using System;
using System.Threading;
using System.Threading.Tasks;
using GmRelay.Bot.Features.Sessions.CreateSession;
using GmRelay.Bot.Features.Sessions.CreateSession.Wizard;
using GmRelay.Shared.Features.Sessions.CreateSession.Wizard;
using Microsoft.Extensions.Logging.Abstractions;
using static GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard.WizardTestFakes;
namespace GmRelay.Bot.Tests.Features.Sessions.CreateSession.Wizard;
///
/// Verifies that bails
/// out gracefully when the wizard payload is missing required fields. The
/// missing-fields path returns before the shared handler is ever called,
/// so we pass null! for the shared dependency — a NRE on that
/// branch would itself prove the validation did not fire.
///
public sealed class CreateSessionHandlerSubmitMissingFieldsTests
{
[Fact]
public async Task SubmitDraftAsync_EmptyPayload_EditsMessageWithMissingFields()
{
var drafts = new FakeWizardDraftRepository();
var messenger = new FakeWizardMessenger();
var sut = new CreateSessionHandler(
drafts,
shared: null!, // missing-fields path returns before touching the shared handler
messenger,
NullLogger.Instance);
// Empty payload → every required field is missing.
var draft = NewDraft(WizardStepNames.Confirm, new WizardPayload());
drafts.Seed(draft);
await sut.SubmitDraftAsync(draft, CancellationToken.None);
// The wizard message is edited to surface the missing-field error.
Assert.Single(messenger.Edits);
var edit = messenger.Edits[0];
Assert.Equal(draft.ChatId, edit.ChatId);
Assert.Contains("Не заполнены", edit.Text, StringComparison.OrdinalIgnoreCase);
}
[Fact]
public async Task SubmitDraftAsync_MissingTitleOnly_EditsMessageNamingTitle()
{
var drafts = new FakeWizardDraftRepository();
var messenger = new FakeWizardMessenger();
var sut = new CreateSessionHandler(
drafts,
shared: null!,
messenger,
NullLogger.Instance);
// All required fields set except Title.
var payload = new WizardPayload
{
Type = WizardCreationType.Single,
System = "Dnd5e",
DurationMinutes = 240,
Visibility = WizardVisibility.Public,
Single = new WizardSingleInput
{
ScheduledAt = DateTimeOffset.UtcNow.AddDays(7),
MaxPlayers = 4,
},
};
var draft = NewDraft(WizardStepNames.Confirm, payload);
drafts.Seed(draft);
await sut.SubmitDraftAsync(draft, CancellationToken.None);
Assert.Single(messenger.Edits);
Assert.Contains("название", messenger.Edits[0].Text, StringComparison.OrdinalIgnoreCase);
}
}