feat(web): publish completed game portfolios
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@@ -1,7 +1,10 @@
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@page "/gm/{Slug}"
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@layout PublicLayout
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@inject ISessionStore SessionStore
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@inject IPortfolioStore PortfolioStore
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@inject NavigationManager Navigation
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@using GmRelay.Web.Components.Portfolio
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@using GmRelay.Web.Services.Portfolio
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<PageTitle>@PageTitleText</PageTitle>
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@@ -83,12 +86,22 @@ else if (profile is not null)
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}
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</div>
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}
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@if (portfolioGames.Count > 0)
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{
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<section class="glass-card portfolio-section">
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<h2>Портфолио</h2>
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<p>Завершённые игры мастера, открытые для публичного просмотра.</p>
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<PortfolioCardGrid Games="portfolioGames" />
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</section>
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}
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}
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@code {
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[Parameter] public string? Slug { get; set; }
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private GmRelay.Web.Services.PublicMasterProfile? profile;
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private IReadOnlyList<PublicPortfolioCard> portfolioGames = [];
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private bool loaded;
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private string PageTitleText => profile is null ? "Профиль мастера — GM-Relay" : $"{profile.DisplayName} — GM-Relay";
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@@ -101,9 +114,13 @@ else if (profile is not null)
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protected override async Task OnParametersSetAsync()
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{
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loaded = false;
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profile = string.IsNullOrWhiteSpace(Slug)
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var trimmedSlug = string.IsNullOrWhiteSpace(Slug) ? null : Slug.Trim();
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profile = trimmedSlug is null
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? null
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: await SessionStore.GetPublicMasterProfileBySlugAsync(Slug.Trim());
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: await SessionStore.GetPublicMasterProfileBySlugAsync(trimmedSlug);
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portfolioGames = trimmedSlug is null
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? []
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: await PortfolioStore.GetPublicPortfolioGamesForMasterAsync(trimmedSlug);
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loaded = true;
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}
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