@page "/portfolio/manage/{PortfolioGameId:guid}"
@using GmRelay.Web.Services
@using GmRelay.Web.Services.Portfolio
@using GmRelay.Web.Services.Portfolio.Covers
@using Microsoft.AspNetCore.Authorization
@using Microsoft.AspNetCore.Components.Authorization
@attribute [Authorize]
@inject AuthorizedPortfolioService PortfolioService
@inject AuthenticationStateProvider AuthStateProvider
@inject NavigationManager Navigation
Портфолио — GM-Relay
@if (!string.IsNullOrEmpty(errorMessage))
{
⚠️ @errorMessage
}
@if (!string.IsNullOrEmpty(successMessage))
{
✅ @successMessage
}
@if (editor is null)
{
}
else
{
@if (!string.IsNullOrEmpty(editor.CoverPath))
{

}
else
{
Обложка не загружена
}
@if (editor.Reviews.Count == 0)
{
Отзывов пока нет
Игроки смогут оставить отзыв после публикации приключения.
}
else
{
@foreach (var review in editor.Reviews)
{
@review.AuthorDisplayName
@TranslateReviewStatus(review.ModerationStatus)
@review.CreatedAt.ToString("dd.MM.yyyy HH:mm")
@review.Body
}
}
}
@code {
[Parameter] public Guid PortfolioGameId { get; set; }
private PortfolioGameEditor? editor;
private PortfolioEditorModel editorModel = new();
private Guid? groupId;
private string? errorMessage;
private string? successMessage;
private bool isSaving;
private bool isUploadingCover;
private bool isUpdatingPublication;
private bool isDeleting;
private Guid? moderatingReviewId;
private IBrowserFile? pendingCoverFile;
protected override async Task OnParametersSetAsync()
{
await Reload();
}
private async Task Reload()
{
editor = await PortfolioService.GetPortfolioGameForCurrentUserAsync(PortfolioGameId);
if (editor is null)
{
Navigation.NavigateTo("/access-denied");
return;
}
groupId = editor.GroupId;
editorModel = new PortfolioEditorModel
{
Title = editor.Title,
PublicSlug = editor.PublicSlug ?? string.Empty,
Description = editor.Description ?? string.Empty,
System = editor.System ?? string.Empty,
Format = editor.Format ?? string.Empty,
SessionIds = editor.Sessions.Where(s => s.Selected).Select(s => s.Id).ToList(),
MasterPlayerIds = editor.Masters.Where(m => m.Selected).Select(m => m.PlayerId).ToList()
};
}
private void ToggleSession(Guid sessionId, bool isChecked)
{
if (isChecked)
{
if (!editorModel.SessionIds.Contains(sessionId))
{
editorModel.SessionIds.Add(sessionId);
}
}
else
{
editorModel.SessionIds.Remove(sessionId);
}
}
private void ToggleMaster(Guid playerId, bool isChecked)
{
if (isChecked)
{
if (!editorModel.MasterPlayerIds.Contains(playerId))
{
editorModel.MasterPlayerIds.Add(playerId);
}
}
else
{
editorModel.MasterPlayerIds.Remove(playerId);
}
}
private async Task SaveDraft()
{
errorMessage = null;
successMessage = null;
isSaving = true;
try
{
await PortfolioService.UpdateDraftForCurrentUserAsync(
PortfolioGameId,
new PortfolioGameUpdate(
editorModel.Title,
editorModel.PublicSlug,
editorModel.Description,
editorModel.System,
editorModel.Format,
editorModel.SessionIds,
editorModel.MasterPlayerIds));
successMessage = "Черновик сохранён.";
await Reload();
}
catch (InvalidOperationException ex)
{
errorMessage = ex.Message;
}
catch (Exception ex)
{
errorMessage = "Не удалось сохранить: " + ex.Message;
}
finally
{
isSaving = false;
}
}
private void TriggerCoverUpload()
{
// The InputFile control is rendered with a label. No-op click handler kept for symmetry.
}
private async Task HandleFileSelected(InputFileChangeEventArgs e)
{
var file = e.File;
if (file is null)
{
return;
}
pendingCoverFile = file;
errorMessage = null;
successMessage = null;
isUploadingCover = true;
try
{
await using var stream = file.OpenReadStream(LocalPortfolioCoverStorage.MaxBytes);
await PortfolioService.ReplaceCoverForCurrentUserAsync(PortfolioGameId, stream, file.ContentType);
successMessage = "Обложка обновлена.";
await Reload();
}
catch (InvalidOperationException ex)
{
errorMessage = ex.Message;
}
catch (Exception ex)
{
errorMessage = "Не удалось загрузить обложку: " + ex.Message;
}
finally
{
isUploadingCover = false;
pendingCoverFile = null;
}
}
private async Task SetPublication(bool isPublic)
{
errorMessage = null;
successMessage = null;
isUpdatingPublication = true;
try
{
await PortfolioService.SetPublicationForCurrentUserAsync(PortfolioGameId, isPublic);
successMessage = isPublic ? "Приключение опубликовано." : "Приключение скрыто.";
await Reload();
}
catch (InvalidOperationException ex)
{
errorMessage = ex.Message;
}
catch (Exception ex)
{
errorMessage = "Не удалось обновить публикацию: " + ex.Message;
}
finally
{
isUpdatingPublication = false;
}
}
private async Task DeletePortfolio()
{
errorMessage = null;
successMessage = null;
isDeleting = true;
try
{
await PortfolioService.DeleteForCurrentUserAsync(PortfolioGameId);
Navigation.NavigateTo(groupId.HasValue ? $"/group/{groupId.Value}" : "/");
}
catch (Exception ex)
{
errorMessage = "Не удалось удалить: " + ex.Message;
isDeleting = false;
}
}
private async Task Moderate(Guid reviewId, string moderationStatus)
{
errorMessage = null;
successMessage = null;
moderatingReviewId = reviewId;
try
{
await PortfolioService.ModerateReviewForCurrentUserAsync(PortfolioGameId, reviewId, moderationStatus);
successMessage = "Модерация обновлена.";
await Reload();
}
catch (InvalidOperationException ex)
{
errorMessage = ex.Message;
}
catch (Exception ex)
{
errorMessage = "Не удалось обновить отзыв: " + ex.Message;
}
finally
{
moderatingReviewId = null;
}
}
private static string GetReviewStatusClass(string status) => status switch
{
"Approved" => "status-success",
"Rejected" => "status-danger",
"Hidden" => "status-warning",
_ => "status-neutral"
};
private static string TranslateReviewStatus(string status) => status switch
{
"Approved" => "Одобрен",
"Rejected" => "Отклонён",
"Hidden" => "Скрыт",
_ => "На модерации"
};
private sealed class PortfolioEditorModel
{
public string Title { get; set; } = string.Empty;
public string PublicSlug { get; set; } = string.Empty;
public string Description { get; set; } = string.Empty;
public string System { get; set; } = string.Empty;
public string Format { get; set; } = string.Empty;
public List