fix(discord): resolve slash commands from interaction payload instead of gateway cache
PR Checks / test-and-build (pull_request) Successful in 9m2s

Context.Guild in NetCord resolves the Guild object from the gateway client cache
(cache.Guilds.GetValueOrDefault(guildId)), not from the interaction JSON payload.
After a bot restart, the guild may not yet be cached when the first slash command
arrives, causing Context.Guild to be null even though the command is invoked
inside a guild channel. This produced "This command can only be used in a guild."

Changes:
- DiscordListSessionsCommand: use Context.Interaction.GuildId instead of Context.Guild.Id
- DiscordNewSessionCommand: use Context.Interaction.GuildId + REST GetGuildAsync/GetGuildUserAsync
- DiscordRescheduleCommand: same as above
- Bump version to 3.0.5

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
2026-05-25 17:53:40 +03:00
parent fa63886195
commit 3305ca1070
8 changed files with 26 additions and 28 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
<Project>
<PropertyGroup>
<Version>3.0.4</Version>
<Version>3.0.5</Version>
<TargetFramework>net10.0</TargetFramework>
<LangVersion>preview</LangVersion>
<Nullable>enable</Nullable>