Files
GmRelayBot/src/GmRelay.Shared/Rendering/SessionBatchViewBuilder.cs
T
root 14b9bf15f2 refactor(#22): разделить SessionBatchRenderer на neutral view и Telegram renderer
- SessionBatchViewBuilder в Shared собирает нейтральную view model
- TelegramSessionBatchRenderer в Bot/Web рендерит HTML + InlineKeyboardMarkup
- DiscordSessionBatchRenderer заглушка подготовлена
- BatchMessageEditor перенесён из Shared в Bot/Web
- Удалён SessionBatchRenderer, убран Telegram.Bot из Shared.csproj
- Обновлены все вызовы (7 handler-ов + Web SessionService + smoke tests)
- Новые тесты на builder и Telegram renderer
2026-05-06 08:28:25 +00:00

60 lines
2.3 KiB
C#

using GmRelay.Shared.Domain;
namespace GmRelay.Shared.Rendering;
public static class SessionBatchViewBuilder
{
public static SessionBatchViewModel Build(
string title,
IReadOnlyList<SessionBatchDto> sessions,
IReadOnlyList<ParticipantBatchDto> participants)
{
var orderedSessions = sessions.OrderBy(s => s.ScheduledAt).ToList();
var sessionItems = new List<SessionViewItem>();
foreach (var session in orderedSessions)
{
var activePlayers = participants
.Where(p => p.SessionId == session.SessionId && p.RegistrationStatus == ParticipantRegistrationStatus.Active)
.Select(p => new PlayerViewItem(p.DisplayName, p.TelegramUsername, p.RegistrationStatus))
.ToList();
var waitlistedPlayers = participants
.Where(p => p.SessionId == session.SessionId && p.RegistrationStatus == ParticipantRegistrationStatus.Waitlisted)
.Select(p => new PlayerViewItem(p.DisplayName, p.TelegramUsername, p.RegistrationStatus))
.ToList();
var actions = new List<AvailableAction>();
if (!SessionStatus.IsCancelled(session.Status))
{
var dateTitle = session.ScheduledAt.FormatMoscowShort();
var joinLabel = GetJoinButtonText(session, activePlayers.Count, dateTitle);
actions.Add(new AvailableAction("join_session", joinLabel, session.SessionId));
actions.Add(new AvailableAction("leave_session", $"🚪 Выйти {dateTitle}", session.SessionId));
}
sessionItems.Add(new SessionViewItem(
session.SessionId,
session.ScheduledAt,
session.Status,
session.MaxPlayers,
activePlayers.Count,
activePlayers,
waitlistedPlayers,
actions));
}
return new SessionBatchViewModel(title, sessionItems);
}
private static string GetJoinButtonText(SessionBatchDto session, int activePlayers, string dateTitle)
{
if (session.MaxPlayers.HasValue && activePlayers >= session.MaxPlayers.Value)
{
return $"⏳ В лист ожидания {dateTitle}";
}
return $"✋ На {dateTitle}";
}
}