using Dapper; using GmRelay.DiscordBot.Infrastructure.Discord; using GmRelay.Shared.Domain; using GmRelay.Shared.Platform; using GmRelay.Shared.Rendering; using Npgsql; namespace GmRelay.DiscordBot.Features.Sessions; public sealed record TimeParseResult(bool IsSuccess, DateTimeOffset Value, string? Error); public sealed class DiscordNewSessionHandler( NpgsqlDataSource dataSource, DiscordPermissionChecker permissionChecker, IPlatformMessenger messenger, ILogger logger) { public static TimeParseResult ParseTimeInput(string input) { if (DateTimeOffset.TryParseExact( input.Trim(), "yyyy-MM-dd HH:mm", System.Globalization.CultureInfo.InvariantCulture, System.Globalization.DateTimeStyles.AssumeUniversal, out var result)) { if (result < DateTimeOffset.UtcNow) return new TimeParseResult(false, default, "Дата находится в прошлом."); return new TimeParseResult(true, result.ToUniversalTime(), null); } if (DateTimeOffset.TryParseExact( input.Trim(), "dd.MM.yyyy HH:mm", System.Globalization.CultureInfo.InvariantCulture, System.Globalization.DateTimeStyles.AssumeUniversal, out var altResult)) { if (altResult < DateTimeOffset.UtcNow) return new TimeParseResult(false, default, "Дата находится в прошлом."); return new TimeParseResult(true, altResult.ToUniversalTime(), null); } return new TimeParseResult(false, default, "Некорректный формат даты. Используйте YYYY-MM-DD HH:mm или DD.MM.YYYY HH:mm"); } public async Task HandleAsync( string guildId, string channelId, ulong userId, string userDisplayName, ulong resolvedPermissions, ulong guildOwnerId, string title, DateTimeOffset scheduledAt, int? maxPlayers, string? joinLink, CancellationToken cancellationToken) { await using var connection = await dataSource.OpenConnectionAsync(cancellationToken); var dbManagerUserIds = await connection.QueryAsync( @"SELECT CAST(p.external_user_id AS BIGINT) FROM group_managers gm JOIN players p ON p.id = gm.player_id JOIN game_groups g ON g.id = gm.group_id WHERE g.platform = 'Discord' AND g.external_group_id = @GuildId", new { GuildId = guildId }); if (!permissionChecker.CanManageSchedule(guildOwnerId, userId, dbManagerUserIds, resolvedPermissions)) { throw new UnauthorizedAccessException("⛔ Только owner, администратор или manager могут создавать сессии."); } await using var transaction = await connection.BeginTransactionAsync(cancellationToken); try { await connection.ExecuteAsync( @"INSERT INTO players (display_name, platform, external_user_id, external_username) VALUES (@Name, 'Discord', @UserId, @Name) ON CONFLICT (platform, external_user_id) WHERE platform IS NOT NULL AND external_user_id IS NOT NULL DO UPDATE SET display_name = EXCLUDED.display_name, external_username = EXCLUDED.external_username", new { Name = userDisplayName, UserId = userId.ToString() }, transaction); var groupId = await connection.ExecuteScalarAsync( @"INSERT INTO game_groups (name, platform, external_group_id, external_channel_id) VALUES (@GuildId, 'Discord', @GuildId, @ChannelId) ON CONFLICT (platform, external_group_id) WHERE platform IS NOT NULL AND external_group_id IS NOT NULL DO UPDATE SET name = EXCLUDED.name, external_channel_id = COALESCE(EXCLUDED.external_channel_id, game_groups.external_channel_id) RETURNING id", new { GuildId = guildId, ChannelId = channelId }, transaction); await connection.ExecuteAsync( @"INSERT INTO group_managers (group_id, player_id, role) SELECT @GroupId, p.id, @OwnerRole FROM players p WHERE p.platform = 'Discord' AND p.external_user_id = @UserId ON CONFLICT (group_id, player_id) DO NOTHING", new { GroupId = groupId, UserId = userId.ToString(), OwnerRole = GroupManagerRoleExtensions.OwnerValue }, transaction); var batchId = Guid.NewGuid(); var sessionId = await connection.ExecuteScalarAsync( @"INSERT INTO sessions (batch_id, group_id, title, join_link, scheduled_at, status, max_players) VALUES (@BatchId, @GroupId, @Title, @Link, @ScheduledAt, @Status, @MaxPlayers) RETURNING id", new { BatchId = batchId, GroupId = groupId, Title = title, Link = joinLink ?? string.Empty, ScheduledAt = scheduledAt.UtcDateTime, Status = SessionStatus.Planned, MaxPlayers = maxPlayers }, transaction); await transaction.CommitAsync(cancellationToken); logger.LogInformation("Created session {SessionId} in guild {GuildId}", sessionId, guildId); var sessions = new[] { new SessionBatchDto(sessionId, scheduledAt.UtcDateTime, SessionStatus.Planned, maxPlayers, joinLink ?? string.Empty) }; var view = SessionBatchViewBuilder.Build(title, sessions, Array.Empty()); await messenger.SendScheduleAsync( new PlatformScheduleMessage( new PlatformGroup(PlatformKind.Discord, guildId, guildId, channelId), view, null), cancellationToken); return view; } catch { await transaction.RollbackAsync(cancellationToken); throw; } } }