feat: allow players to leave sessions
This commit is contained in:
@@ -0,0 +1,217 @@
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using Dapper;
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using GmRelay.Shared.Domain;
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using GmRelay.Shared.Rendering;
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using Npgsql;
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using Telegram.Bot;
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namespace GmRelay.Bot.Features.Sessions.CreateSession;
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public sealed record LeaveSessionCommand(
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Guid SessionId,
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long TelegramUserId,
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string CallbackQueryId,
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long ChatId,
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int MessageId);
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internal sealed record LeaveSessionInfoDto(string Title, Guid BatchId, string Status, int? MaxPlayers);
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internal sealed record LeaveSessionParticipantDto(Guid ParticipantRowId, string DisplayName, string RegistrationStatus);
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internal sealed record LeaveSessionPromotionDto(Guid ParticipantRowId, string DisplayName);
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public sealed class LeaveSessionHandler(
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NpgsqlDataSource dataSource,
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ITelegramBotClient bot,
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ILogger<LeaveSessionHandler> logger)
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{
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public async Task HandleAsync(LeaveSessionCommand command, CancellationToken ct)
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{
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await using var connection = await dataSource.OpenConnectionAsync(ct);
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await using var transaction = await connection.BeginTransactionAsync(ct);
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var transactionCommitted = false;
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try
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{
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var session = await connection.QuerySingleOrDefaultAsync<LeaveSessionInfoDto>(
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"""
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SELECT title AS Title,
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batch_id AS BatchId,
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status AS Status,
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max_players AS MaxPlayers
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FROM sessions
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WHERE id = @SessionId
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FOR UPDATE
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""",
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new { command.SessionId },
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transaction);
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if (session is null)
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{
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await transaction.RollbackAsync(ct);
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await bot.AnswerCallbackQuery(command.CallbackQueryId, "Сессия не найдена.", cancellationToken: ct);
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return;
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}
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if (SessionStatus.IsCancelled(session.Status))
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{
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await transaction.RollbackAsync(ct);
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await bot.AnswerCallbackQuery(command.CallbackQueryId, "Сессия уже отменена.", cancellationToken: ct);
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return;
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}
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var participant = await connection.QuerySingleOrDefaultAsync<LeaveSessionParticipantDto>(
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"""
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SELECT sp.id AS ParticipantRowId,
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p.display_name AS DisplayName,
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sp.registration_status AS RegistrationStatus
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FROM session_participants sp
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JOIN players p ON p.id = sp.player_id
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WHERE sp.session_id = @SessionId
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AND p.telegram_id = @TelegramUserId
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AND sp.is_gm = false
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FOR UPDATE OF sp
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""",
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new { command.SessionId, command.TelegramUserId },
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transaction);
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if (participant is null)
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{
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await transaction.RollbackAsync(ct);
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await bot.AnswerCallbackQuery(command.CallbackQueryId, "Вы не записаны на эту сессию.", cancellationToken: ct);
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return;
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}
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await connection.ExecuteAsync(
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"""
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DELETE FROM session_participants
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WHERE id = @ParticipantRowId
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""",
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new { participant.ParticipantRowId },
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transaction);
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var activeParticipantsAfterLeave = await connection.ExecuteScalarAsync<int>(
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"""
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SELECT COUNT(*)
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FROM session_participants
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WHERE session_id = @SessionId
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AND is_gm = false
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AND registration_status = @Active
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""",
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new { command.SessionId, Active = ParticipantRegistrationStatus.Active },
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transaction);
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var waitlistedParticipants = await connection.ExecuteScalarAsync<int>(
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"""
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SELECT COUNT(*)
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FROM session_participants
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WHERE session_id = @SessionId
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AND is_gm = false
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AND registration_status = @Waitlisted
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""",
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new { command.SessionId, Waitlisted = ParticipantRegistrationStatus.Waitlisted },
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transaction);
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string? promotedDisplayName = null;
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if (SessionCapacityRules.ShouldPromoteAfterParticipantLeaves(
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participant.RegistrationStatus,
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session.MaxPlayers,
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activeParticipantsAfterLeave,
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waitlistedParticipants))
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{
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var promoted = await connection.QuerySingleAsync<LeaveSessionPromotionDto>(
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"""
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SELECT sp.id AS ParticipantRowId,
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p.display_name AS DisplayName
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FROM session_participants sp
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JOIN players p ON p.id = sp.player_id
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WHERE sp.session_id = @SessionId
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AND sp.is_gm = false
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AND sp.registration_status = @Waitlisted
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ORDER BY sp.created_at ASC, sp.id ASC
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LIMIT 1
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FOR UPDATE OF sp
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""",
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new { command.SessionId, Waitlisted = ParticipantRegistrationStatus.Waitlisted },
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transaction);
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await connection.ExecuteAsync(
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"""
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UPDATE session_participants
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SET registration_status = @Active,
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rsvp_status = @Pending,
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responded_at = NULL
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WHERE id = @ParticipantRowId
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""",
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new
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{
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promoted.ParticipantRowId,
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Active = ParticipantRegistrationStatus.Active,
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Pending = RsvpStatus.Pending
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},
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transaction);
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promotedDisplayName = promoted.DisplayName;
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}
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var batchSessions = (await connection.QueryAsync<SessionBatchDto>(
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"""
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SELECT id AS SessionId,
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scheduled_at AS ScheduledAt,
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status AS Status,
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max_players AS MaxPlayers
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FROM sessions
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WHERE batch_id = @BatchId
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ORDER BY scheduled_at
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""",
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new { session.BatchId },
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transaction)).ToList();
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var batchParticipants = (await connection.QueryAsync<ParticipantBatchDto>(
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"""
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SELECT sp.session_id AS SessionId,
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p.display_name AS DisplayName,
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p.telegram_username AS TelegramUsername,
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sp.registration_status AS RegistrationStatus
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FROM session_participants sp
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JOIN players p ON sp.player_id = p.id
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JOIN sessions s ON sp.session_id = s.id
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WHERE s.batch_id = @BatchId AND sp.is_gm = false
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ORDER BY sp.registration_status ASC, sp.created_at ASC, sp.responded_at ASC, p.created_at ASC
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""",
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new { session.BatchId },
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transaction)).ToList();
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await transaction.CommitAsync(ct);
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transactionCommitted = true;
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var renderResult = SessionBatchRenderer.Render(session.Title, batchSessions, batchParticipants);
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await bot.EditMessageText(
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chatId: command.ChatId,
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messageId: command.MessageId,
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text: renderResult.Text,
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parseMode: Telegram.Bot.Types.Enums.ParseMode.Html,
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replyMarkup: renderResult.Markup,
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cancellationToken: ct);
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var callbackText = participant.RegistrationStatus == ParticipantRegistrationStatus.Waitlisted
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? "Вы удалены из листа ожидания."
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: promotedDisplayName is null
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? "Вы отписались от сессии."
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: $"Вы отписались от сессии. Место получил(а) {promotedDisplayName}.";
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await bot.AnswerCallbackQuery(command.CallbackQueryId, callbackText, cancellationToken: ct);
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}
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catch (Exception ex)
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{
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logger.LogError(ex, "Ошибка при самостоятельной отмене записи на сессию {SessionId}", command.SessionId);
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if (!transactionCommitted)
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{
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await transaction.RollbackAsync(ct);
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}
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var errorText = transactionCommitted
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? "Запись снята, но не удалось обновить сообщение расписания."
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: "Произошла ошибка при отмене записи.";
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await bot.AnswerCallbackQuery(command.CallbackQueryId, errorText, cancellationToken: ct);
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}
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}
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}
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@@ -20,6 +20,7 @@ public sealed class UpdateRouter(
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HandleRsvpHandler rsvpHandler,
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CreateSessionHandler createSessionHandler,
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JoinSessionHandler joinSessionHandler,
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LeaveSessionHandler leaveSessionHandler,
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PromoteWaitlistedPlayerHandler promoteWaitlistedPlayerHandler,
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CancelSessionHandler cancelSessionHandler,
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DeleteSessionHandler deleteSessionHandler,
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@@ -73,6 +74,19 @@ public sealed class UpdateRouter(
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return;
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}
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if (action == "leave_session" && parts.Length >= 2 && Guid.TryParse(parts[1], out var leaveSessionId))
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{
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var command = new LeaveSessionCommand(
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SessionId: leaveSessionId,
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TelegramUserId: query.From.Id,
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CallbackQueryId: query.Id,
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ChatId: message.Chat.Id,
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MessageId: message.MessageId);
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await leaveSessionHandler.HandleAsync(command, ct);
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return;
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}
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if (action == "cancel_session" && parts.Length >= 2 && Guid.TryParse(parts[1], out var cancelSessionId))
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{
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var command = new CancelSessionCommand(
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@@ -210,6 +224,7 @@ public sealed class UpdateRouter(
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Ссылка: https://link
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/listsessions — список предстоящих сессий
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Игроки могут записаться кнопкой «На дату» и сняться кнопкой «Выйти».
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/help — эта справка
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""",
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cancellationToken: ct);
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@@ -54,6 +54,7 @@ builder.Services.AddSingleton<HandleRsvpHandler>();
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builder.Services.AddSingleton<SendJoinLinkHandler>();
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builder.Services.AddSingleton<CreateSessionHandler>();
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builder.Services.AddSingleton<JoinSessionHandler>();
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builder.Services.AddSingleton<LeaveSessionHandler>();
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builder.Services.AddSingleton<PromoteWaitlistedPlayerHandler>();
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builder.Services.AddSingleton<CancelSessionHandler>();
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builder.Services.AddSingleton<GmRelay.Bot.Features.Sessions.ListSessions.DeleteSessionHandler>();
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@@ -23,4 +23,14 @@ public static class SessionCapacityRules
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return !maxPlayers.HasValue || activeParticipants < maxPlayers.Value;
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}
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public static bool ShouldPromoteAfterParticipantLeaves(
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string removedRegistrationStatus,
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int? maxPlayers,
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int activeParticipantsAfterLeave,
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int waitlistedParticipants)
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{
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return removedRegistrationStatus == ParticipantRegistrationStatus.Active
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&& CanPromoteWaitlistedPlayer(maxPlayers, activeParticipantsAfterLeave, waitlistedParticipants);
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}
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}
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@@ -60,6 +60,11 @@ public static class SessionBatchRenderer
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buttons.Add(new[]
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{
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InlineKeyboardButton.WithCallbackData(GetJoinButtonText(session, sessionPlayers.Count, dateTitle), $"join_session:{session.SessionId}"),
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InlineKeyboardButton.WithCallbackData($"🚪 Выйти {dateTitle}", $"leave_session:{session.SessionId}")
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});
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buttons.Add(new[]
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{
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InlineKeyboardButton.WithCallbackData($"❌ Отменить {dateTitle} (ГМ)", $"cancel_session:{session.SessionId}"),
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InlineKeyboardButton.WithCallbackData($"⏰ (ГМ)", $"reschedule_session:{session.SessionId}")
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}
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@@ -47,7 +47,7 @@
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</button>
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</form>
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<div class="nav-version">v1.2.0</div>
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<div class="nav-version">v1.3.0</div>
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</div>
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</Authorized>
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<NotAuthorized>
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@@ -1,5 +1,5 @@
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/* ============================================
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GM-Relay Design System v1.2.0
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GM-Relay Design System v1.3.0
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Dark RPG Dashboard Theme
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============================================ */
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