Files
GmRelayBot/src/GmRelay.Shared/Features/Sessions/CreateSession/Wizard/WizardCallbackData.cs
T
Toutsu 8f0f2ef7e7 refactor(wizard): move core to Shared, add IWizardMessenger contract (issue #112)
Moves the game-creation wizard state machine, view builder, and
platform-neutral contracts (callback data, step names, storage
exception, club option, step limits) from GmRelay.Bot to GmRelay.Shared.
Telegram continues to work through a new TelegramWizardMessenger
implementing IWizardMessenger and a WizardInteractionMapper that
converts Update → WizardInteraction. Wires the new platform column on
wizard_drafts (V032 migration) and switches chat/owner/thread/message
ids to TEXT so the same table can hold Discord snowflakes later.

- GameCreationWizard: now in Shared, takes IWizardMessenger +
  IWizardDraftRepository, dispatches on WizardInteraction.
- New IWizardMessenger contract with Edit/Send/Answer/GetOwnerClubs
  (returns string ids so Telegram longs and Discord snowflakes both
  fit).
- New WizardStepViewBuilder in Shared returns
  (text, IReadOnlyList<WizardAction>); TelegramWizardMessenger
  renders actions into InlineKeyboardMarkup via a new Bot-side
  ToInlineKeyboard helper.
- New WizardInteractionMapper in Bot (5-case test) converts Telegram
  Update to WizardInteraction.
- WizardDraft gains a Platform column; ChatId/MessageThreadId/OwnerId/
  DraftMessageId switched to string. V032 migrates existing rows and
  rebuilds the owner lookup index on (platform, owner_id).
- All existing wizard / create-session tests updated to the new
  contract (HandleInteractionAsync + WizardInteraction). Wizard
  callback-data format preserved.
- dotnet build clean, dotnet format --verify-no-changes clean, all
  101 wizard tests pass.
2026-06-05 16:23:20 +03:00

36 lines
1.3 KiB
C#

using System;
namespace GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
/// <summary>
/// Wire format for wizard callback data. The format is shared by all
/// platforms (Telegram today, Discord in a follow-up task) and must
/// stay stable because it is persisted in chat histories and slash-command
/// autocomplete. Token is <c>wizard</c> to keep the namespace separate
/// from the rest of the bot's command callbacks.
/// </summary>
public static class WizardCallbackData
{
public const string Prefix = "wizard";
public static string Choice(string step, string choice) => $"{Prefix}:{step}:{choice}";
public static string Back() => $"{Prefix}:back";
public static string Cancel() => $"{Prefix}:cancel";
public static string Create() => $"{Prefix}:create";
public static bool TryParse(string? data, out string action, out string step, out string choice)
{
action = step = choice = string.Empty;
if (string.IsNullOrEmpty(data)) return false;
var parts = data.Split(':', 3);
if (parts.Length < 2 || parts[0] != Prefix) return false;
action = parts[1];
step = parts.Length >= 3 ? parts[1] : string.Empty;
choice = parts.Length >= 3 ? parts[2] : string.Empty;
return true;
}
}