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GmRelayBot/Directory.Build.props
T
Toutsu 320ec18ab0
PR Checks / test-and-build (pull_request) Successful in 12m33s
fix(bot): IsComplete must not flag null MaxPlayers as missing (no-limit)
After 3.9.6 fixed long-polling, the bot finally reaches the final
' Создать' step. Users pressing '♾ Без лимита' on the Capacity step
get a valid payload where Single.MaxPlayers = null (the legitimate
no-limit choice from GameCreationWizard.ApplyCapacityChoice 'no_limit'),
but CreateSessionHandler.IsComplete then reports 'лимит мест' as
missing, blocking session creation.

This regression existed since 3.9.3 (when 'no_limit' was added) but
stayed invisible because 3.9.4 and 3.9.5 never reached SubmitDraft
(libgssapi-krb5 missing → long-polling hung). Once 3.9.6 restored
polling, the bug surfaced immediately.

Fix: drop the null-MaxPlayers check from IsComplete for Single type.
Null is a valid 'no limit' state and must pass through to BuildCommands
→ shared handler, which already accepts null MaxPlayers correctly.

Closes #131.

Bump version 3.9.6 -> 3.9.7
2026-06-09 13:15:15 +03:00

16 lines
498 B
XML

<Project>
<PropertyGroup>
<Version>3.9.7</Version>
<TargetFramework>net10.0</TargetFramework>
<LangVersion>preview</LangVersion>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<RestorePackagesWithLockFile>true</RestorePackagesWithLockFile>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="SecurityCodeScan.VS2019" Version="5.6.7" PrivateAssets="all" />
</ItemGroup>
</Project>