Files
GmRelayBot/tests/GmRelay.Bot.Tests/Features/Sessions/CreateSession/Wizard/WizardStepRenderTests.cs
T
Toutsu 8f0f2ef7e7 refactor(wizard): move core to Shared, add IWizardMessenger contract (issue #112)
Moves the game-creation wizard state machine, view builder, and
platform-neutral contracts (callback data, step names, storage
exception, club option, step limits) from GmRelay.Bot to GmRelay.Shared.
Telegram continues to work through a new TelegramWizardMessenger
implementing IWizardMessenger and a WizardInteractionMapper that
converts Update → WizardInteraction. Wires the new platform column on
wizard_drafts (V032 migration) and switches chat/owner/thread/message
ids to TEXT so the same table can hold Discord snowflakes later.

- GameCreationWizard: now in Shared, takes IWizardMessenger +
  IWizardDraftRepository, dispatches on WizardInteraction.
- New IWizardMessenger contract with Edit/Send/Answer/GetOwnerClubs
  (returns string ids so Telegram longs and Discord snowflakes both
  fit).
- New WizardStepViewBuilder in Shared returns
  (text, IReadOnlyList<WizardAction>); TelegramWizardMessenger
  renders actions into InlineKeyboardMarkup via a new Bot-side
  ToInlineKeyboard helper.
- New WizardInteractionMapper in Bot (5-case test) converts Telegram
  Update to WizardInteraction.
- WizardDraft gains a Platform column; ChatId/MessageThreadId/OwnerId/
  DraftMessageId switched to string. V032 migrates existing rows and
  rebuilds the owner lookup index on (platform, owner_id).
- All existing wizard / create-session tests updated to the new
  contract (HandleInteractionAsync + WizardInteraction). Wizard
  callback-data format preserved.
- dotnet build clean, dotnet format --verify-no-changes clean, all
  101 wizard tests pass.
2026-06-05 16:23:20 +03:00

261 lines
10 KiB
C#

using System;
using System.Linq;
using GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
using GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
using Telegram.Bot.Types.ReplyMarkups;
namespace GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard;
/// <summary>
/// Verifies the shape of each step's rendered keyboard: which buttons are
/// present, where the Back/Cancel affordances sit, and that the title text
/// is non-empty. Tests use substring matching so they survive label tweaks
/// (e.g. emoji prefixes, suffix additions like "· 4 ч").
/// </summary>
public sealed class WizardStepRenderTests
{
[Fact]
public void TypeStep_HasBothChoicesAndCancel_ButNoBack()
{
var (text, kb) = Render(WizardStepNames.Type);
Assert.False(string.IsNullOrWhiteSpace(text));
var labels = ButtonLabels(kb);
Assert.Contains(labels, l => l.Contains("Одну игру", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("Пул игр", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("Отмена", StringComparison.Ordinal));
Assert.DoesNotContain(labels, l => l.Contains("Назад", StringComparison.Ordinal));
}
[Fact]
public void TitleStep_HasBackAndCancel_ButNoChoiceButtons()
{
var (text, kb) = Render(WizardStepNames.Title);
Assert.False(string.IsNullOrWhiteSpace(text));
var labels = ButtonLabels(kb);
Assert.Contains(labels, l => l.Contains("Назад", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("Отмена", StringComparison.Ordinal));
}
[Fact]
public void SystemStep_HasKnownSystemButtons()
{
var (text, kb) = Render(WizardStepNames.System);
Assert.False(string.IsNullOrWhiteSpace(text));
var labels = ButtonLabels(kb);
Assert.Contains(labels, l => l.Contains("D&D 5e", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("Pathfinder 2e", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("Call of Cthulhu", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("GURPS", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("Fate", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("Другое", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("Пропустить", StringComparison.Ordinal));
}
[Fact]
public void DurationStep_HasPresetButtons()
{
var (text, kb) = Render(WizardStepNames.Duration);
Assert.False(string.IsNullOrWhiteSpace(text));
var labels = ButtonLabels(kb);
Assert.Contains("3 часа", labels);
Assert.Contains("4 часа", labels);
Assert.Contains("5 часов", labels);
Assert.Contains("6 часов", labels);
}
[Fact]
public void CapacityStep_HasWaitlistButtons()
{
var (text, kb) = Render(WizardStepNames.Capacity);
Assert.False(string.IsNullOrWhiteSpace(text));
var labels = ButtonLabels(kb);
Assert.Contains(labels, l => l.Contains("Waitlist вкл", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("Без waitlist", StringComparison.Ordinal));
}
[Fact]
public void VisibilityStep_HasAllFourVisibilityOptions()
{
var (text, kb) = Render(WizardStepNames.Visibility);
Assert.False(string.IsNullOrWhiteSpace(text));
var labels = ButtonLabels(kb);
Assert.Contains(labels, l => l.Contains("Публичная в общем showcase", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("Публичная в витрине клуба", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("Только для членов клуба", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("Выбрать клуб", StringComparison.Ordinal));
}
[Fact]
public void PickClub_WithoutClubs_RendersEmptyHint()
{
var (text, kb) = WizardStep.Render(
NewDraft(WizardStepNames.PickClub),
new WizardPayload(),
clubs: null);
Assert.False(string.IsNullOrWhiteSpace(text));
Assert.Contains("нет клубов", text, StringComparison.OrdinalIgnoreCase);
}
[Fact]
public void PickClub_WithOneClub_RendersClubButton()
{
var clubId = Guid.NewGuid();
var (text, kb) = WizardStep.Render(
NewDraft(WizardStepNames.PickClub),
new WizardPayload(),
new[] { new WizardClubOption(clubId, "Awesome Club") });
Assert.False(string.IsNullOrWhiteSpace(text));
Assert.Contains("Awesome Club", ButtonLabels(kb));
}
[Fact]
public void PublishStep_HasPublishAndChatOnlyButtons()
{
var (text, kb) = Render(WizardStepNames.Publish);
Assert.False(string.IsNullOrWhiteSpace(text));
var labels = ButtonLabels(kb);
Assert.Contains(labels, l => l.Contains("Опубликовать", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("Только в чате", StringComparison.Ordinal));
}
[Fact]
public void ConfirmStep_HasCreateAndCancel()
{
var (text, kb) = Render(WizardStepNames.Confirm, new WizardPayload
{
Type = WizardCreationType.Single,
Title = "My Game",
});
Assert.False(string.IsNullOrWhiteSpace(text));
Assert.Contains("My Game", text);
var labels = ButtonLabels(kb);
Assert.Contains(labels, l => l.Contains("Создать", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("Отмена", StringComparison.Ordinal));
}
[Fact]
public void PoolSystemDuration_HasPresetsAndCustom()
{
var (text, kb) = Render(WizardStepNames.PoolSystemDuration);
Assert.False(string.IsNullOrWhiteSpace(text));
var labels = ButtonLabels(kb);
Assert.Contains(labels, l => l.Contains("D&D 5e", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("Pathfinder 2e", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("Call of Cthulhu", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("GURPS", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("Другое", StringComparison.Ordinal));
}
[Fact]
public void PoolAddSlots_HasAddAndDone_AndShowsCurrentCount()
{
var payload = new WizardPayload
{
Type = WizardCreationType.Pool,
Title = "My Pool",
Pool = new WizardPoolInput
{
Slots =
{
new WizardSlotInput { MaxPlayers = 4 },
new WizardSlotInput { MaxPlayers = 5 },
},
},
};
var (text, kb) = WizardStep.Render(
NewDraft(WizardStepNames.PoolAddSlots),
payload);
Assert.Contains("My Pool", text);
Assert.Contains("2", text);
var labels = ButtonLabels(kb);
Assert.Contains(labels, l => l.Contains("Добавить слот", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("Готово", StringComparison.Ordinal));
}
[Fact]
public void PoolSlotDateTime_HasBackAndCancel_ButNoChoiceButtons()
{
var (text, kb) = Render(WizardStepNames.PoolSlotDateTime);
Assert.False(string.IsNullOrWhiteSpace(text));
var labels = ButtonLabels(kb);
Assert.Contains(labels, l => l.Contains("Назад", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("Отмена", StringComparison.Ordinal));
}
[Fact]
public void PoolSlotCapacity_HasWaitlistButtons()
{
var (text, kb) = Render(WizardStepNames.PoolSlotCapacity);
Assert.False(string.IsNullOrWhiteSpace(text));
var labels = ButtonLabels(kb);
Assert.Contains(labels, l => l.Contains("Waitlist вкл", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("Без waitlist", StringComparison.Ordinal));
}
[Fact]
public void PoolConfirm_HasCreatePoolAndCancel()
{
var payload = new WizardPayload
{
Type = WizardCreationType.Pool,
Title = "Pool",
System = "Dnd5e",
DurationMinutes = 240,
Pool = new WizardPoolInput
{
Slots =
{
new WizardSlotInput { MaxPlayers = 4, Waitlist = true, ScheduledAt = DateTimeOffset.UtcNow.AddDays(7) },
new WizardSlotInput { MaxPlayers = 5, Waitlist = false, ScheduledAt = DateTimeOffset.UtcNow.AddDays(14) },
},
},
};
var (text, kb) = WizardStep.Render(
NewDraft(WizardStepNames.PoolConfirm),
payload);
Assert.Contains("Pool", text);
Assert.Contains("2", text); // slot count
var labels = ButtonLabels(kb);
Assert.Contains(labels, l => l.Contains("Создать пул", StringComparison.Ordinal));
Assert.Contains(labels, l => l.Contains("Отмена", StringComparison.Ordinal));
}
[Fact]
public void Render_UnknownStep_Throws()
{
var draft = new WizardDraft { Step = "Bogus" };
Assert.Throws<InvalidOperationException>(() => WizardStep.Render(draft, new WizardPayload()));
}
private static (string text, InlineKeyboardMarkup kb) Render(string step, WizardPayload? payload = null)
=> WizardStep.Render(NewDraft(step), payload ?? new WizardPayload());
private static WizardDraft NewDraft(string step) => new()
{
Id = Guid.NewGuid(),
ChatId = "42",
Step = step,
PayloadJson = "{}",
};
private static string[] ButtonLabels(InlineKeyboardMarkup kb) =>
kb.InlineKeyboard
.SelectMany(row => row.Select(b => b.Text))
.ToArray();
}