feat(web): add private club showcases with membership flow (v3.7.0)
PR Checks / test-and-build (pull_request) Successful in 7m28s

Implements Issue #110: game masters can now publish sessions
exclusively to a club's private showcase, gated behind a
member application and approval flow. Adds a 4-state
publication_mode (None/Catalog/ClubOnly/Both) replacing the
binary is_public, plus a club_memberships table with
Pending/Active/Rejected/Left lifecycle and partial unique
index ensuring a single Active row per (group, player).

Highlights
- V030 migration: club_memberships, publication_mode, drop
  is_public, recreate partial indexes, portfolio_games gains
  publication_mode.
- PublicationMode enum + extensions in GmRelay.Shared.
- ISessionStore gains 12 membership/showcase methods;
  AuthorizedMembershipService owns the membership flow with
  GM-only approve/reject authorization.
- PublicClub / PublicMasterProfile / PublicSession: member-
  aware queries (ClubOnly visible only to Active members).
- New pages: MyClubMemberships (/profile/memberships) and
  ClubApplications (/group/{id}/applications).
- GroupDetails and EditSession switch from a bool toggle to
  a 4-state publication_mode selector.
- NavMenu adds Moji kluby, PublicLayout adds Kluby.

Tests: 4 new test files (PublicationMode, ClubMemberships,
AuthorizedMembershipService, ClubShowcaseSource) + updates
to PublicClubPages, AuthorizedSessionService/Portfolio
service FakeSessionStore, CampaignTemplatesNavigation.
493 tests pass.

Bump version 3.6.0 -> 3.7.0 across Directory.Build.props,
compose.yaml, deploy.yml, NavMenu.razor.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-03 11:09:22 +03:00
parent 992f71c0e4
commit 6cb2fbe610
27 changed files with 1602 additions and 109 deletions
+59 -5
View File
@@ -43,9 +43,50 @@ public sealed record WebPublicSession(
int? MaxPlayers,
int ActivePlayerCount,
int WaitlistedPlayerCount,
string PublicationMode = PublicationModeExtensions.NoneValue,
bool IsMembersOnly = false,
string? MasterProfileSlug = null,
string? MasterDisplayName = null);
public sealed record WebMembership(
Guid MembershipId,
Guid GroupId,
string GroupName,
string? GroupSlug,
string Status,
string Role,
string? Message,
DateTime AppliedAt,
DateTime? DecidedAt,
string? DecidedByDisplayName);
public sealed record WebPendingApplication(
Guid MembershipId,
Guid PlayerId,
string DisplayName,
string Platform,
string? ExternalUsername,
string? Message,
DateTime AppliedAt);
public sealed record WebClubShowcaseSession(
Guid Id,
string Title,
DateTime ScheduledAt,
string Status,
string? System,
bool IsOneShot,
string? Format,
int? DurationMinutes,
string? CoverImageUrl,
int? MaxPlayers,
int ActivePlayerCount,
int WaitlistedPlayerCount,
string PublicationMode,
bool IsMembersOnly,
string? Description,
bool AllowDirectRegistration);
public sealed record WebPublicClub(
Guid GroupId,
string Name,
@@ -79,12 +120,14 @@ public interface ISessionStore
Task<WebGameGroup?> GetGroupAsync(Guid groupId);
Task<WebPublicGroupSettings?> GetPublicGroupSettingsAsync(Guid groupId);
Task UpdatePublicGroupSettingsAsync(Guid groupId, string? publicSlug, bool publicScheduleEnabled);
Task SetSessionPublicAsync(Guid sessionId, Guid groupId, bool isPublic);
Task SetBatchPublicAsync(Guid batchId, Guid groupId, bool isPublic);
Task<WebPublicClub?> GetPublicClubBySlugAsync(string slug);
Task<WebPublicSession?> GetPublicSessionAsync(Guid sessionId);
Task SetSessionPublicationModeAsync(Guid sessionId, Guid groupId, PublicationMode mode);
Task SetBatchPublicationModeAsync(Guid batchId, Guid groupId, PublicationMode mode);
Task<WebPublicClub?> GetPublicClubBySlugAsync(string slug, Guid? viewerPlayerId);
Task<WebPublicSession?> GetPublicSessionAsync(Guid sessionId, Guid? viewerPlayerId);
Task<bool> IsGroupManagerAsync(Guid groupId, string platform, string externalUserId);
Task<bool> IsGroupOwnerAsync(Guid groupId, string platform, string externalUserId);
Task<bool> IsActiveClubMemberAsync(Guid groupId, Guid playerId);
Task<Guid?> GetPlayerIdByPlatformIdentityAsync(string platform, string externalUserId);
Task<List<WebGroupManager>> GetGroupManagersAsync(Guid groupId);
Task<List<WebSession>> GetUpcomingSessionsAsync(Guid groupId);
Task<WebSession?> GetSessionAsync(Guid sessionId);
@@ -110,7 +153,7 @@ public interface ISessionStore
Task UpsertDiscordUserAsync(string discordId, string displayName, string? avatarUrl);
Task<MasterProfileSettings?> GetMasterProfileSettingsAsync(string platform, string externalUserId);
Task UpdateMasterProfileSettingsAsync(string platform, string externalUserId, string? publicSlug, bool isPublic, string displayName, string? bio);
Task<PublicMasterProfile?> GetPublicMasterProfileBySlugAsync(string slug);
Task<PublicMasterProfile?> GetPublicMasterProfileBySlugAsync(string slug, Guid? viewerPlayerId);
// --- Identity linking (issue #35) ---
Task<Guid?> ResolveEffectivePlayerIdAsync(string platform, string externalUserId);
@@ -123,6 +166,17 @@ public interface ISessionStore
Task<IReadOnlyList<ShowcaseSessionDto>> GetShowcaseSessionsAsync(ShowcaseFilter filter, int page, int pageSize);
Task<ShowcaseSessionDto?> GetShowcaseSessionAsync(Guid sessionId);
Task<bool> RegisterFromShowcaseAsync(Guid sessionId, string platform, string externalUserId, string displayName);
// --- Private club showcases / memberships (issue #110) ---
Task<IReadOnlyList<WebClubShowcaseSession>> GetClubShowcaseSessionsAsync(Guid groupId, Guid? viewerPlayerId, int page, int pageSize);
Task<int> GetPendingApplicationsCountAsync(Guid groupId);
Task<List<WebPendingApplication>> GetPendingApplicationsAsync(Guid groupId);
Task<List<WebMembership>> GetMembershipsForPlayerAsync(Guid playerId);
Task<Guid> ApplyForMembershipAsync(Guid groupId, Guid playerId, string? message);
Task ApproveMembershipAsync(Guid membershipId, Guid approverPlayerId);
Task RejectMembershipAsync(Guid membershipId, Guid approverPlayerId);
Task LeaveClubMembershipAsync(Guid membershipId, Guid playerId);
Task<Guid?> GetGroupIdForMembershipAsync(Guid membershipId);
}
public sealed record LinkedIdentity(