test: add GameSystem fuzzy matching and showcase query tests

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
2026-05-28 16:33:29 +03:00
parent 76c6818952
commit b496a401fc
3 changed files with 126 additions and 0 deletions
@@ -0,0 +1,61 @@
using GmRelay.Shared.Domain;
namespace GmRelay.Bot.Tests.Domain;
public sealed class GameSystemTests
{
[Theory]
[InlineData("Dnd5e", GameSystem.Dnd5e)]
[InlineData("D&D", GameSystem.Dnd5e)]
[InlineData("dnd5e", GameSystem.Dnd5e)]
[InlineData("pathfinder", GameSystem.Pathfinder2e)]
[InlineData("call of cthulhu", GameSystem.CallOfCthulhu7e)]
[InlineData("shadow", GameSystem.Shadowdark)]
[InlineData("unknown xyz", GameSystem.Other)]
public void TryParseFuzzy_ShouldMapInputToExpectedSystem(string input, GameSystem expected)
{
var result = GameSystemExtensions.TryParseFuzzy(input);
Assert.Equal(expected, result);
}
[Theory]
[InlineData("днд")]
[InlineData("колова")]
public void TryParseFuzzy_ShouldReturnOtherForUnmatchedCyrillicInput(string input)
{
var result = GameSystemExtensions.TryParseFuzzy(input);
Assert.Equal(GameSystem.Other, result);
}
[Fact]
public void TryParseFuzzy_ShouldReturnNullForNullInput()
{
var result = GameSystemExtensions.TryParseFuzzy(null!);
Assert.Null(result);
}
[Theory]
[InlineData("")]
[InlineData(" ")]
public void TryParseFuzzy_ShouldReturnNullForEmptyOrWhitespaceInput(string input)
{
var result = GameSystemExtensions.TryParseFuzzy(input);
Assert.Null(result);
}
[Theory]
[InlineData(GameSystem.Dnd5e, "D&D 5e")]
[InlineData(GameSystem.Other, "Другое")]
[InlineData(GameSystem.Pathfinder2e, "Pathfinder 2e")]
[InlineData(GameSystem.Shadowdark, "Shadowdark")]
public void ToDisplayName_ShouldReturnExpectedName(GameSystem system, string expected)
{
var result = system.ToDisplayName();
Assert.Equal(expected, result);
}
}