressions.

Bump version to 3.0.6.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-26 10:10:13 +03:00
Toutsu f6d5281af8 fix(discord): resolve slash commands from interaction payload instead of gateway cache
PR Checks / test-and-build (pull_request) Successful in 8m46s
Context.Guild in NetCord resolves the Guild object from the gateway client cache
(cache.Guilds.GetValueOrDefault(guildId)), not from the interaction JSON payload.
After a bot restart, the guild may not yet be cached when the first slash command
arrives, causing Context.Guild to be null even though the command is invoked
inside a guild channel. This produced "This command can only be used in a guild."

Changes:
- DiscordListSessionsCommand: use Context.Interaction.GuildId instead of Context.Guild.Id
- DiscordNewSessionCommand: use Context.Interaction.GuildId + REST GetGuildAsync/GetGuildUserAsync
- DiscordRescheduleCommand: same as above
- DiscordSessionInteractionModule: same fix for button interactions (CreateInput)
- Add null guard in GetResolvedPermissions for safety
- Bump version to 3.0.5

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 18:01:53 +03:00
Toutsu d931da37ec fix(discord): use correct slash command context type in AddApplicationCommands
PR Checks / test-and-build (pull_request) Failing after 8m7s
The default AddApplicationCommands() registers ApplicationCommandService<ApplicationCommandContext>,
but our modules inherit ApplicationCommandModule<SlashCommandContext>. Because SlashCommandContext
does not inherit from ApplicationCommandContext in NetCord, AddModules(typeof(Program).Assembly)
failed to discover the modules, so /newsession, /listsessions, /reschedule were never published
to Discord. Only /ping worked because it uses the minimal API route.

Fix: specify AddApplicationCommands<SlashCommandInteraction, SlashCommandContext>() so the
service matches the module context type, allowing module discovery to succeed.

Bump version to 3.0.4.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 17:05:51 +03:00
Toutsu 0b45aee96d fix(discord): declare slash commands on module methods
PR Checks / test-and-build (pull_request) Successful in 8m26s
2026-05-25 16:27:29 +03:00
Toutsu eff0128d29 fix(discord): register slash command modules
PR Checks / test-and-build (pull_request) Successful in 8m27s
Register NetCord application command modules after the host is built so module-based commands are published alongside the minimal /ping command.

Update README Discord env guidance to avoid the unused DISCORD_BOT_CLIENT_ID variable.

Bump version to 3.0.2.
2026-05-25 15:49:36 +03:00
Toutsu 8214e052af bump: version 3.0.1
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Synchronize version across all files:
- Directory.Build.props → 3.0.1
- compose.yaml → gmrelay-bot/web/discord-bot:3.0.1
- deploy.yml → VERSION: 3.0.1
- NavMenu.razor → v3.0.1
- DiscordProjectStructureTests → 3.0.1

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 15:34:25 +03:00
Toutsu 2a233b2b1e fix: ensure Telegram is always primary in identity links
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When a Discord user linked Telegram via the Telegram Login Widget,
LinkIdentityAsync incorrectly made Discord primary and Telegram
secondary. This broke access to all Telegram groups/sessions because
ResolveEffectivePlayerIdAsync returned the (empty) Discord primary.

- In /auth/telegram callback, swap LinkIdentityAsync args so Telegram
  is always treated as the current (primary) account.
- Add V022 migration to reverse any existing incorrectly-oriented
  player_links where Discord is primary and Telegram is secondary.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 15:19:08 +03:00
Toutsu 5e3028e470 fix: SameSite=Lax for auth cookie + bidirectional identity linking
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- Change cookie auth SameSite from Strict to Lax so Discord OAuth callback
can see existing Telegram auth session and perform linking instead of
creating a new standalone Discord session (root cause of broken linking).
- Add linking logic to /auth/telegram endpoint for Discord→Telegram linking.
- Add Telegram Login Widget in Profile.razor for Discord users.
- Add CookieAuthOptionsTests to verify Lax SameSite configuration.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 14:58:25 +03:00
Toutsu 63193310f2 hotfix: fix Blazor circuit crash on Discord link + add missing avatar_url column
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- Replace @onclick button with plain <a href="/auth/discord"> to avoid
circuit disconnect from forceLoad navigation during event handlers.
- Add query param handling (?linked, ?link_error) in Profile.razor for
Discord callback feedback.
- Add V021 migration: ALTER TABLE players ADD COLUMN avatar_url.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 14:39:24 +03:00
Toutsu af37f3a8ec fix: Profile.razor use ISessionStore directly + forceLoad for Discord link
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- Replace HttpClient API calls with direct ISessionStore DI to avoid
  302 redirect from missing auth cookie in Blazor Server interactive mode
- Use NavigationManager.NavigateTo with forceLoad=true for Discord OAuth
  to bypass Blazor circuit navigation and trigger full HTTP request

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 14:20:26 +03:00
Toutsu 9c59240f48 fix: connection leak in UpsertDiscordUserAsync + false conflict in LinkIdentityAsync
PR Checks / test-and-build (pull_request) Successful in 7m25s
- UpsertDiscordUserAsync: restore await using on opened connection
- LinkIdentityAsync: compute effectiveCurrentPrimary before existingLink check
  to prevent false conflict when current user is a secondary identity

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 13:59:41 +03:00
Toutsu baa25f2e1e feat: unify Telegram and Discord accounts via identity linking
PR Checks / test-and-build (pull_request) Successful in 7m6s
- Add V020 migration: player_links + identity_audit_log tables
- Add ISessionStore methods: ResolveEffectivePlayerId, LinkIdentity, UnlinkIdentity, GetLinkedIdentities
- Update SessionService to resolve effective player id for all permission checks
- Add /auth/discord/callback linking flow when already authenticated
- Add /api/me/identities GET/DELETE endpoints
- Add Profile.razor page for managing linked accounts
- Update NavMenu with profile link and v3.0.0 badge
- Bump version to 3.0.0 across all files

Bump version → 3.0.0

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 13:51:10 +03:00