fix(discord): use GuildInteractionUser.Permissions instead of REST guild lookup
PR Checks / test-and-build (pull_request) Successful in 11m25s

Replace REST GetGuildAsync/GetGuildUserAsync calls with authoritative
member.Permissions from the slash-command interaction payload. Discord
already resolves channel/guild permissions in the interaction JSON, so
we no longer need to fetch the guild via REST (which returns 404 when
the bot is not a REST member of the guild, e.g. user-installed apps).

Keep a best-effort GetGuildAsync call only to obtain OwnerId for the
permission checker fallback, swallowing 404 silently.

Bump version → 3.0.7

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
2026-05-26 10:44:59 +03:00
parent 549c0c96ae
commit 2942da0c35
7 changed files with 56 additions and 54 deletions
@@ -1,4 +1,5 @@
using GmRelay.DiscordBot.Rendering;
using NetCord;
using NetCord.Rest;
using NetCord.Services.ApplicationCommands;
@@ -24,8 +25,24 @@ public class DiscordNewSessionCommand : ApplicationCommandModule<SlashCommandCon
{
var guildId = Context.Interaction.GuildId
?? throw new InvalidOperationException("This command can only be used in a guild.");
var guild = await Context.Client.Rest.GetGuildAsync(guildId);
var member = await Context.Client.Rest.GetGuildUserAsync(guildId, Context.User.Id);
var member = Context.User as GuildInteractionUser
?? throw new InvalidOperationException("Guild member data not available in interaction.");
var resolvedPermissions = (ulong)member.Permissions;
ulong guildOwnerId = 0;
try
{
var guild = await Context.Client.Rest.GetGuildAsync(guildId);
guildOwnerId = guild.OwnerId;
}
catch (RestException ex) when (ex.StatusCode == System.Net.HttpStatusCode.NotFound)
{
_logger.LogWarning(
ex,
"Bot is not a REST member of guild {GuildId}; using resolved permissions from interaction payload",
guildId);
}
var timeResult = DiscordNewSessionHandler.ParseTimeInput(time);
if (!timeResult.IsSuccess)
@@ -35,17 +52,15 @@ public class DiscordNewSessionCommand : ApplicationCommandModule<SlashCommandCon
return;
}
var resolvedPermissions = GetResolvedPermissions(guild, member);
try
{
var view = await _handler.HandleAsync(
guildId: guild.Id.ToString(),
guildId: guildId.ToString(),
channelId: Context.Channel.Id.ToString(),
userId: Context.User.Id,
userDisplayName: Context.User.GlobalName ?? Context.User.Username,
resolvedPermissions: resolvedPermissions,
guildOwnerId: guild.OwnerId,
guildOwnerId: guildOwnerId,
title: title,
scheduledAt: timeResult.Value,
maxPlayers: seats is null ? null : (int)seats.Value,
@@ -66,23 +81,9 @@ public class DiscordNewSessionCommand : ApplicationCommandModule<SlashCommandCon
}
catch (Exception ex)
{
_logger.LogError(ex, "Failed to create session for user {UserId} in guild {GuildId}", Context.User.Id, guild.Id);
_logger.LogError(ex, "Failed to create session for user {UserId} in guild {GuildId}", Context.User.Id, guildId);
await Context.Interaction.SendResponseAsync(
InteractionCallback.Message(":boom: An error occurred while creating the session."));
}
}
private static ulong GetResolvedPermissions(NetCord.Rest.RestGuild guild, NetCord.GuildUser member)
{
if (member is null)
return 0;
ulong resolved = 0;
foreach (var roleId in member.RoleIds)
{
if (guild.Roles.TryGetValue(roleId, out var role))
resolved |= (ulong)role.Permissions;
}
return resolved;
}
}
@@ -1,5 +1,6 @@
namespace GmRelay.DiscordBot.Features.Sessions;
using NetCord;
using NetCord.Rest;
using NetCord.Services.ApplicationCommands;
@@ -24,8 +25,24 @@ public class DiscordRescheduleCommand : ApplicationCommandModule<SlashCommandCon
{
var guildId = Context.Interaction.GuildId
?? throw new InvalidOperationException("This command can only be used in a guild.");
var guild = await Context.Client.Rest.GetGuildAsync(guildId);
var member = await Context.Client.Rest.GetGuildUserAsync(guildId, Context.User.Id);
var member = Context.User as GuildInteractionUser
?? throw new InvalidOperationException("Guild member data not available in interaction.");
var resolvedPermissions = (ulong)member.Permissions;
ulong guildOwnerId = 0;
try
{
var guild = await Context.Client.Rest.GetGuildAsync(guildId);
guildOwnerId = guild.OwnerId;
}
catch (RestException ex) when (ex.StatusCode == System.Net.HttpStatusCode.NotFound)
{
_logger.LogWarning(
ex,
"Bot is not a REST member of guild {GuildId}; using resolved permissions from interaction payload",
guildId);
}
if (!Guid.TryParse(sessionIdText, out var sessionId))
{
@@ -66,17 +83,15 @@ public class DiscordRescheduleCommand : ApplicationCommandModule<SlashCommandCon
return;
}
var resolvedPermissions = GetResolvedPermissions(guild, member);
try
{
var result = await _handler.HandleAsync(
guildId: guild.Id.ToString(),
guildId: guildId.ToString(),
channelId: Context.Channel.Id.ToString(),
userId: Context.User.Id,
userDisplayName: Context.User.GlobalName ?? Context.User.Username,
resolvedPermissions: resolvedPermissions,
guildOwnerId: guild.OwnerId,
guildOwnerId: guildOwnerId,
sessionId: sessionId,
options: parsedOptions,
deadline: deadlineResult.Value,
@@ -103,18 +118,4 @@ public class DiscordRescheduleCommand : ApplicationCommandModule<SlashCommandCon
InteractionCallback.Message(":boom: Ошибка при запуске голосования."));
}
}
private static ulong GetResolvedPermissions(NetCord.Rest.RestGuild guild, NetCord.GuildUser member)
{
if (member is null)
return 0;
ulong resolved = 0;
foreach (var roleId in member.RoleIds)
{
if (guild.Roles.TryGetValue(roleId, out var role))
resolved |= (ulong)role.Permissions;
}
return resolved;
}
}