feat: send personal player notifications
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using GmRelay.Shared.Domain;
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namespace GmRelay.Bot.Tests.Domain;
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public sealed class SessionNotificationModeTests
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{
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[Theory]
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[InlineData(SessionNotificationMode.GroupAndDirect, true)]
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[InlineData(SessionNotificationMode.GroupOnly, false)]
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public void ShouldSendDirectMessages_ReturnsExpectedDecision(
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SessionNotificationMode mode,
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bool expected)
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{
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Assert.Equal(expected, mode.ShouldSendDirectMessages());
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}
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}
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