Files
GmRelayBot/src/GmRelay.DiscordBot/Features/Sessions/DiscordRescheduleHandler.cs
T

156 lines
7.2 KiB
C#

namespace GmRelay.DiscordBot.Features.Sessions;
using Dapper;
using GmRelay.DiscordBot.Infrastructure.Discord;
using GmRelay.DiscordBot.Rendering;
using GmRelay.Shared.Domain;
using GmRelay.Shared.Features.Sessions.RescheduleSession;
using GmRelay.Shared.Platform;
using NetCord;
using NetCord.Rest;
using Npgsql;
public sealed record DiscordRescheduleResult(Guid ProposalId, IReadOnlyList<RescheduleOptionDto> Options, DateTimeOffset Deadline);
public sealed class DiscordRescheduleHandler(
NpgsqlDataSource dataSource,
DiscordPermissionChecker permissionChecker,
RestClient restClient,
ILogger<DiscordRescheduleHandler> logger)
{
public async Task<DiscordRescheduleResult> HandleAsync(
string guildId,
string channelId,
ulong userId,
string userDisplayName,
ulong resolvedPermissions,
ulong guildOwnerId,
Guid sessionId,
IReadOnlyList<DateTimeOffset> options,
DateTimeOffset deadline,
CancellationToken ct)
{
// 1. Permission check + read-only validation (before Discord message)
await using var readConnection = await dataSource.OpenConnectionAsync(ct);
var dbManagerUserIds = await readConnection.QueryAsync<ulong>(
@"SELECT CAST(p.external_user_id AS BIGINT)
FROM group_managers gm
JOIN players p ON p.id = gm.player_id
JOIN game_groups g ON g.id = gm.group_id
WHERE g.platform = 'Discord' AND g.external_group_id = @GuildId",
new { GuildId = guildId });
if (!permissionChecker.CanManageSchedule(guildOwnerId, userId, dbManagerUserIds, resolvedPermissions))
{
throw new UnauthorizedAccessException("⛔ Только owner, администратор или manager могут переносить сессии.");
}
// 2. Ensure player exists
await readConnection.ExecuteAsync(
@"INSERT INTO players (display_name, platform, external_user_id, external_username)
VALUES (@Name, 'Discord', @UserId, @Name)
ON CONFLICT (platform, external_user_id)
WHERE platform IS NOT NULL AND external_user_id IS NOT NULL
DO UPDATE SET display_name = EXCLUDED.display_name",
new { Name = userDisplayName, UserId = userId.ToString() });
// 3. Verify session exists
var session = await readConnection.QuerySingleOrDefaultAsync<RescheduleSessionInfoDto>(
"""
SELECT s.title AS Title, s.scheduled_at AS CurrentScheduledAt
FROM sessions s
WHERE s.id = @SessionId AND s.status != @Cancelled
""",
new { SessionId = sessionId, Cancelled = SessionStatus.Cancelled });
if (session is null)
throw new InvalidOperationException("Сессия не найдена или отменена.");
// 4. Check no active proposal
var hasActive = await readConnection.ExecuteScalarAsync<bool>(
"SELECT EXISTS (SELECT 1 FROM reschedule_proposals WHERE session_id = @SessionId AND status IN ('AwaitingTime', 'Voting'))",
new { SessionId = sessionId });
if (hasActive)
throw new InvalidOperationException("Уже есть активный запрос на перенос этой сессии.");
// 5. Load participants for rendering
var participants = (await readConnection.QueryAsync<VoteParticipantDto>(
"""
SELECT p.id AS PlayerId, p.display_name AS DisplayName, p.external_username AS TelegramUsername, 0 AS TelegramId
FROM session_participants sp
JOIN players p ON p.id = sp.player_id
WHERE sp.session_id = @SessionId AND sp.is_gm = false AND sp.registration_status = @Active
""",
new { SessionId = sessionId, Active = ParticipantRegistrationStatus.Active })).ToList();
// 6. Prepare proposal data
var proposalId = Guid.NewGuid();
var optionDtos = options.Select((o, i) => new RescheduleOptionDto(Guid.NewGuid(), i + 1, o)).ToList();
// 7. Build and send Discord vote message BEFORE transaction
var (embed, actionRow) = DiscordRescheduleVotingRenderer.Render(session.Title, session.CurrentScheduledAt, deadline, optionDtos, participants, []);
var channelIdUlong = ulong.Parse(channelId);
// NOTE: Discord message is sent before DB transaction to avoid orphaned proposals
// if the send fails. There is a negligible race window where the message is visible
// before the DB commit; in practice users cannot click faster than the transaction commits.
var sentMessage = await restClient.SendMessageAsync(
channelIdUlong,
new MessageProperties()
.WithEmbeds(new[] { embed })
.WithComponents(new[] { actionRow }));
// 8. Create proposal + options + platform_messages in transaction
try
{
await using var connection = await dataSource.OpenConnectionAsync(ct);
await using var transaction = await connection.BeginTransactionAsync(ct);
await connection.ExecuteAsync(
"""
INSERT INTO reschedule_proposals (id, session_id, proposed_by, source_platform, proposed_by_external_user_id, status, voting_deadline_at)
VALUES (@Id, @SessionId, NULL, 'Discord', @ProposedBy, 'Voting', @Deadline)
""",
new { Id = proposalId, SessionId = sessionId, ProposedBy = userId.ToString(), Deadline = deadline.UtcDateTime },
transaction);
foreach (var option in optionDtos)
{
await connection.ExecuteAsync(
"""
INSERT INTO reschedule_options (id, proposal_id, proposed_at, display_order)
VALUES (@OptionId, @ProposalId, @ProposedAt, @DisplayOrder)
""",
new { option.OptionId, ProposalId = proposalId, option.ProposedAt, option.DisplayOrder },
transaction);
}
await connection.ExecuteAsync(
"""
INSERT INTO platform_messages (platform, group_id, session_id, external_channel_id, external_message_id, purpose)
VALUES ('Discord', (SELECT id FROM game_groups WHERE platform = 'Discord' AND external_group_id = @GuildId), @SessionId, @ChannelId, @MessageId, 'reschedule_vote')
""",
new { GuildId = guildId, SessionId = sessionId, ChannelId = channelId, MessageId = sentMessage.Id.ToString() },
transaction);
await transaction.CommitAsync(ct);
}
catch (Exception ex)
{
logger.LogError(ex, "Transaction failed after Discord message sent; deleting orphaned message");
try { await restClient.DeleteMessageAsync(channelIdUlong, sentMessage.Id); } catch { /* best effort */ }
throw;
}
logger.LogInformation("Discord reschedule voting started for session {SessionId}, proposal {ProposalId}", sessionId, proposalId);
return new DiscordRescheduleResult(proposalId, optionDtos, deadline);
}
}
internal sealed record RescheduleSessionInfoDto(string Title, DateTime CurrentScheduledAt);