Files
GmRelayBot/src/GmRelay.DiscordBot/Features/Sessions/DiscordRescheduleCommand.cs
T
Toutsu a5624897e9
PR Checks / test-and-build (pull_request) Failing after 12m3s
fix(discord): add console logging and deferred responses
- Add builder.Logging.AddConsole() to DiscordBot Program.cs so logs
  are visible in docker logs.
- Add granular LogInformation/LogError calls to DiscordNewSessionCommand
  and DiscordRescheduleCommand to diagnose failures.
- Use InteractionCallback.DeferredMessage() + ModifyResponseAsync pattern
  for /newsession and /reschedule to avoid Discord 3-second interaction
  timeout.
- Bump version → 3.0.8

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-26 11:18:09 +03:00

155 lines
6.5 KiB
C#

namespace GmRelay.DiscordBot.Features.Sessions;
using NetCord;
using NetCord.Rest;
using NetCord.Services.ApplicationCommands;
public class DiscordRescheduleCommand : ApplicationCommandModule<SlashCommandContext>
{
private readonly DiscordRescheduleHandler _handler;
private readonly ILogger<DiscordRescheduleCommand> _logger;
public DiscordRescheduleCommand(DiscordRescheduleHandler handler, ILogger<DiscordRescheduleCommand> logger)
{
_handler = handler;
_logger = logger;
}
[SlashCommand("reschedule", "Initiate reschedule voting for a session")]
public async Task ExecuteAsync(
[SlashCommandParameter(Name = "session", Description = "Session ID to reschedule")] string sessionIdText,
[SlashCommandParameter(Name = "option1", Description = "First time option (YYYY-MM-DD HH:mm)")] string option1,
[SlashCommandParameter(Name = "option2", Description = "Second time option (YYYY-MM-DD HH:mm)")] string option2,
[SlashCommandParameter(Name = "option3", Description = "Third time option (optional)")] string? option3 = null,
[SlashCommandParameter(Name = "deadline", Description = "Voting deadline (YYYY-MM-DD HH:mm)")] string deadline = "")
{
_logger.LogInformation(
"reschedule called by user {UserId} ({UserType}) in guild {GuildId}",
Context.User.Id,
Context.User.GetType().Name,
Context.Interaction.GuildId);
var guildId = Context.Interaction.GuildId
?? throw new InvalidOperationException("This command can only be used in a guild.");
var member = Context.User as GuildInteractionUser;
if (member is null)
{
_logger.LogError("Context.User is not GuildInteractionUser. Actual type: {ActualType}", Context.User.GetType().Name);
throw new InvalidOperationException("Guild member data not available in interaction.");
}
var resolvedPermissions = (ulong)member.Permissions;
_logger.LogInformation("Resolved permissions for user {UserId}: {Permissions}", Context.User.Id, resolvedPermissions);
ulong guildOwnerId = 0;
try
{
var guild = await Context.Client.Rest.GetGuildAsync(guildId);
guildOwnerId = guild.OwnerId;
_logger.LogInformation("Guild owner id: {OwnerId}", guildOwnerId);
}
catch (RestException ex) when (ex.StatusCode == System.Net.HttpStatusCode.NotFound)
{
_logger.LogWarning(
ex,
"Bot is not a REST member of guild {GuildId}; using resolved permissions from interaction payload",
guildId);
}
catch (Exception ex)
{
_logger.LogError(ex, "Unexpected error fetching guild {GuildId}", guildId);
}
if (!Guid.TryParse(sessionIdText, out var sessionId))
{
await Context.Interaction.SendResponseAsync(
InteractionCallback.Message("❌ Некорректный ID сессии."));
return;
}
var options = new List<string> { option1, option2 };
if (!string.IsNullOrWhiteSpace(option3))
options.Add(option3);
var parsedOptions = new List<DateTimeOffset>();
foreach (var opt in options)
{
var result = DiscordNewSessionHandler.ParseTimeInput(opt);
if (!result.IsSuccess)
{
await Context.Interaction.SendResponseAsync(
InteractionCallback.Message($"❌ {opt}: {result.Error}"));
return;
}
parsedOptions.Add(result.Value);
}
var deadlineResult = DiscordNewSessionHandler.ParseTimeInput(deadline);
if (!deadlineResult.IsSuccess)
{
await Context.Interaction.SendResponseAsync(
InteractionCallback.Message($"❌ Дедлайн: {deadlineResult.Error}"));
return;
}
if (deadlineResult.Value >= parsedOptions.Min())
{
await Context.Interaction.SendResponseAsync(
InteractionCallback.Message("❌ Дедлайн должен быть раньше первого варианта времени."));
return;
}
// Defer the response to avoid Discord 3-second interaction timeout
await Context.Interaction.SendResponseAsync(InteractionCallback.DeferredMessage());
try
{
_logger.LogInformation("Initiating reschedule for session {SessionId} in guild {GuildId}", sessionId, guildId);
var result = await _handler.HandleAsync(
guildId: guildId.ToString(),
channelId: Context.Channel!.Id.ToString(),
userId: Context.User.Id,
userDisplayName: Context.User.GlobalName ?? Context.User.Username,
resolvedPermissions: resolvedPermissions,
guildOwnerId: guildOwnerId,
sessionId: sessionId,
options: parsedOptions,
deadline: deadlineResult.Value,
CancellationToken.None);
_logger.LogInformation("Reschedule voting started for session {SessionId}, proposal {ProposalId}", sessionId, result.ProposalId);
await Context.Interaction.ModifyResponseAsync(message =>
{
message.Content = $"🗳 Голосование за перенос запущено! Дедлайн: {deadlineResult.Value:yyyy-MM-dd HH:mm} UTC.";
});
}
catch (UnauthorizedAccessException ex)
{
_logger.LogWarning(ex, "Unauthorized reschedule attempt by user {UserId}", Context.User.Id);
await Context.Interaction.ModifyResponseAsync(message =>
{
message.Content = $":no_entry: {ex.Message}";
});
}
catch (InvalidOperationException ex)
{
_logger.LogWarning(ex, "Invalid reschedule request by user {UserId}", Context.User.Id);
await Context.Interaction.ModifyResponseAsync(message =>
{
message.Content = $":warning: {ex.Message}";
});
}
catch (Exception ex)
{
_logger.LogError(ex, "Failed to initiate reschedule for session {SessionId}", sessionId);
await Context.Interaction.ModifyResponseAsync(message =>
{
message.Content = ":boom: Ошибка при запуске голосования.";
});
}
}
}