169 lines
7.7 KiB
C#
169 lines
7.7 KiB
C#
using Dapper;
|
|
using Npgsql;
|
|
using Telegram.Bot;
|
|
using Telegram.Bot.Types;
|
|
using GmRelay.Shared.Domain;
|
|
using GmRelay.Shared.Rendering;
|
|
|
|
namespace GmRelay.Bot.Features.Sessions.CreateSession;
|
|
|
|
public sealed record JoinSessionCommand(
|
|
Guid SessionId,
|
|
long TelegramUserId,
|
|
string DisplayName,
|
|
string? TelegramUsername,
|
|
string CallbackQueryId,
|
|
long ChatId,
|
|
int MessageId);
|
|
|
|
// DTOs for AOT compilation
|
|
internal sealed record JoinSessionBatchDto(Guid BatchId, string Title, int? MaxPlayers);
|
|
|
|
public sealed class JoinSessionHandler(
|
|
NpgsqlDataSource dataSource,
|
|
ITelegramBotClient bot,
|
|
ILogger<JoinSessionHandler> logger)
|
|
{
|
|
public async Task HandleAsync(JoinSessionCommand command, CancellationToken ct)
|
|
{
|
|
await using var connection = await dataSource.OpenConnectionAsync(ct);
|
|
await using var transaction = await connection.BeginTransactionAsync(ct);
|
|
var transactionCommitted = false;
|
|
|
|
try
|
|
{
|
|
// 1. Убеждаемся, что игрок есть в базе
|
|
var playerId = await connection.ExecuteScalarAsync<Guid>(
|
|
@"INSERT INTO players (telegram_id, display_name, telegram_username)
|
|
VALUES (@TgId, @Name, @Username)
|
|
ON CONFLICT (telegram_id) DO UPDATE SET display_name = EXCLUDED.display_name, telegram_username = EXCLUDED.telegram_username
|
|
RETURNING id;",
|
|
new { TgId = command.TelegramUserId, Name = command.DisplayName, Username = command.TelegramUsername },
|
|
transaction);
|
|
|
|
// 2. Блокируем сессию на время расчета мест, чтобы параллельные нажатия не переполнили состав.
|
|
var batchInfo = await connection.QuerySingleOrDefaultAsync<JoinSessionBatchDto>(
|
|
@"SELECT batch_id as BatchId, title as Title, max_players as MaxPlayers
|
|
FROM sessions
|
|
WHERE id = @SessionId
|
|
FOR UPDATE",
|
|
new { command.SessionId },
|
|
transaction);
|
|
|
|
if (batchInfo is null)
|
|
{
|
|
await transaction.RollbackAsync(ct);
|
|
await bot.AnswerCallbackQuery(command.CallbackQueryId, "Сессия не найдена.", cancellationToken: ct);
|
|
return;
|
|
}
|
|
|
|
var existingRegistrationStatus = await connection.ExecuteScalarAsync<string?>(
|
|
"""
|
|
SELECT sp.registration_status
|
|
FROM session_participants sp
|
|
WHERE sp.session_id = @SessionId
|
|
AND sp.player_id = @PlayerId
|
|
AND sp.is_gm = false
|
|
""",
|
|
new { command.SessionId, PlayerId = playerId },
|
|
transaction);
|
|
|
|
if (existingRegistrationStatus is not null)
|
|
{
|
|
await transaction.RollbackAsync(ct);
|
|
var alreadyText = existingRegistrationStatus == ParticipantRegistrationStatus.Waitlisted
|
|
? "Вы уже в листе ожидания!"
|
|
: "Вы уже записаны!";
|
|
await bot.AnswerCallbackQuery(command.CallbackQueryId, alreadyText, cancellationToken: ct);
|
|
return;
|
|
}
|
|
|
|
var activeParticipants = await connection.ExecuteScalarAsync<int>(
|
|
"""
|
|
SELECT COUNT(*)
|
|
FROM session_participants
|
|
WHERE session_id = @SessionId
|
|
AND is_gm = false
|
|
AND registration_status = @Active
|
|
""",
|
|
new { command.SessionId, Active = ParticipantRegistrationStatus.Active },
|
|
transaction);
|
|
|
|
var registrationStatus = SessionCapacityRules.DecideJoinStatus(batchInfo.MaxPlayers, activeParticipants);
|
|
|
|
// 3. Добавляем в основной состав или лист ожидания. RSVP остается Pending до финального подтверждения.
|
|
var inserted = await connection.ExecuteAsync(
|
|
@"INSERT INTO session_participants (session_id, player_id, is_gm, rsvp_status, registration_status)
|
|
VALUES (@SessionId, @PlayerId, false, @Pending, @RegistrationStatus)
|
|
ON CONFLICT (session_id, player_id) DO NOTHING;",
|
|
new
|
|
{
|
|
command.SessionId,
|
|
PlayerId = playerId,
|
|
Pending = RsvpStatus.Pending,
|
|
RegistrationStatus = registrationStatus
|
|
},
|
|
transaction);
|
|
|
|
if (inserted == 0)
|
|
{
|
|
await transaction.RollbackAsync(ct);
|
|
await bot.AnswerCallbackQuery(command.CallbackQueryId, "Вы уже записаны!", cancellationToken: ct);
|
|
return;
|
|
}
|
|
|
|
// Загружаем весь батч для перерисовки
|
|
var batchSessions = await connection.QueryAsync<SessionBatchDto>(
|
|
@"SELECT id as SessionId, scheduled_at as ScheduledAt, status as Status, max_players as MaxPlayers
|
|
FROM sessions
|
|
WHERE batch_id = @BatchId
|
|
ORDER BY scheduled_at",
|
|
new { BatchId = batchInfo.BatchId }, transaction);
|
|
|
|
var batchParticipants = await connection.QueryAsync<ParticipantBatchDto>(
|
|
@"SELECT sp.session_id as SessionId,
|
|
p.display_name as DisplayName,
|
|
p.telegram_username as TelegramUsername,
|
|
sp.registration_status as RegistrationStatus
|
|
FROM session_participants sp
|
|
JOIN players p ON sp.player_id = p.id
|
|
JOIN sessions s ON sp.session_id = s.id
|
|
WHERE s.batch_id = @BatchId AND sp.is_gm = false
|
|
ORDER BY sp.registration_status ASC, sp.created_at ASC, sp.responded_at ASC, p.created_at ASC",
|
|
new { BatchId = batchInfo.BatchId }, transaction);
|
|
|
|
await transaction.CommitAsync(ct);
|
|
transactionCommitted = true;
|
|
|
|
// 4. Перерисовываем сообщение
|
|
var renderResult = SessionBatchRenderer.Render(batchInfo.Title, batchSessions.ToList(), batchParticipants.ToList());
|
|
|
|
await bot.EditMessageText(
|
|
chatId: command.ChatId,
|
|
messageId: command.MessageId,
|
|
text: renderResult.Text,
|
|
parseMode: Telegram.Bot.Types.Enums.ParseMode.Html,
|
|
replyMarkup: renderResult.Markup,
|
|
cancellationToken: ct);
|
|
|
|
var callbackText = registrationStatus == ParticipantRegistrationStatus.Waitlisted
|
|
? "Основной состав заполнен. Вы добавлены в лист ожидания."
|
|
: "Вы успешно записаны!";
|
|
await bot.AnswerCallbackQuery(command.CallbackQueryId, callbackText, cancellationToken: ct);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
logger.LogError(ex, "Ошибка при добавлении игрока к сессии");
|
|
if (!transactionCommitted)
|
|
{
|
|
await transaction.RollbackAsync(ct);
|
|
}
|
|
|
|
var errorText = transactionCommitted
|
|
? "Регистрация сохранена, но не удалось обновить сообщение расписания."
|
|
: "Произошла ошибка при регистрации.";
|
|
await bot.AnswerCallbackQuery(command.CallbackQueryId, errorText, cancellationToken: ct);
|
|
}
|
|
}
|
|
}
|